Ah, sorry, I should have said. Its the fan of the ideal generated by:
{v^2-w-1, w^2-x-1, x^2-y-1, y^2-z-1, z^2-v-1}. Not very complicated,
but of course with 5 variables you can't compute most fans.
I'm going to give a talk in early November on visualizing geometric
objects with associated
I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon
I was able to finish the little pilot project I had in mind: taking a
5d Groebner fan, intersecting it with a hyperplane, rotating it in 4d,
and animating the projection into three dimensions. I am still
struggling with the
On Wed, Sep 17, 2008 at 8:57 PM, mhampton [EMAIL PROTECTED] wrote:
I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon
I was able to finish the little pilot project I had in mind: taking a
5d Groebner fan, intersecting it with a hyperplane, rotating it in 4d,
and animating
On Wed, Sep 17, 2008 at 6:23 PM, David Joyner [EMAIL PROTECTED] wrote:
On Wed, Sep 17, 2008 at 8:57 PM, mhampton [EMAIL PROTECTED] wrote:
I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon
I was able to finish the little pilot project I had in mind: taking a
5d Groebner
On Sep 2, 10:40 pm, mhampton [EMAIL PROTECTED] wrote:
Thanks very much for this response. ffmpeg looks very useful to me, I
am checking it out right now. It is unclear to me what the overlap is
with mplayer/mencoder. It seems that ffmpeg is somewhat leaner and
more portable, so I am
I've been playing around with learning blender, with the idea of
animating some 4-D projection/rotations of polytopes into 3D. But all
I really want is a nice compressed animation/movie format, and it
seems like there should be a lighter-weight way to do that. If I come
up with anything
On Sep 1, 11:05 am, root [EMAIL PROTECTED] wrote:
It would seem that ray tracing should be a fully parallel task.
Yes, it is, but multicore isn't the issue I think. Images can be split
up into smaller rectangles (i.e. rendering a single image by 4 cores
in parallel by splitting it into a 2x2
Thanks Vincent for the information. One reason I am choosing not to
use povray is the license, which I believe is not compatible with
inclusion in Sage.
Btw, the tachyon raytracer does seem to have good multicore support dy
default. Unfortunately it cannot animate. I wish we had someone who
On Aug 29, 4:52 pm, Carl Witty [EMAIL PROTECTED] wrote:
On Aug 29, 4:36 pm, Philippe Saade [EMAIL PROTECTED] wrote:
Hi,
Hi,
after many discussion with Sage potential users (this week, around
me), i get convinced that it would be great to use Blender Python APi
to rendre 3D scenes
I've been playing around with learning blender, with the idea of
animating some 4-D projection/rotations of polytopes into 3D. But all
I really want is a nice compressed animation/movie format, and it
seems like there should be a lighter-weight way to do that. If I come
up with anything worth
I've been playing around with learning blender, with the idea of
animating some 4-D projection/rotations of polytopes into 3D. But all
I really want is a nice compressed animation/movie format, and it
seems like there should be a lighter-weight way to do that. If I come
up with anything worth
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