Στις 16/12/2018 02:44, ο Massimo Manghi έγραψε:
On 12/16/18 1:33 AM, Massimo Manghi wrote:
If you have a better way to read the version it's OK, but my method
worked with Windows 10 (actually I haven't tested it on Linux and
cmake) and IIRC it was based on call to cmake exclusively. It's fi
On 12/16/18 1:33 AM, Massimo Manghi wrote:
If you have a better way to read the version it's OK, but my method
worked with Windows 10 (actually I haven't tested it on Linux and cmake)
and IIRC it was based on call to cmake exclusively. It's fine to me to
change but what you said doesn't ma
On 12/15/18 10:06 PM, Georgios Petasis wrote:
Dear Massimo,
I am going to undo your changes in cmake/CMakeLists.txt. The ones
getting the version from the version file (as it does not work at all
under windows).
Best,
George
If you have a better way to read the version it's OK, but my
Dear Massimo,
I have changed (and committed) cmake/CMakeLists.txt changes, that take
version from the VERSION file, but using cmake commands for reading and
processing the file. So, it works cross-platform.
Best,
George
Στις 15/12/2018 23:06, ο Georgios Petasis έγραψε:
Dear Massimo,
I am g
Dear Massimo,
I am going to undo your changes in cmake/CMakeLists.txt. The ones
getting the version from the version file (as it does not work at all
under windows).
Best,
George
Στις 2/12/2018 23:36, ο Massimo Manghi έγραψε:
On 12/2/18 10:28 PM, Georgios Petasis wrote:
Dear Massimo,
Har
On 12/2/18 10:28 PM, Georgios Petasis wrote:
Dear Massimo,
Hard to tell without recompiling. Unfortunately, I will attend an event
(ICT 2018 in Vienna), and I will be out of office.
The problem probably is some mix of dllexport/dllimport for the same
function within the same dll.
Best,
Georg
Dear Massimo,
Hard to tell without recompiling. Unfortunately, I will attend an event
(ICT 2018 in Vienna), and I will be out of office.
The problem probably is some mix of dllexport/dllimport for the same
function within the same dll.
Best,
George
Στις 1/12/2018 16:24, ο Massimo Manghi έγρα
The announce of Rivet 3.1 stimulated the interest of a person who needs
to have Rivet built for Windows. After George managed to build and run
mod_rivet on Windows in 2017 I set aside this achievement and kind of
considered it as granted.
So I decided for the weekend to revive my Windows setup