Re: [Ql-Users] Loose Items and sprites.

2008-10-28 Thread George Gwilt
On 25 Oct 2008, at 20:41, Norman Dunbar wrote: Yes, I figured it out and confirmed it with SETW. A very nice program if you have no other way of generating the Window definitions. I haven't played much with it yet, I will do ASAP, but it looks promising. Naturally I use it a lot and over

Re: [Ql-Users] Loose Items and sprites.

2008-10-25 Thread Norman Dunbar
Evening Marcel, The document Per pointed to answers it all (of course, as I wrote it ;-) ). But the sort answer is: a system sprite is what you want. A system sprite definition is quite simpe, it only consists of 2 bytes: a $00 byte and the sprite number you want. The move sprite for example

Re: [Ql-Users] Loose Items and sprites.

2008-10-25 Thread Norman Dunbar
Evening George, Use SETW which will allow any of the SMSQE sprites (all coded easily by words 1, 2 etc) to produce a window and look at the _ASM file produced to see how the spriteare is coded in the window definition. Yes, I figured it out and confirmed it with SETW. A very nice program if

Re: [Ql-Users] Loose Items and sprites.

2008-10-18 Thread George Gwilt
On 17 Oct 2008, at 21:13, Marcel Kilgus wrote: Norman Dunbar wrote: I want to put the default sprites for move, sleep, wake, resize etc into loose items so that I don't end up having the clunky mode 4 sprites showing when I'm in high colour and so on. The document Per pointed to answers

Re: [Ql-Users] Loose Items and sprites.

2008-10-17 Thread George Gwilt
On 16 Oct 2008, at 20:15, Norman Dunbar wrote: Is there any way to use one of the predefined sprites as a loose item object in a manner similar to how we can set the window sprite to 0 and get the default arrow pointer etc. Use SETW which will allow any of the SMSQE sprites (all coded

Re: [Ql-Users] Loose Items and sprites.

2008-10-17 Thread Marcel Kilgus
Norman Dunbar wrote: I want to put the default sprites for move, sleep, wake, resize etc into loose items so that I don't end up having the clunky mode 4 sprites showing when I'm in high colour and so on. The document Per pointed to answers it all (of course, as I wrote it ;-) ). But the sort

Re: [Ql-Users] Loose Items and sprites.

2008-10-16 Thread P Witte
Just a quick answer: Are yoiu aware of the document called display_txt in the extras/doc folder in the SMSQ/E sources? It explains the new (and old) sprite formats in great detail. I think you may finbd some mopre answers there.. Per Norman Dunbar wrote: Is there any way to use one of the

Re: [Ql-Users] Loose Items and sprites.

2008-10-16 Thread Norman Dunbar
Evening Per, Just a quick answer: Are yoiu aware of the document called display_txt in the extras/doc folder in the SMSQ/E sources? It explains the new (and old) sprite formats in great detail. I think you may finbd some mopre answers there.. I was not aware, or if I was, I had forgotten! I