Re: [ql-users] Old games

2005-02-01 Thread Roy wood
In message 
<[EMAIL PROTECTED]>, 
[EMAIL PROTECTED] writes

On the basis of Roy's email concerning PE and Toolkit 2, I've made the 
latest versions I have to hand available on the Toolkits page on my 
website.

If Tony Tebby (or anyone else connected with these) is unhappy about my 
understanding of Roy's email, please let me know and I'll remove them 
immediately. Equally, as the latest TK2 ROM image I have is v2.12 which 
seems a bit old to me, any more recent updates could quickly be made 
available via this page. The manual for Toolkit 2 is also there (same 
version as on the documentation website).
No I think this is fine. It was my intention when I asked Tony if we 
could make them freely distributable.
--
Roy Wood
Q Branch. 20 Locks Hill, Portslade, Sussex.BN41 2LB
Tel: +44 (0) 1273 386030fax: +44 (0) 1273 430501
web : www.qbranch.demon.co.uk

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Re: Re: [ql-users] Old games

2005-02-01 Thread dilwyn.jones
> > Use RESPR instead of ALCHP for now, until I know if it's OK to send you  
> > a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM image,  
> > although I can't remember the commands needed from memory.
> >
> 
> You can always use ALLOCATION from TTK (which can be later released with  
> DEALLOCATE)
> 
> Ffibys
On the basis of Roy's email concerning PE and Toolkit 2, I've made the latest 
versions I have to hand available on the Toolkits page on my website.

If Tony Tebby (or anyone else connected with these) is unhappy about my 
understanding of Roy's email, please let me know and I'll remove them 
immediately. Equally, as the latest TK2 ROM image I have is v2.12 which seems a 
bit old to me, any more recent updates could quickly be made available via this 
page. The manual for Toolkit 2 is also there (same version as on the 
documentation website).

www.dilwyn.uk6.net/tk/index.html

Dilwyn Jones

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Re: [ql-users] Old games

2005-01-31 Thread Phoebus Dokos
ÎÎÎ Sun, 30 Jan 2005 16:33:20 -,Î(Î) Dilwyn Jones  
<[EMAIL PROTECTED]> ÎÎÏÎÏÎ/wrote:

No, ALCHP is only present in Toolkit 2 extensions. From SuperBASIC, you  
can use RESPR instead as long as no other jobs are running. Snag is that  
RESPR memory cannot be released later, only be a reset.

There was talk of Toolkit 2 being released freely now or soon. If this  
is really rthe case, I'd happily put a copy of v2.12 (the most recent  
ROM image I have) on my website for download or email one privately if  
anyone (Roy? Tony?) can truly confirm this is the case.

Use RESPR instead of ALCHP for now, until I know if it's OK to send you  
a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM image,  
although I can't remember the commands needed from memory.

You can always use ALLOCATION from TTK (which can be later released with  
DEALLOCATE)

Ffibys
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Re: [ql-users] Old games

2005-01-31 Thread Malcolm Cadman
In message <[EMAIL PROTECTED]>, Dilwyn Jones 
<[EMAIL PROTECTED]> writes


I've just put a rather nice Othello game written and sent to me by Ken 
Tait onto the games page. It's rather old, but works well on QPC2.
Yes, that may be the one that I remember ... it was given as a programme 
listing that you had to type in originally ... ?

Anyway the view of the playing board is good, and it plays a good game.
--
Malcolm Cadman
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Re: [ql-users] Old games

2005-01-30 Thread Phoebus Dokos
ÎÎÎ Sun, 30 Jan 2005 20:22:18 -0800,Î(Î) Daniele Terdina  
<[EMAIL PROTECTED]> ÎÎÏÎÏÎ/wrote:

That is interesting but how do you get the copy protection from the
microdrive onto the QL floppy disk?  It is normally a hidden sector on  
the
microdrive, or specific number in the microdrive header
The QL utility I mentioned embeds some sector header information in the
file. This is then transparently read and used by Q-emuLator.

