Chris Mills(e)k dio:
Greetings,
I am new to Python, have never developed tools with C++ (I have
extensive MEL scripting experience with Autodesk's Maya), and am faced
with needing to develop tools to deploy into a Mac OSX 10.5 environment.
I've downloaded and installed py2app with
hi Nick
did you finally manage to include the entire standard library into an
executable app? I am pretty interested to know about this, I had an idea
where I needed to achieve this and I want to try again.
thanks!
enrike
___
Pythonmac-SIG maillist
hi
there was a gui version for py2exe (windows equivalent of py2app) but i
dont know any for py2app. Anyway if what you are doing is simple you can
easily deal with the setup.py script.
this is the py2app documentation
http://svn.pythonmac.org/py2app/py2app/trunk/doc/index.html
the option
Ronald Oussoren wrote:
On 5 Feb, 2007, at 22:04, altern wrote:
Ronald Oussoren wrote:
On 5 Feb, 2007, at 18:30, Chris Van Bael wrote:
Hi,
I'm getting essentially the same error for some time now.
Could anybody please explain what is going wrong here exactly, because
me and some other
Hi
I am getting this error when trying to use py2app.
$ py2applet --make-setup glut_opengl.py
$ python setup.py py2app
...
...
stripping bz2.so
stripping zlib.so
stripping _codecs_tw.so
stripping umath.so
stripping binascii.so
/usr/bin/strip: for architecture i386 object:
to
somewhere i can read about it. I am interested because last time i used
this machine i did not need to use this (only use it every now and then
for testing on OSX), so I am trying to find out what is the difference
from last time.
thanks
enrike
altern wrote:
Hi
I am getting this error
hi all
I just upgraded my old mac laptop to 10.4.8 from 10.3.9. I am running
pygame + pyopengl scripts and I find this weird error that did not
happen on 10.3.9. The 'canvas', the surface were the drawing happens it
is misplaced within the window by 100 px to the right and 100 px to the
top.
kevin parks escribió:
altern wrote:
there are also some python interface to Supercollider programming
language. I think it is http://www.patrickkidd.com/
That is AWESOME~ wow... Can't wait to try it. I used Supercollider about
10 years ago and did a lot of work in 1.x
and 2.x
there are also some python interface to Supercollider programming
language. I think it is http://www.patrickkidd.com/
I havent used it myself so i cannot really say much about it.
btw, kevin, how do you find RTCmix? have you tried in other platforms
than osx?
enrike
kevin parks escribió:
I
hi all
i have been developing some tutorials with PyOxide and now i find that
when i open them on Smultron the indentation is wrong. Students are vey
likely to be using Smultron (no need to insatall pyObjC).
It tried to fix the indentation in one but there is something wrong
under the hood
Jan Erik Moström(e)k dio:
altern [EMAIL PROTECTED] 2006-03-10 11:31:
It tried to fix the indentation in one but there is something wrong
under the hood because then it complains at end of lines, it says the
syntax is wrong, and i have to remove the line end, hit return again and
save
Stewart Midwinter(e)k dio:
From: altern [EMAIL PROTECTED]
Subject: [Pythonmac-SIG] indentation problem
hi all
i have been developing some tutorials with PyOxide and now i find that
when i open them on Smultron the indentation is wrong.
I use Smultron as well. What do you mean
[EMAIL PROTECTED](e)k dio:
On Nov 29, 2005, at 1:03 PM, David M. Cooke wrote:
I've submitted a patch for Smultron that does this when indent with
spaces is turned on:
http://sourceforge.net/tracker/index.php?
func=detailaid=1356887group_id=110857atid=657594
Smultron looks quite nice,
Bob Ippolito(e)k dio:
On Sep 2, 2005, at 1:29 AM, altern wrote:
hi
I am trying to launch a sound application (Pure Data) from a python
program. For this I am using this code:
#
execdir = os.path.dirname(sys.argv[0])
pdexc = os.path.join(execdir,
/Pd-0.38-4-extended-RC1.app/Contents
hi
I just read about plans of apple to switch to intel processors in less
than two years. I was wondering what this means for macpython. Maybe not
much, they claim that it is pretty easy to port applications but it
would be nice to hear some comments from someone in the list with
experience
hi
maybe a bit late but there it goes.
I have been doing some Ruby recently and i used the 30 days demo of an
editor called TextMate. I found nice that when you type ( or [ or { or '
it automaticly gives you the closing simbol ' ] } ) on the right side of
you cursor, then you just type the
hi
probably a bit offtopic since it is nothing mac specific but i didnt
know where to ask.
is it possible to change the superclass a class inherits from on the fly?
for example i have this class inheriting from Top but i want it to
inherit later on the fly from another class living in another
Michael Hudson wrote:
altern [EMAIL PROTECTED] writes:
hi
probably a bit offtopic since it is nothing mac specific but i didnt
know where to ask.
python-list?
is it possible to change the superclass a class inherits from on the fly?
You can assign to __bases__.
for example i have this class
hi
probaly stupid request, but just wanted to say that on my spanish mac i
cannot get the [ at all, so i am always copying and pasting from
somewhere else.
thanks.
[EMAIL PROTECTED] wrote:
Sometime between now and WWDC, I'm planning on coming out with a major
update for PyOXIDE
J. Devaney wrote:
Hello,
I'm working on a python project that requires audio I/O (via the
soundcard) - I basically just need a stream that can be analyzed in
real-time and stored to a file. I've looked into various options -
such as portaudio using a python wrapper - but since portability
isn't
hi all
i was wondering if it is possible to use pyGTK to program crossplarform
python apps. I have been it checking, downloaded the installer from
pygtk website but i cannot compile it so far. I have been trying to
install it with packman but i cannot see it.
I want it to create a opengl
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