Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-24 Thread Francois Lanciault

I found all the files: the display drivers, with source, about 9 hi colour 
images and even  the source of the GIF decoder (but not the executable). I will 
PM you the files later today.

François


> Date: Tue, 24 Jun 2008 22:44:44 +0200
> From: [EMAIL PROTECTED]
> To: ql-users@lists.q-v-d.com
> Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL
> 
> 
> 
>> From: Francois Lanciault 
>>
>>   
>> I know I have the demo disk, with some images and the binary code to display 
>> them. ... I will email you the files when I find time to do it. 
> Thanks Francois for nice message with history of your driver, it reminds 
> me the enthusiasm I also had writing the display driver. That's hard to 
> describe. I am looking forward for your files.
>> If I remember well my images were not as striking as yours.
> We have different possibilities today.
> 
>> To convert the image, I did it the hard way... At the time I had no other 
>> computer than the QL. And there was no internet, so to speak. So I got a few 
>> PC disk with public domain image encoded in GIF. I then wrote a complete 
>> from scratch GIF decoder that output to the appropriate two mode 8 screens 
>> format. That was my first big programming project on the QL. 
> That's really nice story. Your work deserves credits for pioneering of 
> the dithvide on QL! It's really pitty that this method was not explored 
> deeper in the past. During the years it could evolve who knows how.
>> I have not seen this GIF decoder on my floppies since a long time. I am 
>> afraid it is on some 720k 5 1/4" floppy and I don't have the drive to read 
>> those anymore.
>>   
> It should not be so difficult to get the drive... :-0
>> Anyway thanks for bringing back those memories.
>>   
> You're welcomed, it was nice reading.
>> From: sinclairql 
>> Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL
>>
>>   
>>>> Another cuestion:
>>>> this code will run whit a RGB TTL monitor?
>>>> 
>>>>   
>>> Absolutely, as you can see it my QL is connected to Commodore 1084
>>> monitor.
>>>   
>>> 
>> The 1084 or 1084S are TTL monitors?
>>   
> 1084 is monitor with both inputs. see:
> http://www.elektro-obecnice.cz/konektory/connector/av/c1084a.html
> http://www.elektro-obecnice.cz/konektory/connector/av/c1084d.html
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-24 Thread omega




From: Francois Lanciault <[EMAIL PROTECTED]>

  
I know I have the demo disk, with some images and the binary code to display them. ... I will email you the files when I find time to do it. 
Thanks Francois for nice message with history of your driver, it reminds 
me the enthusiasm I also had writing the display driver. That's hard to 
describe. I am looking forward for your files.

If I remember well my images were not as striking as yours.

We have different possibilities today.

To convert the image, I did it the hard way... At the time I had no other computer than the QL. And there was no internet, so to speak. So I got a few PC disk with public domain image encoded in GIF. I then wrote a complete from scratch GIF decoder that output to the appropriate two mode 8 screens format. That was my first big programming project on the QL. 
That's really nice story. Your work deserves credits for pioneering of 
the dithvide on QL! It's really pitty that this method was not explored 
deeper in the past. During the years it could evolve who knows how.

I have not seen this GIF decoder on my floppies since a long time. I am afraid it is 
on some 720k 5 1/4" floppy and I don't have the drive to read those anymore.
  

It should not be so difficult to get the drive... :-0

Anyway thanks for bringing back those memories.
  

You're welcomed, it was nice reading.

From: sinclairql <[EMAIL PROTECTED]>
Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

  

Another cuestion:
this code will run whit a RGB TTL monitor?

  

Absolutely, as you can see it my QL is connected to Commodore 1084
monitor.
  


The 1084 or 1084S are TTL monitors?
  