Would be interesting to know if we could get QL Pawn onto Qemulator -  
but
that loads specific sectors from the microdrive cartridge (not files per
se).
Loading specific sectors is not currently supported, as it would require
imaging the entire microdrive. An interesting feature to consider.
I think Qlay may use this approach.
It actually doesn't. In reality Qlay is a lot less sofisticated in mdv  
emulation than QemuLator.
A full image of a microdrive would be great btw (It will help save a lot  
of software for posterity as well in its original form with protection)...  
The imaging system of Locksmithe/4matter would be ideal btw

Ffibys
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RE: [ql-users] Old games

2005-01-30 Thread Daniele Terdina
> That is interesting but how do you get the copy protection from the
> microdrive onto the QL floppy disk?  It is normally a hidden sector on the
> microdrive, or specific number in the microdrive header

The QL utility I mentioned embeds some sector header information in the
file. This is then transparently read and used by Q-emuLator.


> Would be interesting to know if we could get QL Pawn onto Qemulator - but
> that loads specific sectors from the microdrive cartridge (not files per
> se).

Loading specific sectors is not currently supported, as it would require
imaging the entire microdrive. An interesting feature to consider.
I think Qlay may use this approach.


Daniele

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Re: [ql-users] Old games

2005-01-30 Thread P Witte
Rich Mellor writes:

<>
> Otherwise just use RESPR instead of ALCHP.

..provided no jobs are running (Qdos).

Per
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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
Use RESPR instead of ALCHP for now, until I know if it's OK to send
you a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM 
image,
although I can't remember the commands needed from memory.
Why oh why should anybody want to load a TK2 image on QPC2?
Marcel
That was just me being totally stupid and brain dead.
Doh, told you I was having a bad day. Too little time to do anything 
properly, the "death" of the RomDisq totally threw me today as I had 
so much to do and wasted several hours on silly little problems that 
needn't have arisen in the first place.

--
Dilwyn Jones

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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
Doh, thanks. It can load ROM images but obviously not needed even in 
the demo version.

--
Dilwyn Jones
- Original Message - 
From: "Rich Mellor" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 30, 2005 8:35 PM
Subject: Re: [ql-users] Old games


On Sun, 30 Jan 2005 16:33:20 -, Dilwyn Jones 
<[EMAIL PROTECTED]>  wrote:

Use RESPR instead of ALCHP for now, until I know if it's OK to send 
you  a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM 
image,  although I can't remember the commands needed from memory.

Silly QPC2 does not need Toolkit II as it is part of smsq/e
--
Rich Mellor
RWAP Services
26 Oak Road, Shelfield, Walsall, West Midlands WS4 1RQ
http://www.rwapservices.co.uk/
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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
Rich Mellor wrote:
Yes you need a TK2.ROM to link in with Qemulator - that contains 
ALCHP
Dilwyn - is there a link to this on your website yet?

Otherwise just use RESPR instead of ALCHP.
Following Roy Wood's announcement that pointer environment and Toolkit 
2 can be freely made available, I've put them on the Toolkits page on 
my software download site:

www.dilwyn.uk6.net/tk/index.html
These are the latest versions that I have here, with manuals, but if 
anyone has more recent versions which can be distributed I would 
gladly replace them.

Toolkit 2 v2.12 rom image
Reconfigurable disk Toolkit 2 v2.06b
PTR_GEN 1.71
WMAN 1.53
HOT_REXT 2.29
--
Dilwyn Jones

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Re: [ql-users] Old games

2005-01-30 Thread Marcel Kilgus
Dilwyn Jones wrote:
> Use RESPR instead of ALCHP for now, until I know if it's OK to send
> you a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM image,
> although I can't remember the commands needed from memory.

Why oh why should anybody want to load a TK2 image on QPC2?

Marcel

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Re: [ql-users] Old games

2005-01-30 Thread Rich Mellor
On Sun, 30 Jan 2005 16:33:20 -, Dilwyn Jones <[EMAIL PROTECTED]>  
wrote:

Use RESPR instead of ALCHP for now, until I know if it's OK to send you  
a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM image,  
although I can't remember the commands needed from memory.

Silly QPC2 does not need Toolkit II as it is part of smsq/e
--
Rich Mellor
RWAP Services
26 Oak Road, Shelfield, Walsall, West Midlands WS4 1RQ
http://www.rwapservices.co.uk/
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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
Dilwyn Jones wrote:
I used to play a game called Cavern (I think) on my QL back in 
the
'80. Is this game available somewhere, and is it possible to play 
it
on one of the emulators for the PC?

