Re: [Scons-dev] Packaging logic?

2015-04-07 Thread Kenny, Jason L
pip install .

would install the current setup.py in the directory ( and I should add allow 
you to then do a “pip uninstall scons” to remove it. You can still do a “python 
setup.py install” as well you however would now have meta generated to remove 
it with a nice command.

Not ok. SCons is a build system, so it should build itself to experiment on a 
live code. If we can teach pip to invoke scons as a part of build step - that 
is ok. I'd say that there is a even a demand for a cross-platform build tool 
that can work with pip to build binary stuff like extensions.


Not sure what is not OK.

If you have

python setup.py install

Scons installs… but how do you remove it…  you don’t

Pip install SCons

Installs it like the above. But now I want to remove it:

Pip uninstall SCons.

That is nice… what is wrong with  that?

Jason





From: Scons-dev [mailto:scons-dev-boun...@scons.org] On Behalf Of anatoly 
techtonik
Sent: Tuesday, April 7, 2015 11:23 AM
To: SCons developer list
Subject: Re: [Scons-dev] Packaging logic?

On Fri, Apr 3, 2015 at 7:28 PM, Kenny, Jason L 
jason.l.ke...@intel.commailto:jason.l.ke...@intel.com wrote:
The current way is to get a source dist and install it.
This would not stop. You would be able to do the same thing.

If nothing else will be broken then I don't mind against uploading wheels to 
PyPI.

The difference in the below would be:

Pip install scons

would be default go to the internet and get SCons

Ok.

pip install .

would install the current setup.py in the directory ( and I should add allow 
you to then do a “pip uninstall scons” to remove it. You can still do a “python 
setup.py install” as well you however would now have meta generated to remove 
it with a nice command.

Not ok. SCons is a build system, so it should build itself to experiment on a 
live code. If we can teach pip to invoke scons as a part of build step - that 
is ok. I'd say that there is a even a demand for a cross-platform build tool 
that can work with pip to build binary stuff like extensions.

--
anatoly t.
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Re: [Scons-dev] Packaging logic?

2015-04-07 Thread anatoly techtonik
On Thu, Apr 2, 2015 at 11:33 PM, Bill Deegan b...@baddogconsulting.com
wrote:

 Anatoly,

 On non-windows platforms the current recommendation is download the .tgz,
 unpack, python setup.py it.

 That is certainly more complicated than:

 pip install scons.


`sudo pip install scons` FWIW, and the recommendation is currently
`sudo apt-get install scons` for Ubuntu and Debian
`sudo yum install scons` for Fedora

and I believe some ports magic for FreeBSD.

For project larger with sources larger than 100Mb my recommendation is just
to stuff scons into project sources.
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Re: [Scons-dev] Packaging logic?

2015-04-03 Thread Kenny, Jason L
The current way is to get a source dist and install it.
This would not stop. You would be able to do the same thing.

The difference in the below would be:

Pip install scons

would be default go to the internet and get SCons

pip install .

would install the current setup.py in the directory ( and I should add allow 
you to then do a “pip uninstall scons” to remove it. You can still do a “python 
setup.py install” as well you however would now have meta generated to remove 
it with a nice command.

Honestly the current model would work as is, making it work with pip just means 
we have more functional options to provide.

Jason


From: Scons-dev [mailto:scons-dev-boun...@scons.org] On Behalf Of Alexandre 
Feblot
Sent: Friday, April 3, 2015 4:45 AM
To: SCons developer list
Subject: Re: [Scons-dev] Packaging logic?

Hi,
On environments where  there is no internet access (banks, army, ...), or if 
scons needs to be internally patched before being installed, the current way is 
much easier than using pip, I guess.
--
Alexandre

Le 2 avr. 2015 à 22:33, Bill Deegan 
b...@baddogconsulting.commailto:b...@baddogconsulting.com a écrit :
Anatoly,

On non-windows platforms the current recommendation is download the .tgz, 
unpack, python setup.py it.

That is certainly more complicated than:

pip install scons.


-Bill

On Thu, Apr 2, 2015 at 5:43 AM, anatoly techtonik 
techto...@gmail.commailto:techto...@gmail.com wrote:
On Wed, Apr 1, 2015 at 6:22 PM, Bill Deegan 
b...@baddogconsulting.commailto:b...@baddogconsulting.com wrote:
Jason,
I'm in agreement.
I think it would be great if the primary way for users to install SCons was via 
pip (and virtualenv if they like, which I do).