1084 is monitor with both inputs. see:
http://www.elektro-obecnice.cz/konektory/connector/av/c1084a.html
http://www.elektro-obecnice.cz/konektory/connector/av/c1084d.html
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-24 Thread Malcolm Cadman
In message <[EMAIL PROTECTED]>, Roy wood 
<[EMAIL PROTECTED]> writes


In message <[EMAIL PROTECTED]>, Malcolm Cadman 
<[EMAIL PROTECTED]> writes
In message <[EMAIL PROTECTED]>, Dilwyn Jones 
<[EMAIL PROTECTED]> writes



(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no  Super old Card :-(

Oops...variation of Super God Card ;-))


Indeed ... the old Card must be the one that came before the God Card

Ah no, the old Gods were in black and white - as in Cecil B de Mille


... And old testament too . although they knew how to fun in them 
days.


--
Malcolm Cadman
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-24 Thread George Gwilt


On 23 Jun 2008, at 20:19, Dilwyn Jones wrote:

(no mc.stat register and probably timing issues too). And Jan says  
on his

website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(

Oops...variation of Super God Card ;-))


Could I have an Upper God Card please?

George
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-24 Thread sinclairql

Jan Palenicek escribió:

Try to LBYTES the file and SEXEC it with e.g. 1024 bytes of data stack.
If it would crash, try to increase it

it's a good idea

Another cuestion:
this code will run whit a RGB TTL monitor?


Absolutely, as you can see it my QL is connected to Commodore 1084
monitor.
  

The 1084 or 1084S are TTL monitors?

Regards

Javier Guerra (aka badaman)
http://sinclairql.es
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-24 Thread Malcolm Lear



Jan Palenicek wrote:


  

I don't think the software can run on an emulator
(no mc.stat register and probably timing issues too). 



The issue is rather timing of the CPU with ULA. There is no QL emulator
that does it. Well, there was no need for it.


  

Well there is the MESS emulator found at:
http://www.mess.org/
Its seems highly unstable at the moment, but it does aim to emulate all 
the hardware correctly.


Malcolm

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-23 Thread Francois Lanciault


> I am very interested in your demo disk. Would you be able to find the
> disk (or files) and send it to me? I would put it on my web if you
> agree. I am very interested how you managed to convert the images and
> display them.

HI,

I did not know about this solution to get more colours when I first though 
about it. I remember it was a slow day at the job when I though about it. I was 
very excited about the possibilities. I passed the rest of the day figuring out 
how many colours it would be possible to have and how to implement it. My boss 
had no idea why I looked so busy and happy to work that day :-) 

I know I have the demo disk, with some images and the binary code to display 
them. I saw it a couple of months ago. However I am not sure I have the asm 
source for the driver. The code could be disassemble from the binary though. I 
will email you the files when I find time to do it. (I guess your email is on 
your website). If I remember well my images were not as striking as yours.

To convert the image, I did it the hard way... At the time I had no other 
computer than the QL. And there was no internet, so to speak. So I got a few PC 
disk with public domain image encoded in GIF. I then wrote a complete from 
scratch GIF decoder that output to the appropriate two mode 8 screens format. 
That was my first big programming project on the QL. I have not seen this GIF 
decoder on my floppies since a long time. I am afraid it is on some 720k 5 1/4" 
floppy and I don't have the drive to read those anymore.

Anyway thanks for bringing back those memories.

François
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Roy wood
In message <[EMAIL PROTECTED]>, Malcolm Cadman 
<[EMAIL PROTECTED]> writes
In message <[EMAIL PROTECTED]>, Dilwyn Jones 
<[EMAIL PROTECTED]> writes



(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no  Super old Card :-(

Oops...variation of Super God Card ;-))


Indeed ... the old Card must be the one that came before the God Card

Ah no, the old Gods were in black and white - as in Cecil B de Mille
--
Roy Wood
Q Branch. 20 Locks Hill, Portslade, Sussex.BN41 2LB
Tel/ Fax: +44 (0) 1273 430501 NOTE NEW PHONE NUMBER!
web : www.qbranch.demon.co.uk   skype : royqbranch

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL

2008-06-23 Thread Jan Palenicek
>From: Francois Lanciault <[EMAIL PROTECTED]> 
>Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard

>I came up with the same trick many years ago, although 
>I only implemented the 256 x 256 (two mode 8 screen) 
>hi color display. 

