Re: Fuzz trouble

2015-07-11 Thread Matt Morris
Are you using 2015? Autodesk managed to break a few essential compounds that are used in fuzz I think, best off using 2014 sp2. On Saturday, 11 July 2015, Ognjen Vukovic ognj...@gmail.com wrote: Ok , for some reason having the viewport work in texture decal mode is the only way i can get it

Re: Fuzz trouble

2015-07-11 Thread Ognjen Vukovic
Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i presume you might be right about that. i will have to test it out. Thanks. Ill get back as soon as i test out 14. On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris matt...@gmail.com wrote: Are you using 2015? Autodesk

Re: The Untimely Death of Softimage -the comic

2015-07-11 Thread Mario Reitbauer
It is not. Couldn't find a single available Softimage Freelance Job this year so I don't really see it being very alive ;) 2015-07-11 4:00 GMT+02:00 Tenshi . tenshu...@gmail.com: In general i feel it's ok, make me laugh a little; but i think Softimage deserves more love in a comic like this,

Re: Fuzz trouble

2015-07-11 Thread Ognjen Vukovic
Seems to be working flawlessly. Time to roll back i guess :| Thanks again for the heads up. On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic ognj...@gmail.com wrote: Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i presume you might be right about that. i will

Re: Fuzz trouble

2015-07-11 Thread Busty kelp
Please flag this as a bug with AD. I have, and I've asked others to because if enough people cause a fuss they might find a way of fixing it before signing 2015 off for good. Sent from my iPad On 11 Jul 2015, at 11:25, Ognjen Vukovic ognj...@gmail.com wrote: Seems to be working

Re: Get rid of your flip phone and get current on maya!

2015-07-11 Thread Sebastien Sterling
It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane. On 10 July 2015 at 23:55, Tim Leydecker

Re: The Untimely Death of Softimage -the comic

2015-07-11 Thread Stephen Davidson
I'm sure Softimage has died for freelance operators for existing production facilities, but to freelance animation producers, like myself, it is still a superior tool to get 3D animation completed from start to finish in the shortest time possible. With Redshift 3D it is even more efficient, as

Re: Get rid of your flip phone and get current on maya!

2015-07-11 Thread Steven Caron
BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have

Re: Get rid of your flip phone and get current on maya!

2015-07-11 Thread Jordi Bares Dominguez
It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects

Re: Get rid of your flip phone and get current on maya!

2015-07-11 Thread Sebastien Sterling
BUT carpenters do rent some tools this analogy works for things like Yeti and arnold, that can be rented for periods of time and are specialized tool... i guess. you could read this a number of ways. On 11 July 2015 at 19:54, Jordi Bares Dominguez jordiba...@gmail.com wrote: It’s clearly

Re: Fuzz trouble

2015-07-11 Thread Ognjen Vukovic
Could you explain what exactly to flag? What nodes are broken and whats going on under the hood, i think it would be easier if we could consolidate around that. On Sat, Jul 11, 2015 at 5:46 PM, Busty kelp p...@bustykelp.com wrote: Please flag this as a bug with AD. I have, and I've asked others

Re: Fuzz trouble

2015-07-11 Thread Mirko Jankovic
do you really think that they haven't signed off SI like a year ago even.. and that they have anyone at all paying a bit of attention to Si at all they haven;t even when it was kinda developed... On Sat, Jul 11, 2015 at 9:41 PM, Ognjen Vukovic ognj...@gmail.com wrote: Could you explain what

Re: Fuzz trouble

2015-07-11 Thread Mario Reitbauer
There wont be fixes anymore, quite sure about that. You might get a new logo for the next release that's it, and only if the design guy needs to be annoyed cause he got nothing to do. 2015-07-11 23:45 GMT+02:00 Mirko Jankovic mirkoj.anima...@gmail.com: do you really think that they haven't