Any other old games available?
--
PÃl Monstad
There's quite a lot of games on my website
www.dilwyn.uk6.net/games/index.html
Cavern is there. Not sure if this is the same game as you mention 
(I
think there was a commercial game called Cavern and a PD game 
called
Cavern and I can't remember which was which.
Thanks! The Cavern game on your site is the correct one! I 
downloaded  QemuLator and JM ROMs, but I get an error in line 300 
in the cavern_bas:  r=ALCHP(72000): error in expression. As I 
remember the ALCHP command  reserves some memory, about 72Kb in 
this line. It seems to not find the  command at all. I thought 
ALCHP was a standard command in the old QDOS.  Am I wrong?
--
Yes you need a TK2.ROM to link in with Qemulator - that contains 
ALCHP
Dilwyn - is there a link to this on your website yet?

Otherwise just use RESPR instead of ALCHP.
Have been up to my ears in non-QL stuff last week or so, not really 
read the list thoroughly.

Am catching up...what was the final verdict on TK2? And the most 
recent version available? Should be easy enough to put a v2.12 image 
on the website if we are OK to do so.

I've just put a rather nice Othello game written and sent to me by Ken 
Tait onto the games page. It's rather old, but works well on QPC2.

--
Dilwyn Jones

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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
No, ALCHP is only present in Toolkit 2 extensions. From SuperBASIC, 
you can use RESPR instead as long as no other jobs are running. Snag 
is that RESPR memory cannot be released later, only be a reset.

There was talk of Toolkit 2 being released freely now or soon. If this 
is really rthe case, I'd happily put a copy of v2.12 (the most recent 
ROM image I have) on my website for download or email one privately if 
anyone (Roy? Tony?) can truly confirm this is the case.

Use RESPR instead of ALCHP for now, until I know if it's OK to send 
you a TK2. I think QemuLator and QPC2 can load a Toolkit 2 ROM image, 
although I can't remember the commands needed from memory.

I imagine any toolkit with ALCHP extension it might be OK, there's a 
few in the Toolkits page on my website.

www.dilwyn.uk6.net/tk/index.html
The first item there is an ALCHP extension.
--
Dilwyn Jones
- Original Message - 
From: "Pål Monstad" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 30, 2005 4:20 PM
Subject: Re: [ql-users] Old games

Dilwyn Jones wrote:
I used to play a game called Cavern (I think) on my QL back in the
'80. Is this game available somewhere, and is it possible to play 
it
on one of the emulators for the PC?

Any other old games available?
--
Pål Monstad
There's quite a lot of games on my website
www.dilwyn.uk6.net/games/index.html
Cavern is there. Not sure if this is the same game as you mention (I
think there was a commercial game called Cavern and a PD game called
Cavern and I can't remember which was which.
Thanks! The Cavern game on your site is the correct one! I downloaded 
QemuLator and JM ROMs, but I get an error in line 300 in the 
cavern_bas: r=ALCHP(72000): error in expression. As I remember the 
ALCHP command reserves some memory, about 72Kb in this line. It seems 
to not find the command at all. I thought ALCHP was a standard command 
in the old QDOS. Am I wrong?
--
Pål Monstad


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Re: [ql-users] Old games

2005-01-30 Thread Marcel Kilgus
Tarquin Mills wrote:
> I have been thinking about a virtual microdrive for SMSQ/E, as way of
> making SMSQ/E more compatible with old software, this would solve the
> above problem. In other words an image filing system.

I think software that does need this would probably not run anyway.

Marcel

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Re: [ql-users] Old games

2005-01-30 Thread Tarquin Mills
In message <[EMAIL PROTECTED]> you wrote:
> On Sun, 30 Jan 2005 11:06:35 -0800, Daniele Terdina  
> <[EMAIL PROTECTED]> wrote:
> That is interesting but how do you get the copy protection from the  
> microdrive onto the QL floppy disk?  It is normally a hidden sector on 
> the microdrive, or specific number in the microdrive header
> 
> Would be interesting to know if we could get QL Pawn onto Qemulator - but  
> that loads specific sectors from the microdrive cartridge (not files per  
> se).

I have been thinking about a virtual microdrive for SMSQ/E, as way of 
making SMSQ/E more compatible with old software, this would solve the
above problem. In other words an image filing system. 