Hi Francois, that's great. I am glad to read that you did it before. The
method of mixing colors or increasing resolution (interlace) is known
really long time. Even mixing hi-res with lo-res is not from my head.
C64 and CPC demos are using it very often.

>I produced a demo disk 
>including about 5 colorful images. It was sometime between 
>1990 and the end of 1993... 

I am very interested in your demo disk. Would you be able to find the
disk (or files) and send it to me? I would put it on my web if you
agree. I am very interested how you managed to convert the images and
display them.

>I showed the result at the Bedford 
>U.S. QL show to a few people but nobody seemed to care. 
>That put an end to my hi color research on the QL...

I know what you mean. It looks there are people interested in it now.

> --- 
>From: Ralf Rek?ndt <[EMAIL PROTECTED]> 
>Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard

>I remember, that Steve Sutton also implemented a way of mixing Mode 4 &
Mode 
>8 in his adventure creation program from DP (have forgotten the
name). 

I know about this game. Split screen is something else to mixing colors.
On text adventure, the screen is usually split to half - graphics on the
top is low-res and text in the bottom is high-res. That's easy.

Dithvide mixed mode works following:

1st interrupt: 
line 1: Lo res, screen 1 
line 2: Hi res, screen 2 
line 3: Lo res, screen 1 
line 4: Hi res, screen 2 
... 
etc. up to line 256

2nd interrupt: 
line 1: Hi res, screen 2 
line 2: Lo res, screen 1 
line 3: Hi res, screen 2 
line 4: Lo res, screen 1 
... 
etc. up to line 256

The goal is different. Every line is using different screen and
different screen mode in order to have pixel color given by average
value of the pixels from screen1 and screen2.

Display looks stable using this interleaved routine. On the other hand,
it makes this mode less useful for games, because it's CPU intensive due
to timing of every line.

To Rich, 
I see no problem to use hi-color in games, it only requires to "resign"
from QDOS friendly application style programming and use the machine as
"hardware" to run your "software". It's the same as ZX Spectrum game
developers do with ZX Spectrum. Games like Frozzen Bubble, Prince of
Persia, Lemmings would "go" on QL. I am sure.

Javier Guerra wrote:
> and the exe file ASM_... don't work.
I know, unfortunately this is all I have. My wife splashed water onto QL
while she was ironing and the Sandy interface is now in cyber heaven.
Before it died, the floppy with source and all data was damaged. I have
only this file backup on PC disk... ===> little advert: if anyone has
some spare Sandy, I am interested.

Try to LBYTES the file and SEXEC it with e.g. 1024 bytes of data stack.
If it would crash, try to increase it.

> Another cuestion:
> this code will run whit a RGB TTL monitor?

Absolutely, as you can see it my QL is connected to Commodore 1084
monitor.

Dilwyn Jones wrote:
> I don't know if a TTL monitor
> would switch too fast, so you see flickering black and white instead of
> fuzzier grey on a TV set. 

Yes you are right, you need to decrease contrast on the monitor to make
the display more stable. Some monitors are very fast and this effect is
better on slower monitors. I also tested ZX on dataprojector and similar
effect was completely stable. The electronic averaged the screen without
flickering.

> I don't think the software can run on an emulator
> (no mc.stat register and probably timing issues too). 

The issue is rather timing of the CPU with ULA. There is no QL emulator
that does it. Well, there was no need for it.

> And Jan says on his
> website it might not work on anything faster than Sandy SuperQBoard
> interface, so no Gold Card, no Super old Card :-(

Yes, that's partly true, basic modes - low res and high res should work
on all systems (not SMSQ?, Minerva). Mixed mode needs to be finetuned by
two delay constants for GC, SGC - it's not really too complicated. I
would appreciate if someone would find the right numbers for his
hardware.

In fact, initialization sequence with speed detection would be the best.
I wonder if this was done before?