This is a can of worms IMO. SCons is not tool for Python programmers, so if you 
do that, you will require people to learn about Python packaging, which is an 
unnecessary hell. If the tools is needed by Python programmers, then plz. state 
how exactly.

Put the real world need first - what are you trying to achieve with that, 
excluding the consistency with Python world?

The primary function and the way of using SCons for me (and my vision for 
everybody else) is to be a build tool that can be put into source repository, 
so that you can directly build after checkout without messing with 
apt-get/yum/pip install ... and friends.

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Re: [Scons-dev] Packaging logic?

2015-04-03 Thread Alexandre Feblot
Oh, ok. 
Thanks for the explanation. 
Forget my previous comment, then :-)

--
Alexandre

 Le 3 avr. 2015 à 18:28, Kenny, Jason L jason.l.ke...@intel.com a écrit :
 
 The current way is to get a source dist and install it.
 This would not stop. You would be able to do the same thing.
  
 The difference in the below would be:
  
 Pip install scons
  
 would be default go to the internet and get SCons
  
 pip install .
  
 would install the current setup.py in the directory ( and I should add allow 
 you to then do a “pip uninstall scons” to remove it. You can still do a 
 “python setup.py install” as well you however would now have meta generated 
 to remove it with a nice command.
  
 Honestly the current model would work as is, making it work with pip just 
 means we have more functional options to provide.
  
 Jason
  
  
 From: Scons-dev [mailto:scons-dev-boun...@scons.org] On Behalf Of Alexandre 
 Feblot
 Sent: Friday, April 3, 2015 4:45 AM
 To: SCons developer list
 Subject: Re: [Scons-dev] Packaging logic?
  
 Hi,
 On environments where  there is no internet access (banks, army, ...), or if 
 scons needs to be internally patched before being installed, the current way 
 is much easier than using pip, I guess. 
 
 --
 Alexandre
 
 Le 2 avr. 2015 à 22:33, Bill Deegan b...@baddogconsulting.com a écrit :
 
 Anatoly,
  
 On non-windows platforms the current recommendation is download the .tgz, 
 unpack, python setup.py it.
  
 That is certainly more complicated than:
  
 pip install scons.
  
  
 -Bill
  
 On Thu, Apr 2, 2015 at 5:43 AM, anatoly techtonik techto...@gmail.com wrote:
 On Wed, Apr 1, 2015 at 6:22 PM, Bill Deegan b...@baddogconsulting.com wrote:
 Jason,
 
 I'm in agreement.
 I think it would be great if the primary way for users to install SCons was 
 via pip (and virtualenv if they like, which I do).
  
 This is a can of worms IMO. SCons is not tool for Python programmers, so if 
 you do that, you will require people to learn about Python packaging, which 
 is an unnecessary hell. If the tools is needed by Python programmers, then 
 plz. state how exactly.
 
 Put the real world need first - what are you trying to achieve with that, 
 excluding the consistency with Python world?
 
 The primary function and the way of using SCons for me (and my vision for 
 everybody else) is to be a build tool that can be put into source repository, 
 so that you can directly build after checkout without messing with 
 apt-get/yum/pip install ... and friends.
 
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Re: [Scons-dev] Packaging logic?

2015-04-03 Thread William Blevins
As long as RPM distributions are still available, pip sounds like a win.
On Apr 3, 2015 12:32 PM, Alexandre Feblot alexandre.feb...@gmail.com
wrote:

 Oh, ok.
 Thanks for the explanation.
 Forget my previous comment, then :-)

 --
 Alexandre

 Le 3 avr. 2015 à 18:28, Kenny, Jason L jason.l.ke...@intel.com a écrit :

  The current way is to get a source dist and install it.

 This would not stop. You would be able to do the same thing.



 The difference in the below would be:



 Pip install scons



 would be default go to the internet and get SCons



 pip install .



 would install the current setup.py in the directory ( and I should add
 allow you to then do a “pip uninstall scons” to remove it. You can still do
 a “python setup.py install” as well you however would now have meta
 generated to remove it with a nice command.



 Honestly the current model would work as is, making it work with pip just
 means we have more functional options to provide.



 Jason





 *From:* Scons-dev [mailto:scons-dev-boun...@scons.org
 scons-dev-boun...@scons.org] *On Behalf Of *Alexandre Feblot
 *Sent:* Friday, April 3, 2015 4:45 AM
 *To:* SCons developer list
 *Subject:* Re: [Scons-dev] Packaging logic?



 Hi,

 On environments where  there is no internet access (banks, army, ...), or
 if scons needs to be internally patched before being installed, the current
 way is much easier than using pip, I guess.