-- 
   Tarquin Mills (Chairman)
ACCUS (Anglia Classic Computer Users Society)
http://www.speccyverse.me.uk/comp/accus/
http://www.PetitionOnline.com/Spectrum/ (We want a Spectrum +4)
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Re: [ql-users] Old games

2005-01-30 Thread Rich Mellor
On Sun, 30 Jan 2005 11:06:35 -0800, Daniele Terdina  
<[EMAIL PROTECTED]> wrote:

Probably the best emulator to use to play these sort of games is  
Qemulator
- certainly seems to be more able to cope (unless they use copy  
protection
of course).
In fact, Q-emuLator can run most copy-protected QL games (for example,  
the
unpatched Psion Chess 1.0). But you need to own the original microdrive,
have a QL capable of reading it, and a way of moving files between the  
QL to
the PC (this usually means a QL with a floppy disk interface). Q-emuLator
includes a utility to copy the copy-protected files from microdrive to
another location while preserving the copy protection information.

That is interesting but how do you get the copy protection from the  
microdrive onto the QL floppy disk?  It is normally a hidden sector on the  
microdrive, or specific number in the microdrive header

Would be interesting to know if we could get QL Pawn onto Qemulator - but  
that loads specific sectors from the microdrive cartridge (not files per  
se).


--
Rich Mellor
RWAP Services
26 Oak Road, Shelfield, Walsall, West Midlands WS4 1RQ
http://www.rwapservices.co.uk/
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RE: [ql-users] Old games

2005-01-30 Thread Daniele Terdina
> Probably the best emulator to use to play these sort of games is Qemulator
> - certainly seems to be more able to cope (unless they use copy protection
> of course). 

In fact, Q-emuLator can run most copy-protected QL games (for example, the
unpatched Psion Chess 1.0). But you need to own the original microdrive,
have a QL capable of reading it, and a way of moving files between the QL to
the PC (this usually means a QL with a floppy disk interface). Q-emuLator
includes a utility to copy the copy-protected files from microdrive to
another location while preserving the copy protection information.

Daniele

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Re: [ql-users] Old games

2005-01-30 Thread Pål Monstad
Pål Monstad wrote:
> Thanks! The Cavern game on your site is the correct one! I downloaded
> QemuLator and JM ROMs, but I get an error in line 300 in the
> cavern_bas: r=ALCHP(72000): error in expression. As I remember the
> ALCHP command reserves some memory, about 72Kb in this line. It seems
> to not find the command at all. I thought ALCHP was a standard
> command in the old QDOS. Am I wrong? 

Suddenly I remembered! I replaced ALCHP with RESPR and now it works! Is ALCHP a 
command found in Toolkit II? The game was a bit slow, but I got the nostalgic 
feeling. I guess it is more than 15 years sincle I played the game, from 
microdrive. It was impossible to copy the game to a floppy.
--
Pål Monstad
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Re: [ql-users] Old games

2005-01-30 Thread Rich Mellor
On Sun, 30 Jan 2005 17:20:55 +0100, PÃl Monstad <[EMAIL PROTECTED]>  
wrote:

Dilwyn Jones wrote:
I used to play a game called Cavern (I think) on my QL back in the
'80. Is this game available somewhere, and is it possible to play it
on one of the emulators for the PC?
Any other old games available?
--
PÃl Monstad
There's quite a lot of games on my website
www.dilwyn.uk6.net/games/index.html
Cavern is there. Not sure if this is the same game as you mention (I
think there was a commercial game called Cavern and a PD game called
Cavern and I can't remember which was which.
Thanks! The Cavern game on your site is the correct one! I downloaded  
QemuLator and JM ROMs, but I get an error in line 300 in the cavern_bas:  
r=ALCHP(72000): error in expression. As I remember the ALCHP command  
reserves some memory, about 72Kb in this line. It seems to not find the  
command at all. I thought ALCHP was a standard command in the old QDOS.  
Am I wrong?
--
Yes you need a TK2.ROM to link in with Qemulator - that contains ALCHP
Dilwyn - is there a link to this on your website yet?
Otherwise just use RESPR instead of ALCHP.
--
Rich Mellor
RWAP Services
26 Oak Road, Shelfield, Walsall, West Midlands WS4 1RQ
http://www.rwapservices.co.uk/
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Re: [ql-users] Old games

2005-01-30 Thread Pål Monstad
Dilwyn Jones wrote:
>> I used to play a game called Cavern (I think) on my QL back in the
>> '80. Is this game available somewhere, and is it possible to play it
>> on one of the emulators for the PC?
>> 
>> Any other old games available?
>> --
>> Pål Monstad
> There's quite a lot of games on my website
> www.dilwyn.uk6.net/games/index.html
> 
> Cavern is there. Not sure if this is the same game as you mention (I
> think there was a commercial game called Cavern and a PD game called
> Cavern and I can't remember which was which.