Jan

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Malcolm Cadman
In message <[EMAIL PROTECTED]>, Dilwyn Jones 
<[EMAIL PROTECTED]> writes



(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no  Super old Card :-(

Oops...variation of Super God Card ;-))


Indeed ... the old Card must be the one that came before the God Card 
.


--
Malcolm Cadman
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread sinclairql

Dilwyn Jones escribió:
(no mc.stat register and probably timing issues too). And Jan says on 
his

website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(

Oops...variation of Super God Card ;-))
Dilwyn Jones


"Super God Card" strikes back! ;-))


Javier Guerra
http://sinclairql.es
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones

(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no 
Super old Card :-(

Oops...variation of Super God Card ;-))
Dilwyn Jones

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones

Dilwyn Jones escribió:
> .7z is a "7-zip" archive. This is an open source archiver software - you
> can get details at
> www.7-zip.org
> There is a download link on the home page which downloads a Windows
> program to handle them from the Sourceforge pages.
>
Thank you Dilwyn, I know. I use 7z in Windows and Linux, but I can
uncompress .7z files into a QL.

AFAIK thereis no .7z unarchiver for QL sadly :-(


and the exe file ASM_... don't work if I uncompress the Code.7z file in
Win or Linux.

Usual problem...Windows trashes and loses QL file headers. Unless Jan can
give us file header details so that we can restore them on QL, we would have
to guess...or persuade Jan to give us a zipped version.


Another cuestion:

this code will run whit a RGB TTL monitor?

It should work if the monitor is used on a QL, but I think the softwar
relies on fast switching of both screens, for example switching between
black an white to create illusion of grey. I don't know if a TTL monitor
would switch too fast, so you see flickering black and white instead of
fuzzier grey on a TV set. I don't think the software can run on an emulator
(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(


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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones

Dilwyn Jones escribió:
> .7z is a "7-zip" archive. This is an open source archiver software - you
> can get details at
> www.7-zip.org
> There is a download link on the home page which downloads a Windows
> program to handle them from the Sourceforge pages.
>
Thank you Dilwyn, I know. I use 7z in Windows and Linux, but I can
uncompress .7z files into a QL.

AFAIK thereis no .7z unarchiver for QL sadly :-(


and the exe file ASM_... don't work if I uncompress the Code.7z file in
Win or Linux.

Usual problem...Windows trashes and loses QL file headers. Unless Jan can
give us file header details so that we can restore them on QL, we would have
to guess...or persuade Jan to give us a zipped version.


Another cuestion:

this code will run whit a RGB TTL monitor?

It should work if the monitor is used on a QL, but I think the softwar
relies on fast switching of both screens, for example switching between
black an white to create illusion of grey. I don't know if a TTL monitor
would switch too fast, so you see flickering black and white instead of
fuzzier grey on a TV set. I don't think the software can run on an emulator
(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(


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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones

Dilwyn Jones escribió:
> .7z is a "7-zip" archive. This is an open source archiver software - you
> can get details at
> www.7-zip.org
> There is a download link on the home page which downloads a Windows
> program to handle them from the Sourceforge pages.
>
Thank you Dilwyn, I know. I use 7z in Windows and Linux, but I can
uncompress .7z files into a QL.

AFAIK thereis no .7z unarchiver for QL sadly :-(


and the exe file ASM_... don't work if I uncompress the Code.7z file in
Win or Linux.

Usual problem...Windows trashes and loses QL file headers. Unless Jan can
give us file header details so that we can restore them on QL, we would have
to guess...or persuade Jan to give us a zipped version.


Another cuestion:

this code will run whit a RGB TTL monitor?

