012 11:12 AM
To:
Subject: Re: New Game - "Dave Invaders"
Sorry to join the discussion a bit late!
Dave Invaders is amazing! The graphics and music are fantastic and
the playability is spot on! Every go leaves you with that, "next time
I'll get a bit further" feeling...
Sorry to join the discussion a bit late!
Dave Invaders is amazing! The graphics and music are fantastic and
the playability is spot on! Every go leaves you with that, "next time
I'll get a bit further" feeling... I've got to level 4 so far!
Great work Andrew! You've really given me something
he changes, and I look forward to hearing any more
feedback you might have.
Same place as before: http://www.joua.net
Cheers
Andrew
--
From: "Thomas Harte"
Sent: Saturday, January 28, 2012 4:17 PM
To:
Subject: Re: New Game - "Dave Inva
---
From: "Thomas Harte"
Sent: Saturday, January 28, 2012 4:17 PM
To:
Subject: Re: New Game - "Dave Invaders"
I'm also going to out myself as a fan — though it took me about five
goes to get to the second screen! As a career non-finisher I also have
to agree with
Cheers
Andrew
--
From: "Leszek Chmielewski"
Sent: Monday, January 30, 2012 2:11 PM
To:
Subject: Re: New Game - "Dave Invaders"
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler to
support SAM Coupé in future
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler
to support SAM Coupé in future too:
http://www.boriel.com/wiki/en/index.php/Other_architectures
But he will surely need help to finish it. His ZX BASIC is already great
for coding games on Spectrum because he expanded the Sp
January 2012 18:46
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - "Dave Invaders"
> I'm not really sure exactly where the age divide falls on this issue
> and I'm willing to bet none of us is classically young, but yeah!
I can categorically state that I fall into &quo
I'm not really sure exactly where the age divide falls on this issue
and I'm willing to bet none of us is classically young, but yeah!
I can categorically state that I fall into "Old Git" territory!
I keep meaning to do some Sam work again, but getting started always
feels like a huge effort..
ry 29, 2012 10:48 AM
>
> To:
> Subject: Re: New Game - "Dave Invaders"
>
>>> Have to send a "me too" post - really impressed. Love the graphics.
>>> That's two good new SAM games in the last year (Rob's Garden Centre
>>> Of The Univ
Yep and show us youngsters how it is REALLY done :)
--
From: "Chris Pile"
Sent: Sunday, January 29, 2012 10:48 AM
To:
Subject: Re: New Game - "Dave Invaders"
Have to send a "me too" post - really impressed. Love
Have to send a "me too" post - really impressed. Love the graphics.
That's two good new SAM games in the last year (Rob's Garden Centre
Of The Universe game being the other one) - what's going on?!
I agree 100%! It's quite worrying... But inspiring all the same. Maybe it's
time for us
"old d
Have to send a "me too" post - really impressed. Love the graphics. That's two
good new SAM games in the last year (Rob's Garden Centre Of The Universe game
being the other one) - what's going on?!
--
Gavin
Twitter: @gvnsmth, @libapp
On Jan 28, 2012, at 7:38 PM, James R Curry wrote:
> Very
Great job with your game, especially as a first in Z80! As well as
Manic Miner I got a hint of Jasper from it for some reason.
I'm also a fan of the sideways screen wipe, which feels very arcade
retro. I didn't notice any issues with the collision detection, though
I did struggle to spot the ite
Very nice -- very Manic Miner, though visually quite different.
I like the backgrounds a lot, and in fact, the only graphical complaint I
have is that the things you're meant to collect can get a little lost
against it. (Perhaps if they blinked or changed colour or something).
Otherwise, I can't
I'm also going to out myself as a fan — though it took me about five
goes to get to the second screen! As a career non-finisher I also have
to agree with Andrew's comments on seeing a project through.
My only observation would be that sometimes the collectibles aren't
obvious because of the nice,
On 27 Jan 2012, at 13:49, Andrew Gillen wrote:
> Hi folks
>
> I've finished writing my first game for the SAM. In fact it is pretty much
> the first game I've ever programmed in assembler (certainly on the SAM
> anyway) . I've tinkered with various high level languages over the years but
> ha
o ear with the positive reaction the game has
had.
cheers
Andrew
--
From: "Chris Pile"
Sent: Friday, January 27, 2012 2:55 PM
To:
Subject: Re: New Game - "Dave Invaders"
Hi Andrew,
You know what - that is very nice!!! I'
I'm going to have to download Simcoupe to try this out ... i've always
had a soft spot for platformers :)
Quoting Andrew Gillen :
Hi folks
I've finished writing my first game for the SAM.
Hi Andrew,
You know what - that is very nice!!! I'm not usually a fan of platformers - but
you've created a little beauty there! Love the graphics. Love the arcade-type
touches in there too - especially the side-swipe CLS. That little touch alone
is
very retro! It's something you used to se
and music - Mr Jaco Van Der Walt.
Cheers
Andrew
--
From:
Sent: Friday, January 27, 2012 2:49 PM
To:
Subject: Re: New Game - "Dave Invaders"
It's great to see any new SAM game! Well done! And congrats for
programming it in assemble
ot;
Sender: owner-sam-us...@nvg.ntnu.no
Date: Fri, 27 Jan 2012 13:49:30
To:
Reply-To: sam-users@nvg.ntnu.no
Subject: New Game - "Dave Invaders"
Hi folks
I've finished writing my first game for the SAM. In fact it is pretty much the
first game I've ever programmed in as
It's great to see any new SAM game! Well done! And congrats for
programming it in assembler. Wish I could do that, as it would give me
much more elbow room for a couple of my own projects. (It's
GamesMaster's fault, honest!!)
It's certainly good old fashioned platformer fun. How many
leve
Hi folks
I've finished writing my first game for the SAM. In fact it is pretty much the
first game I've ever programmed in assembler (certainly on the SAM anyway) .
I've tinkered with various high level languages over the years but have nothing
to show for it.
You can grab it from this rather
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