Great thread and great to see everyone hanging on! We're very small and I
still just use Soft mostly. I too love and use Redshift for everything. I
just can't see anything that comes close in terms of flexibility and speed.
We mostly do commercial and marketing stuff. No time for pipeline
development...just jumping in and getting dirty fast. I need passes and
rely heavily on the operator stack and overrides. The only challenge I have
is whenever I need people in Soft it's a very small pool. Luckily most of
my needs are modeling so I don't care what they use but a few times I've
needed a Soft user and my list is much smaller than it used to be.

Kris

On Fri, Aug 21, 2015 at 10:34 AM, Andy Goehler <[email protected]
> wrote:

> Yes, it’s great to work that way.
>
> SolidAngle have just recently added polysoup support and tickets are in
> place for packed primitives and alembic procedural for HtoA.
>
>
> > On Aug 21, 2015, at 16:28, Francois Lord <[email protected]> wrote:
> >
> > Yeah I tested that last night at home. It's even better than Delayed
> Load shaders because you see the geo in the viewport and you can assign
> materials.
> > This is a huge advantage over Arnold. In fact, I'm surprised SolidAngle
> doesn't provide an Alembic procedural.
>
>

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