It should work if the monitor is used on a QL, but I think the softwar
relies on fast switching of both screens, for example switching between
black an white to create illusion of grey. I don't know if a TTL monitor
would switch too fast, so you see flickering black and white instead of
fuzzier grey on a TV set. I don't think the software can run on an emulator
(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(


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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones

Dilwyn Jones escribió:
> .7z is a "7-zip" archive. This is an open source archiver software - you
> can get details at
> www.7-zip.org
> There is a download link on the home page which downloads a Windows
> program to handle them from the Sourceforge pages.
>
Thank you Dilwyn, I know. I use 7z in Windows and Linux, but I can
uncompress .7z files into a QL.

AFAIK thereis no .7z unarchiver for QL sadly :-(


and the exe file ASM_... don't work if I uncompress the Code.7z file in
Win or Linux.

Usual problem...Windows trashes and loses QL file headers. Unless Jan can
give us file header details so that we can restore them on QL, we would have
to guess...or persuade Jan to give us a zipped version.


Another cuestion:

this code will run whit a RGB TTL monitor?

It should work if the monitor is used on a QL, but I think the softwar
relies on fast switching of both screens, for example switching between
black an white to create illusion of grey. I don't know if a TTL monitor
would switch too fast, so you see flickering black and white instead of
fuzzier grey on a TV set. I don't think the software can run on an emulator
(no mc.stat register and probably timing issues too). And Jan says on his
website it might not work on anything faster than Sandy SuperQBoard
interface, so no Gold Card, no Super old Card :-(


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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread sinclairql

Dilwyn Jones escribió:
.7z is a "7-zip" archive. This is an open source archiver software - 
you can get details at

www.7-zip.org
There is a download link on the home page which downloads a Windows 
program to handle them from the Sourceforge pages.


Thank you Dilwyn, I know. I use 7z in Windows and Linux, but I can 
uncompress .7z files into a QL.


and the exe file ASM_... don't work if I uncompress the Code.7z file in 
Win or Linux.


Another cuestion:

this code will run whit a RGB TTL monitor?

thanks

Javier Guerra
http://sinclairql.es
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread Dilwyn Jones
.7z is a "7-zip" archive. This is an open source archiver software - you can 
get details at

www.7-zip.org
There is a download link on the home page which downloads a Windows program 
to handle them from the Sourceforge pages.


Dilwyn Jones
- Original Message - 
From: "sinclairql" <[EMAIL PROTECTED]>

To: <[EMAIL PROTECTED]>
Sent: Monday, June 23, 2008 7:00 PM
Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?


Rich Mellor escribió:
It is good to see that progress has continued and the sources now released 
for QL - Dithvide, which allows the standard QL to display high resolution 
colours - see

http://omega.webnode.com/products/sinclair-ql-dithvide-2/

This should be supported - wonder if anyone would be interested in writing 
a game using these techniques?




Great!

Can you send me, or link in the site, the compiled routine in .zip?

or how can I uncompress the .7z in the QL?

Regards

Javier Guerra (badaman)
http://sinclairql.es
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-23 Thread sinclairql

Rich Mellor escribió:
It is good to see that progress has continued and the sources now 
released for QL - Dithvide, which allows the standard QL to display 
high resolution colours - see

http://omega.webnode.com/products/sinclair-ql-dithvide-2/

This should be supported - wonder if anyone would be interested in 
writing a game using these techniques?




Great!

Can you send me, or link in the site, the compiled routine in .zip?

or how can I uncompress the .7z in the QL?

Regards

Javier Guerra (badaman)
http://sinclairql.es
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-22 Thread Geoff Wicks


- Original Message - 
From: "Ralf Reköndt" <[EMAIL PROTECTED]>

To: <[EMAIL PROTECTED]>
Sent: Sunday, June 22, 2008 7:18 AM
Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?


I remember, that Steve Sutton also implemented a way of mixing Mode 4 & 
>Mode 8 in his adventure creation program from DP (have forgotten the 
name). Must have been in the late 80s.


I have a vague memory that there is a demonstration program in the Quanta 
library that does something similar, but I have just done a quick look 
through the library guide and cannot find it.


Does this jog anyone's memory?

