Re: Nerdcorps and Softimage

2015-08-25 Thread jentzen mooney
They are using maya for sure on one of their projects. On Tuesday, August 25, 2015, Eugene Flormata eug...@flormata.com wrote: I have a friend there in concept art, said my first XSI teacher is from there. they're switching to maya slowly last i heard On Sun, Aug 23, 2015 at 11:04 PM,

Re: Exported compound failing nodes when importing back.

2015-08-25 Thread Jason S
That's truely awesome Pedro! Like a super-bend with a twist ;p The video is indeed a bit longish, but can serve at least as a reference to jump to different bits while working with it. Quite impressive work, and nice trick with the shapes to

test

2015-08-25 Thread Dave Gallagher Softimage
test

ping

2015-08-25 Thread Tim Leydecker
1,2,3

test

2015-08-25 Thread olivier jeannel

Cone generator

2015-08-25 Thread olivier jeannel
Hi list, Sorry for the bizarre name, but I couldn't find anything better. I'm bangging my head at reproducing a pointcloud that does this : Inline image 1 Basicly :The yellow pointcloud has 5 points (id=0,1,2,3,4) How could i for example generate a pointcloud that counts 10 points at id 0 20

Re: Momentum setup ?

2015-08-25 Thread Olivier Jeannel
4.something I watched again, tried some demo scenes. Things seem a bit tricky at ice level with bizarre results :/ Le 21 août 2015 13:11, Rob Chapman tekano@gmail.com a écrit : which version of Momentum are you using? it was the later versions that introduced some kind of 'ICE control'

Re: Cone generator

2015-08-25 Thread olivier jeannel
Solution ! Inline image 1 On Mon, Aug 24, 2015 at 7:04 PM, Olivier Jeannel facialdel...@gmail.com mailto:facialdel...@gmail.com wrote: Hi list, Sorry for the bizarre name, but I couldn't find anything better. I'm bangging my head at reproducing a pointcloud that does this :

Referenced models crashing Softimage

2015-08-25 Thread Morten Bartholdy
I sent this yesterday but it didn't turn up yet, so I am reposting. Apologies if it results in doubleposting. Through time I have used Referenced models quite a bit so I know more than the basics of how to use them, but with my current project I have run in to a problem. I have 5 different

Re: test

2015-08-25 Thread Luc-Eric Rousseau
Test

test

2015-08-25 Thread Luc-Eric Rousseau
test

Re: animate polygon faces individually

2015-08-25 Thread Chris Marshall
it's cold in here. On 25 August 2015 at 11:42, Chris Marshall chrismarshal...@gmail.com wrote: Any thoughts or pointers? I know this is really simple and can't believe I'm struggling, but I've never had to do this before. Cheers On 25 August 2015 at 11:09, Chris Marshall

animate polygon faces individually

2015-08-25 Thread Chris Marshall
Hi All, I'm having some brain fade here. I need to take a logo, break it into individual faces and animate them around separately. Should be easy enough, but I can't think how. I've broken the object up using DisconnectComponent. So what's the easiest way to simply explode the faces, or animate

Re: Continued use of Softimage question

2015-08-25 Thread Kris Rivel
Great thread and great to see everyone hanging on! We're very small and I still just use Soft mostly. I too love and use Redshift for everything. I just can't see anything that comes close in terms of flexibility and speed. We mostly do commercial and marketing stuff. No time for pipeline

Re: animate polygon faces individually

2015-08-25 Thread Chris Marshall
Any thoughts or pointers? I know this is really simple and can't believe I'm struggling, but I've never had to do this before. Cheers On 25 August 2015 at 11:09, Chris Marshall chrismarshal...@gmail.com wrote: Hi All, I'm having some brain fade here. I need to take a logo, break it into

test

2015-08-25 Thread Olivier Jeannel

Referenced models crashing Softimage

2015-08-25 Thread Morten Bartholdy
Through time I have used Referenced models quite a bit so I know more than the basics of how to use them, but with my current project I have run in to a problem. I have 5 different referenced models where res1 is a full resolution model and res2 is a proxy model which loads an Arnold standin. My

test

2015-08-25 Thread Olivier Jeannel

Ping

2015-08-25 Thread Morten Bartholdy
Ping

Re: Pretty OT :)

2015-08-25 Thread Eric Turman
Sorry for the noise...0:38 looked very similar to another app done in Unity 3D for oculus. Congrats to the creators. Cheers -=Eric On Sat, Aug 22, 2015 at 7:35 PM, Eric Turman i.anima...@gmail.com wrote: ...unless it is a different oculus application using the same assets that I believe are

Re: Cone generator

2015-08-25 Thread Olivier Jeannel
Actuamy it is not quite working well. I'm having troubles getting xsi recgnize how many points there is per cluster. Still looking for a decent proper solution. If anyone knows... On Mon, Aug 24, 2015 at 7:22 PM, Olivier Jeannel facialdel...@gmail.com wrote: Solution ! [image: Inline image 1]