 --

 Alexandre


 Le 2 avr. 2015 à 22:33, Bill Deegan b...@baddogconsulting.com a écrit :

  Anatoly,



 On non-windows platforms the current recommendation is download the .tgz,
 unpack, python setup.py it.



 That is certainly more complicated than:



 pip install scons.





 -Bill



 On Thu, Apr 2, 2015 at 5:43 AM, anatoly techtonik techto...@gmail.com
 wrote:

   On Wed, Apr 1, 2015 at 6:22 PM, Bill Deegan b...@baddogconsulting.com
 wrote:

 Jason,

 I'm in agreement.

 I think it would be great if the primary way for users to install SCons
 was via pip (and virtualenv if they like, which I do).



 This is a can of worms IMO. SCons is not tool for Python programmers, so
 if you do that, you will require people to learn about Python packaging,
 which is an unnecessary hell. If the tools is needed by Python programmers,
 then plz. state how exactly.

 Put the real world need first - what are you trying to achieve with that,
 excluding the consistency with Python world?

 The primary function and the way of using SCons for me (and my vision for
 everybody else) is to be a build tool that can be put into source
 repository, so that you can directly build after checkout without messing
 with apt-get/yum/pip install ... and friends.


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Re: [Scons-dev] Packaging logic?

2015-04-02 Thread Bill Deegan
Anatoly,

On non-windows platforms the current recommendation is download the .tgz,
unpack, python setup.py it.

That is certainly more complicated than:

pip install scons.


-Bill

On Thu, Apr 2, 2015 at 5:43 AM, anatoly techtonik techto...@gmail.com
wrote:

 On Wed, Apr 1, 2015 at 6:22 PM, Bill Deegan b...@baddogconsulting.com
 wrote:

 Jason,

 I'm in agreement.
 I think it would be great if the primary way for users to install SCons
 was via pip (and virtualenv if they like, which I do).


 This is a can of worms IMO. SCons is not tool for Python programmers, so
 if you do that, you will require people to learn about Python packaging,
 which is an unnecessary hell. If the tools is needed by Python programmers,
 then plz. state how exactly.

 Put the real world need first - what are you trying to achieve with that,
 excluding the consistency with Python world?

 The primary function and the way of using SCons for me (and my vision for
 everybody else) is to be a build tool that can be put into source
 repository, so that you can directly build after checkout without messing
 with apt-get/yum/pip install ... and friends.

 ___
 Scons-dev mailing list
 Scons-dev@scons.org
 https://pairlist2.pair.net/mailman/listinfo/scons-dev


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Re: [Scons-dev] Packaging logic?

2015-04-02 Thread Kenny, Jason L
Real quick.

I don’t there is a suggestion on not supporting standalone drops, etc.. I still 
would like to provide a msi on windows. There is a difference between a sdidt 
like drop vs a full standalone (py2exe like) drop however. Different systems 
view this differently. In general on linux and mac you have python as an easy 
package, windows it is a separate install ( still easy). Having a full 
standalone drop for mac, linux, windows mean that it easier for SCons to raise 
the base python version as we can provide a python 3.5 for example as part of 
the install. However I have found this idea is easy on windows, hard on linux.

Jason

From: Scons-dev [mailto:scons-dev-boun...@scons.org] On Behalf Of anatoly 
techtonik
Sent: Thursday, April 2, 2015 4:43 AM
To: SCons developer list
Subject: Re: [Scons-dev] Packaging logic?

On Wed, Apr 1, 2015 at 6:22 PM, Bill Deegan 
b...@baddogconsulting.commailto:b...@baddogconsulting.com wrote:
Jason,
I'm in agreement.
I think it would be great if the primary way for users to install SCons was via 
pip (and virtualenv if they like, which I do).

This is a can of worms IMO. SCons is not tool for Python programmers, so if you 
do that, you will require people to learn about Python packaging, which is an 
unnecessary hell. If the tools is needed by Python programmers, then plz. state 
how exactly.

Put the real world need first - what are you trying to achieve with that, 
excluding the consistency with Python world?

The primary function and the way of using SCons for me (and my vision for 
everybody else) is to be a build tool that can be put into source repository, 
so that you can directly build after checkout without messing with 
apt-get/yum/pip install ... and friends.
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Re: [Scons-dev] Packaging logic?

2015-04-01 Thread Bill Deegan
Jason,

I'm in agreement.
I think it would be great if the primary way for users to install SCons was
via pip (and virtualenv if they like, which I do).

I've been (as time allows) looking at the current setup logic and trying to
understand it's purposes.

