[sage-devel] Re: reopening Sage - Blender discussion

2008-09-18 Thread mhampton
Ah, sorry, I should have said. Its the fan of the ideal generated by: {v^2-w-1, w^2-x-1, x^2-y-1, y^2-z-1, z^2-v-1}. Not very complicated, but of course with 5 variables you can't compute most fans. I'm going to give a talk in early November on visualizing geometric objects with associated

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-17 Thread mhampton
I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon I was able to finish the little pilot project I had in mind: taking a 5d Groebner fan, intersecting it with a hyperplane, rotating it in 4d, and animating the projection into three dimensions. I am still struggling with the

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-17 Thread David Joyner
On Wed, Sep 17, 2008 at 8:57 PM, mhampton [EMAIL PROTECTED] wrote: I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon I was able to finish the little pilot project I had in mind: taking a 5d Groebner fan, intersecting it with a hyperplane, rotating it in 4d, and animating

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-17 Thread William Stein
On Wed, Sep 17, 2008 at 6:23 PM, David Joyner [EMAIL PROTECTED] wrote: On Wed, Sep 17, 2008 at 8:57 PM, mhampton [EMAIL PROTECTED] wrote: I thought I'd mention that using ffmpeg and Sage/singular/gfan/tachyon I was able to finish the little pilot project I had in mind: taking a 5d Groebner

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-02 Thread Jason Merrill
On Sep 2, 10:40 pm, mhampton [EMAIL PROTECTED] wrote: Thanks very much for this response.  ffmpeg looks very useful to me, I am checking it out right now.  It is unclear to me what the overlap is with mplayer/mencoder.  It seems that ffmpeg is somewhat leaner and more portable, so I am

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-01 Thread root
I've been playing around with learning blender, with the idea of animating some 4-D projection/rotations of polytopes into 3D. But all I really want is a nice compressed animation/movie format, and it seems like there should be a lighter-weight way to do that. If I come up with anything

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-01 Thread Harald Schilly
On Sep 1, 11:05 am, root [EMAIL PROTECTED] wrote: It would seem that ray tracing should be a fully parallel task. Yes, it is, but multicore isn't the issue I think. Images can be split up into smaller rectangles (i.e. rendering a single image by 4 cores in parallel by splitting it into a 2x2

[sage-devel] Re: reopening Sage - Blender discussion

2008-09-01 Thread mhampton
Thanks Vincent for the information. One reason I am choosing not to use povray is the license, which I believe is not compatible with inclusion in Sage. Btw, the tachyon raytracer does seem to have good multicore support dy default. Unfortunately it cannot animate. I wish we had someone who

[sage-devel] Re: reopening Sage - Blender discussion

2008-08-29 Thread mabshoff
On Aug 29, 4:52 pm, Carl Witty [EMAIL PROTECTED] wrote: On Aug 29, 4:36 pm, Philippe Saade [EMAIL PROTECTED] wrote: Hi, Hi, after many discussion with Sage potential users (this week, around me), i get convinced that it would be great to use Blender Python APi to rendre 3D scenes

[sage-devel] Re: reopening Sage - Blender discussion

2008-08-29 Thread mhampton
I've been playing around with learning blender, with the idea of animating some 4-D projection/rotations of polytopes into 3D. But all I really want is a nice compressed animation/movie format, and it seems like there should be a lighter-weight way to do that. If I come up with anything worth

[sage-devel] Re: reopening Sage - Blender discussion

2008-08-29 Thread root
I've been playing around with learning blender, with the idea of animating some 4-D projection/rotations of polytopes into 3D. But all I really want is a nice compressed animation/movie format, and it seems like there should be a lighter-weight way to do that. If I come up with anything worth