Hi guys,
having default colors is really nice, great to see some work there. But
aren't we in a feature freeze period.?
I plead for the great "release often" mantra that we tend to forget these
times. 4 months between two releases is fairly short most users can live
without perfect random colors.
On 3 February 2018 at 19:04, Raymond Nijssen wrote:
> I think those colors should be:
> - not too dark (too close to black)
> - not too close to grey
> - not bright yellow, since this is the selection color
Totally agree
> Another thought here, for polygons I find myself
On 03-02-18 23:19, Nyall Dawson wrote:
>> Plan sounds great, but I think we should not try to do this for 3.0.
>> The old 'random' colors are ok for now, there are really too much issues
>> in current master to fix, which will affect average users.
> The difference is - fixing the default color
In this case I'd say: go for it, and have fun!
Thanks a lot.
Il 3 febbraio 2018 22:19:57 WET, Nyall Dawson ha
scritto:
>On 3 February 2018 at 19:17, Richard Duivenvoorde
>wrote:
>> On 03-02-18 05:17, Nyall Dawson wrote:
>>> Coincidentally, Mathieu
On 3 February 2018 at 19:17, Richard Duivenvoorde wrote:
> Yesterday I hit crashes (#18019), freezes (#18032) and failures to save
> as gpkg (#17899). It is better for the project (I think) if we clean up
> this kind of user experiences first :-)
> I know I started this
On 3 February 2018 at 19:17, Richard Duivenvoorde wrote:
> On 03-02-18 05:17, Nyall Dawson wrote:
>> Coincidentally, Mathieu and I have been speaking this week about
>> approaches to improve the random colors picked for layers. We came up
>> with a similar approach:
>>
>> -
On 03-02-18 05:17, Nyall Dawson wrote:
> Coincidentally, Mathieu and I have been speaking this week about
> approaches to improve the random colors picked for layers. We came up
> with a similar approach:
>
> - find a palette of ~100 colors which we think look good for layers,
> and remove gross
Il 03/02/2018 09:04, Raymond Nijssen ha scritto:
> I think those colors should be:
> - not too dark (too close to black)
> - not too close to grey
> - not bright yellow, since this is the selection color
>
> Another thought here, for polygons I find myself changing the standard
> black outline
Hi Nyall,
Great idea to improve those random colors! This could also be a function
instead of a palette in my opinion. I even guess it already is, since I
think qgis stopped using very dark random colors a while ago.
I think those colors should be:
- not too dark (too close to black)
- not
On 2 February 2018 at 21:52, Richard Duivenvoorde wrote:
> Somebody (Raymond ;-) ) 'complained' to me that running a processing
> algorithm everytime comes up with an (ugly) brown style.
I've noticed this too - but had assumed it was just some setting I'd
changed locally.
Somebody (Raymond ;-) ) 'complained' to me that running a processing
algorithm everytime comes up with an (ugly) brown style.
While (I think) the styling of a newly added/created vector layer should
be more or less random..., what I see is that the colors (at least here
with me) often start with
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