Re: [PythonCE] pygame / distutils

2008-08-15 Thread Adam Walley
Hi, Rene. Thanks for the clarification on pygame-ctypes. The link where I found the SCUMMVM SDL libraries is here: http://users.uoa.gr/~knakos/scummvm/libraries/release-0-10-0/wince-gcc-libs.tar.bz2 There are a number of files in there, including a .diff file which may shed some light on some

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Alexandre Delattre
Jared Adam, Glad to hear you were able to cross compile sdl with cegcc, this opens the possibility to compile pygame with cegcc, which may yield better results than Microsoft tools :) Some times ago, I've sent Jared a PythonCE 2.5 import library and an scons script to easily compile Python

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Jared Forsyth
i tried, but not very hard. configure worked fine, but during make it complained about iconv.h some other includeand looking in legacy versions of cegcc, iconv.h *was* included in the mingw32ce distbut i dunno. Ill probs work on it some more this week, to try to get it working Jared On

[PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread Thomas Heller
How should Python packages be installed on Windows CE? The context is that I am preparing a new release of comtypes. I have learned so far on this list that a CAB file is a convenient way to install software, but my question is what should this cab file create: - as usual on Windows, a

Re: [PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread John Hampton
Thomas Heller wrote: I have learned so far on this list that a CAB file is a convenient way to install software, but my question is what should this cab file create: - as usual on Windows, a directory tree containing .py files in \Program Files\Python\Python25 This is the method that I would

Re: [PythonCE] pygame / distutils

2008-08-15 Thread René Dudfield
hi, On Sat, Aug 16, 2008 at 2:14 AM, Alexandre Delattre [EMAIL PROTECTED] wrote: Jared Adam, Glad to hear you were able to cross compile sdl with cegcc, this opens the possibility to compile pygame with cegcc, which may yield better results than Microsoft tools :) Some times ago, I've sent