I followed David Marteau's very helpful instructions for building QGIS3
at
https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort,
on a Sierra OS X with all updates and a current MacPorts installation.
I needed to add these dependencies:
the commit ID
On 21/09/17 05:51, David Liontooth wrote:
I followed David Marteau's very helpful instructions for
building QGIS3 at
https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort,
on a Sierra O
est release, you can get older ones if you know the
commit ID
On 21/09/17 05:51, David Liontooth wrote:
I followed David Marteau's very helpful instructions for building
QGIS3 at
https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort,
on a
as part of that.
On 21/09/17 13:58, David Liontooth wrote:
Great, thanks!
Does QGIS3 require postgresql?
I didn't think it did, but the build bugs out:
In file included from
/Users/l
/09/17 21:02, David Liontooth
wrote:
Thanks, Patrick! I also run a Debian server and checked
dependencies there; QGIS2 does not require postgresql.
On my mac laptop, I'd rather not install postgresql -- it's
I'm interested in reading LIDAR data, which appears to require GRASS
(I'm new to this).
I'm trying to compile QGIS2.99 (master) on OS X and short of GRASS
everything is working -- the program starts up with
open QGIS
MacPorts has gdal-grass @2.2.0 (gis), which pulls in grass7. It ends
QGIS, just not the unrealeased QGIS3.
Cheers,
Dave
On 9/28/17 6:14 PM, Patrick Dunford wrote:
Ok, I'm not familirar with a separate build step, don't remember
seeing that in the install documentation, unless that is a specific
variation for your platform?
On 29/09/17 14:12, David Liontooth w
Grass so I don't see
how it would not be included in the same scripts for the platform you
are using.
Are there any error logs for building the plugins that will show what
is happening for example the library is not found or wrong version?
On 29/09/17 13:12, David Liontooth wrote:
I'm
:50, David Liontooth wrote:
INSTALL says this under the OS X section:
Also available is a GRASS application:
http://www.kyngchaos.com/software/grass
-- though it turns out that page is for Grass 6; for Grass 7 that
page in turn points to http://grassmac.wikidot.com. Grass 6 is no
longer
Thomas fire:
http://www.arcgis.com/apps/webappviewer/index.html?id=38af98f710d94937a61eb0789211de54=-13300913.7226%2C4058500.9782%2C-13244273.8846%2C4095725.811%2C102100
On 12/5/17 4:59 PM, Clifford Snow wrote:
I'm doing a short presentation on Open Source GIS software this
Friday. My
or Anaconda
conflicts.
John Harrop
jchar...@gmail.com
On Feb 14, 2018, at 11:52 AM, David Liontooth
<lionte...@cogweb.net>
Vincent at Macports has done a great job packaging qgis3, cf.
https://trac.macports.org/ticket/55020
grass7 was just upgraded to 7.4, postgresql10 to 10.2.
qgis3 is at 20180124.
Cheers,
David
On 2/14/18 11:18 AM, Madry, Scott wrote:
Hi all.
As a dedicated Mac QGIS user, trainer, and
jchar...@gmail.com
On Feb 14, 2018, at 12:58
Hi John,
Vince at Macports has been responsive to packaging requests and appears
to have done a great job, though last I looked there were still some
features missing, such as the qgis3 server. Ideally we'd have 2-3 teams
working on it. I don't know how homebrew works, but let's assume they
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