Thanks! The Cavern game on your site is the correct one! I downloaded QemuLator 
and JM ROMs, but I get an error in line 300 in the cavern_bas: r=ALCHP(72000): 
error in expression. As I remember the ALCHP command reserves some memory, 
about 72Kb in this line. It seems to not find the command at all. I thought 
ALCHP was a standard command in the old QDOS. Am I wrong?
--
Pål Monstad
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Re: [ql-users] Old games

2005-01-30 Thread Marcel Kilgus
Dilwyn Jones wrote:
> QPC2 should be set to QL colour 512x256 screen mode for maximum
> compatibility. There is a QL screen emulation command in QPC2,
> started with a command called QPC_QLSCREMU

Of course if you do set QPC to QL colour 512x256 then QPC_QLSCREMU is
not needed. It's only of use if you run high colour or high resolution
screens.

Marcel

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Re: [ql-users] Old games

2005-01-30 Thread Dilwyn Jones
I used to play a game called Cavern (I think) on my QL back in the 
'80. Is this game available somewhere, and is it possible to play it 
on one of the emulators for the PC?

Any other old games available?
--
Pål Monstad
There's quite a lot of games on my website 
www.dilwyn.uk6.net/games/index.html

Cavern is there. Not sure if this is the same game as you mention (I 
think there was a commercial game called Cavern and a PD game called 
Cavern and I can't remember which was which.

QemuLator with a version JM or JS ROM image is probably the best 
emulator for older games programs, although QPC2 and QLay seem to 
manage quite well with many older programs too. QPC2 should be set to 
QL colour 512x256 screen mode for maximum compatibility. There is a QL 
screen emulation command in QPC2, started with a command called 
QPC_QLSCREMU

QPC_QLSCREMU -1automatic mode
QPC_QLSCREMU 0(disabled - default)
QPC_QLSCREMU 4(force to 4-colour mode)
QPC_QLSCREMU 8(force to 8 colour mode)
Seems to set aside the same area of memory for a "QL" screen (32 
kilobytes at address 131072 decimal) for games to write to and 
invisibly copy that to the "visible" screen memory, doing some colour 
format conversion in the process. It's described on page 8 of the QPC2 
manual if you need more information.

--
Dilwyn Jones

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Re: [ql-users] Old games

2005-01-28 Thread Rich Mellor
On Fri, 28 Jan 2005 18:58:46 +0100, PÃl Monstad <[EMAIL PROTECTED]>  
wrote:

I used to play a game called Cavern (I think) on my QL back in the '80.  
Is this game available somewhere, and is it possible to play it on one  
of the emulators for the PC?

Any other old games available?
--
PÃl Monstad
Quite a few old games are available from my website :
http://www.rwapsoftware.co.uk/games.html
and
http://www.rwapsoftware.co.uk/updates.html
Probably the best emulator to use to play these sort of games is Qemulator  
- certainly seems to be more able to cope (unless they use copy protection  
of course).  However, not that many have been put into the public domain -  
have a look on Dilwyn's site for downloads:

http://www.dilwyn.uk6.net/index.html
As for running them on a Minerva ROM Tony, did you ever try them with  
Minerva in dual screen mode - most games will work in that mode rather  
than single screen mode on Minerva, for some reason

--
Rich Mellor
RWAP Services
26 Oak Road, Shelfield, Walsall, West Midlands WS4 1RQ
http://www.rwapservices.co.uk/
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Re: [ql-users] Old games

2005-01-28 Thread Tony Firshman
On  Fri, 28 Jan 2005 at 18:58:46, Pål Monstad wrote:
(ref: <[EMAIL PROTECTED]>)

>I used to play a game called Cavern (I think) on my QL back in the '80.
>Is this game available somewhere, and is it possible to play it on one
>of the emulators for the PC?
I think it -has- to be run on original unexpanded QL, and with 128k ram.
It did a lot of 'illegal' things to get the very good slick screens.

I couldn't get any of those to even run in a 128k Minerva boot.

Tony

-- 
 QBBS (QL fido BBS 2:252/67) +44(0)1442-828255
 tony@.co.uk  http://firshman.co.uk
   Voice: +44(0)1442-828254   Fax: +44(0)1442-828255
TF Services, 29 Longfield Road, TRING, Herts, HP23 4DG
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