Best wishes,

Geoff


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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-21 Thread Ralf Reköndt
I remember, that Steve Sutton also implemented a way of mixing Mode 4 & Mode 
8 in his adventure creation program from DP (have forgotten the name). 
Must have been in the late 80s.


Cheers...Ralf


From: "Francois Lanciault"
Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?


I came up with the same trick many years ago, although I only implemented 
the 256 x 256 (two mode 8 screen) hi color display. The idea of mixing a 
mode 4 with a mode 8 screen did not occur to me. I produced a demo disk 
including about 5 colorful images. It was sometime between 1990 and the end 
of 1993... I showed the result at the Bedford U.S. QL show to a few people 
but nobody seemed to care. That put an end to my hi color research on the 
QL...


François




Date: Fri, 20 Jun 2008 16:13:51 +0100
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

It is good to see that progress has continued and the sources now
released for QL - Dithvide, which allows the standard QL to display high
resolution colours - see
http://omega.webnode.com/products/sinclair-ql-dithvide-2/

This should be supported - wonder if anyone would be interested in
writing a game using these techniques?

--
Rich Mellor
RWAP Services
URL:http://www.rwapsoftware.co.uk
URL:http://www.rwapservices.co.uk

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-21 Thread Francois Lanciault
I came up with the same trick many years ago, although I only implemented the 
256 x 256 (two mode 8 screen) hi color display. The idea of mixing a mode 4 
with a mode 8 screen did not occur to me. I produced a demo disk including 
about 5 colorful images. It was sometime between 1990 and the end of 1993... I 
showed the result at the Bedford U.S. QL show to a few people but nobody seemed 
to care. That put an end to my hi color research on the QL...

François



> Date: Fri, 20 Jun 2008 16:13:51 +0100
> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]
> Subject: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?
> 
> It is good to see that progress has continued and the sources now 
> released for QL - Dithvide, which allows the standard QL to display high 
> resolution colours - see
> http://omega.webnode.com/products/sinclair-ql-dithvide-2/
> 
> This should be supported - wonder if anyone would be interested in 
> writing a game using these techniques?
> 
> -- 
> Rich Mellor
> RWAP Services
> URL:http://www.rwapsoftware.co.uk
> URL:http://www.rwapservices.co.uk
> 
> ___
> QL-Users Mailing List
> http://www.q-v-d.demon.co.uk/smsqe.htm

_

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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-21 Thread Rick Chagouri-Brindle


Arnould wrote:


On Fri, 20 Jun 2008 16:13:51 +0100, Rich Mellor wrote
  
It is good to see that progress has continued and the 
sources now released for QL - Dithvide, which allows the 
standard QL to display high resolution colours - see 
http://omega.webnode.com/products/sinclair-ql-dithvide-2/


This should be supported - wonder if anyone would be 
interested in writing a game using these techniques?



The sample pictures are good! I did not know that my old QL was able
to display such screens!
  

Hmmm, might be time to get the old black box out again then! :)
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Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-21 Thread Arnould



On Fri, 20 Jun 2008 16:13:51 +0100, Rich Mellor wrote
> It is good to see that progress has continued and the 
> sources now released for QL - Dithvide, which allows the 
> standard QL to display high resolution colours - see 
> http://omega.webnode.com/products/sinclair-ql-dithvide-2/
> 
> This should be supported - wonder if anyone would be 
> interested in writing a game using these techniques?

The sample pictures are good! I did not know that my old QL was able
to display such screens!

Arnould
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[Ql-Users] Hi Resolution Colour Graphics on a Standard QL?

2008-06-20 Thread Rich Mellor
It is good to see that progress has continued and the sources now 
released for QL - Dithvide, which allows the standard QL to display high 
resolution colours - see

http://omega.webnode.com/products/sinclair-ql-dithvide-2/

This should be supported - wonder if anyone would be interested in 
writing a game using these techniques?


--
Rich Mellor
RWAP Services
URL:http://www.rwapsoftware.co.uk
URL:http://www.rwapservices.co.uk

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QL-Users Mailing List
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