I think it should be possible to provide most if not all of the use models
for the different install packages via pip and possibly with a runnable
zipp'd scons. (I think distutils supports this now?)

I made an initial attempt but, aborted it because I ran into many issues
and realized I needed a step back.

The only big question in my mind is if we were to stop providing the -local
package and install a runnable zip instead, would that cause a lot of
trouble for users.

-Bill


On Tue, Mar 31, 2015 at 10:52 AM, Kenny, Jason L jason.l.ke...@intel.com
wrote:



 Hi guys,



 I been fixing up Parts packaging logic so it is pip and wheel friendly. I
 was wonder what are the plans for SCons on this front? It seems to me that
 this should not be that complex for us to do in SCons. I just noticed there
 is a lot of work going on in the current scripts with coping data around.
 Is all this needed for a reason.



 I guess the real question is that:



 Do we need to have SCons not install as a python package?



 Minus the standalone install case. What value are we getting from this? I
 know for me this makes extending SCons harder as there is odd logic to find
 the real “path” to import SCons.



 I would like to propose simplifying this to make a pip friendly install of
 SCons.



 Any thoughts?

 Jason

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Re: [Scons-dev] Packaging logic?

2015-04-01 Thread Bill Deegan
On Wed, Apr 1, 2015 at 11:39 AM, Kenny, Jason L jason.l.ke...@intel.com
wrote:

  What do you mean by “a runnable zip”



 My main thought is that we move to using the wheel format. Given that my
 current tasks I have been learning much more detail on this. What I am
 still not sure about is if with wheel we can support more than one version
 of SCons installed at a time.


Seems if you use virtualenv, this would be a non-issue..
I don't know much about wheel format.


 This may not be an issue as this could be easily done with the standard
 virtual environment package in python. Given we have that we can still
 provide user with an msi/rpm/dep/zip/tar.gz package format.





 As a FYI .. it seem we want to think of this in terms of setuputils and
 pip. Python at level 2.7.8-9 and above have an ensurepip package to make
 sure you can easily install pip and use it if it is not there. The wheel
 format seems to be the replacement for egg and has a standard PEP behind it.



 Jason





 *From:* Scons-dev [mailto:scons-dev-boun...@scons.org] *On Behalf Of *Bill
 Deegan
 *Sent:* Wednesday, April 1, 2015 10:22 AM
 *To:* SCons developer list
 *Subject:* Re: [Scons-dev] Packaging logic?



 Jason,

 I'm in agreement.

 I think it would be great if the primary way for users to install SCons
 was via pip (and virtualenv if they like, which I do).

 I've been (as time allows) looking at the current setup logic and trying
 to understand it's purposes.

 I think it should be possible to provide most if not all of the use models
 for the different install packages via pip and possibly with a runnable
 zipp'd scons. (I think distutils supports this now?)

 I made an initial attempt but, aborted it because I ran into many issues
 and realized I needed a step back.

 The only big question in my mind is if we were to stop providing the
 -local package and install a runnable zip instead, would that cause a lot
 of trouble for users.

 -Bill





 On Tue, Mar 31, 2015 at 10:52 AM, Kenny, Jason L jason.l.ke...@intel.com
 wrote:



 Hi guys,



 I been fixing up Parts packaging logic so it is pip and wheel friendly. I
 was wonder what are the plans for SCons on this front? It seems to me that
 this should not be that complex for us to do in SCons. I just noticed there
 is a lot of work going on in the current scripts with coping data around.
 Is all this needed for a reason.



 I guess the real question is that:



 Do we need to have SCons not install as a python package?



 Minus the standalone install case. What value are we getting from this? I
 know for me this makes extending SCons harder as there is odd logic to find
 the real “path” to import SCons.



 I would like to propose simplifying this to make a pip friendly install of
 SCons.



 Any thoughts?

 Jason


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[Scons-dev] Packaging logic?

2015-03-31 Thread Kenny, Jason L

Hi guys,

I been fixing up Parts packaging logic so it is pip and wheel friendly. I was 
wonder what are the plans for SCons on this front? It seems to me that this 
should not be that complex for us to do in SCons. I just noticed there is a lot 
of work going on in the current scripts with coping data around. Is all this 
needed for a reason.

I guess the real question is that:

Do we need to have SCons not install as a python package?

Minus the standalone install case. What value are we getting from this? I know 
for me this makes extending SCons harder as there is odd logic to find the real 
path to import SCons.

I would like to propose simplifying this to make a pip friendly install of 
SCons.

Any thoughts?
Jason
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