Cone generator

2015-08-25 Thread Olivier Jeannel
Hi list, Sorry for the bizarre name, but I couldn't find anything better. I'm bangging my head at reproducing a pointcloud that does this : [image: Inline image 1] Basicly :The yellow pointcloud has 5 points (id=0,1,2,3,4) How could i for example generate a pointcloud that counts 10 points at id

Re: Cone generator

2015-08-25 Thread olivier jeannel
Actuamy it is not quite working well. I'm having troubles getting xsi recgnize how many points there is per cluster. Still looking for a decent proper solution. If anyone knows... On Mon, Aug 24, 2015 at 7:22 PM, Olivier Jeannel facialdel...@gmail.com mailto:facialdel...@gmail.com wrote:

Re: Ping

2015-08-25 Thread Tenshi .
wtf guys =S , i received a lot of emails in my cellphone for this test, only one is enough haha On Tue, Aug 25, 2015 at 7:02 AM, Morten Bartholdy x...@colorshopvfx.dk wrote: Ping

Re: Pretty OT :)

2015-08-25 Thread Jason S
I never tried a Rift yet, but one of my colleges at MPC showed me a VR device which was actually just a harness that housed his phone together with an app (using the phone's display, audio accelerometer),  and I found it surprisingly immersive and fluid and

Nerdcorps and Softimage

2015-08-25 Thread Pierre Schiller
Hello. Does anyone on the list works on Nerdcorps? Does anyone know if they are still using softimage? Thanks. http://www.youtube.com/watch?v=hyIvsZW3dhk -- Portfolio 2013 http://be.net/3dcinetv Cinema TV production Video Reel https://vimeo.com/3dcinetv/reel2012

Re: Cone generator

2015-08-25 Thread Olivier Jeannel
Solution ! [image: Inline image 1] On Mon, Aug 24, 2015 at 7:04 PM, Olivier Jeannel facialdel...@gmail.com wrote: Hi list, Sorry for the bizarre name, but I couldn't find anything better. I'm bangging my head at reproducing a pointcloud that does this : [image: Inline image 1] Basicly :The

Re: animate polygon faces individually

2015-08-25 Thread Eugene Flormata
https://vimeo.com/46425839 have you tried this? On Tue, Aug 25, 2015 at 5:09 AM, Chris Marshall chrismarshal...@gmail.com wrote: it's cold in here. On 25 August 2015 at 11:42, Chris Marshall chrismarshal...@gmail.com wrote: Any thoughts or pointers? I know this is really simple and

Re: Exported compound failing nodes when importing back.

2015-08-25 Thread Jason S
That's truely awesome Pedro! Like a super-bend with a twist ;p The video is indeed a bit longish, but can serve at least as a reference to jump to different bits while working with it. Quite impressive work, and nice trick with the shapes to

Re: Pretty OT :)

2015-08-25 Thread Eric Turman
...unless it is a different oculus application using the same assets that I believe are being used. On Sat, Aug 22, 2015 at 7:21 PM, Eric Turman i.anima...@gmail.com wrote: But it was not the Unreal engine at 0:38...It was Unity 3D On Sat, Aug 22, 2015 at 4:07 PM, Francisco Criado

Re: Pretty OT :)

2015-08-25 Thread Eric Turman
But it was not the Unreal engine at 0:38...It was Unity 3D On Sat, Aug 22, 2015 at 4:07 PM, Francisco Criado malcriad...@gmail.com wrote: As soon as we can show the content, i'll post another video. Don't expect too much :) Nico, about the difference between Oculus and GearVR at a first glimp

Re: Pretty OT :)

2015-08-25 Thread Jason S
I never tried a Rift yet, but one of my colleges at MPC showed me a VR device which was actually just a harness that housed his phone together with an app (using the phone's display, audio accelerometer),  and I found it surprisingly immersive and fluid and

Re: Nerdcorps and Softimage

2015-08-25 Thread Eugene Flormata
I have a friend there in concept art, said my first XSI teacher is from there. they're switching to maya slowly last i heard On Sun, Aug 23, 2015 at 11:04 PM, Pierre Schiller activemotionpictu...@gmail.com wrote: Hello. Does anyone on the list works on Nerdcorps? Does anyone know if they are

Re: animate polygon faces individually

2015-08-25 Thread phil harbath
I like emtopolizer. if you want to use ICE. From: Eugene Flormata Sent: Tuesday, August 25, 2015 8:50 PM To: softimage@listproc.autodesk.com Subject: Re: animate polygon faces individually https://vimeo.com/46425839 have you tried this? On Tue, Aug 25, 2015 at 5:09 AM, Chris Marshall

Re: Pretty OT :)

2015-08-25 Thread Francisco Criado
Hi Eric, at that moment you can see the unreal engine menues :) since i couldnt compile it because of 4.82 version errors, so i decided to play from the editor :s the argentinian way jejejejj... For being a project done by 3 people on free time we were pretty happy the result. Leendert it would