Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread Roger Jowett
do you know what screen mode it is? only 14kb is it possible to reassemble to 8kb chunks to fit it in the bit after the 24kb of mode 3/4 screens? if it was mode 4(doesnt look like mode 3) can it be antialiased? is there enough t states left for interlacing or is that a lot more complicated? it

Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread the_wub !
Hi Thomas, I've finally managed to test the Sam Revival 23 cover disk version, and it's very exciting! Great work! I'm really looking forward to having a go at making something with this, or at least trying to.. ;) Rob.

Re: scart to vga

2010-04-24 Thread the_wub !
Hey Frode, thanks! I'd be interested to know how the original poster gets on but after weighing all the options I decided to just buy myself a telly :) I found a 19 LCD flat-screen in Argos that has SCART, AV, HDMI, VGA and RF inputs and makes a pretty slick looking monitor! Very good value for

Re: Any high level language cross compilers?

2010-04-24 Thread Roger Jowett
sam c sam vision? On 23 April 2010 17:56, david brant davidcbr...@yahoo.com wrote: On 23 Apr 2010, at 13:38, Thomas Harte wrote: For the Sam, obviously. And being not down with the kids, I'm considering stuff like C to be a high level language. Failing that, are there any well supported

Re: Any high level language cross compilers?

2010-04-24 Thread Thomas Harte
Those aren't cross compilers; a cross compiler would convert a high level language such as C to a Sam Coupe binary on a platform like the PC. Sam C and Sam Vision run directly on the Sam, making them a lot harder to slot into a development environment and likely to operate more slowly and with

Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread Thomas Harte
I really should find the time to finish off the documentation and get it out there. I still have the vague notion of attaching or creating a high level language for the game logic parts that aren't so time critical, but don't intend to treat the issue as a sticking point. I really, really need to

Re: Any high level language cross compilers?

2010-04-24 Thread Thomas Harte
Not a clue about websites; Objective-C is the usual language for Mac and [native] iPhone stuff — it's a lot of the object/messaging stuff of Smalltalk grafted onto the top of C. So it's either the flexibility and power of Smalltalk with the ability to drop into C for performance critical stuff or

RE: Any high level language cross compilers?

2010-04-24 Thread private
Z88dk will create z80 code from C. I have done this for the Jupiter Ace, compiling the classic Adventure A Planet of Death text game. http://www.jupiter-ace.co.uk/sw_adva_PlanetOfDeath.html You need to just tell Z88 complier what Z80 target machine to compile to. There is some support for SAM,