Hello Stephen,
sure the code is available. Actually it is quite straightforward if people
like to recreate the simulation.
you just need to program finite automata to print out strategy and let
those strategies match up and look for points after each match up.
The population of automata then evolv
hello friends, let me share that exercise 1 is up here, i would like to
kindly share it with you, as a commitment to keep me working on game theory
and racket and java, and python etc
https://github.com/ayaderaghul/game-n-code/blob/main/README.md
On Tue, 30 Mar 2021 at 08:23, Nguyen Linh Chi
c/racket-users/Vt6x2PqOBOg/unsubscribe.
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iew this discussion on the web visit
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it wont work on the majority.
On Mar 1, 2017 10:24, "Nguyen Linh Chi" wrote:
Sorry but can i just ask this question, because this is out of my thinking
capacity (i have very little knowledge of computer stuff)
The program of lab 7 is to generate pseudo-natural sentences. It's
onder sentence to respond to me.
i dont know. just asking, if anyone has any idea or simple solution for
beginner?
On Feb 26, 2017 21:47, "Nguyen Linh Chi" wrote:
Oh my goodness, it is real.
I was really thinking that if i truly tried to generate such a paper,
probably they would
Oh my goodness, it is real.
I was really thinking that if i truly tried to generate such a paper,
probably they would not notice.
On Feb 26, 2017 02:01, "Matthew Butterick" wrote:
>
> On Feb 25, 2017, at 1:33 PM, Linh Chi Nguyen
> wrote:
>
> anyway, when being asked to say-something, the machi
g you :)
Have a good day,
On Feb 21, 2017 16:23, "Nguyen Linh Chi" wrote:
> Thank you Matthias,
>
> It seems that you all have developed a well structured path of programming
> experience for beginners. Great! Coding can be somewhat therapeutic, i
> start to thin
Thank you Matthias,
It seems that you all have developed a well structured path of programming
experience for beginners. Great! Coding can be somewhat therapeutic, i
start to think so.
I'll check (and complain later :)
Good day everyone !
On Feb 21, 2017 15:32, "Matthias Felleisen" wrote:
>
>
gt; Or WORSE:
>
>> (define r (random))
>> r
> 0.011105628290672482
>> (for/last ([p '(a b c d)][f '(.2 .5 .7 1)] #:break (< r f)) p)
> #f
>
>
>
>
> On Oct 13, 2015, at 3:37 PM, Nguyen Linh Chi
> wrote:
>
>> the list 0 isnt a bug. I
ted automaton is
falsely identified as automaton c.
(Hm, right?)
On 13/ott/2015, at 20:21, Nguyen Linh Chi wrote:
> Hi Mathias, thank you so much for helping me a lot.
> You can use the code as you want, i still have tons of them on my github.
> (Just dont use it against me ok :D )
>
&
Hi Mathias, thank you so much for helping me a lot.
You can use the code as you want, i still have tons of them on my github. (Just
dont use it against me ok :D )
I'd try to see through your list of suggestions.
About the automata payoff.
There are 2 different things that are always mixed up: r
e Groups "Racket Users" group.
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> For more options,
;d like to
>> run at least 1000 cycles.
>>
>> Would there be any problem with scaling? If yes, is there a way around
>> this?
>>
>> Any kind of comments and suggestions are welcomed and appreciated,
>> Thank you really much,
>> Chi
>>
Wow as much as i appreciate and try to see through all the answers, i have to
confess that i'm a first year Phd student in economics. So writing macro is too
far for me now.
I'd just process with struct.. And see how expensive it is for my agent based
model. Hopefully i can show you the code so
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