Re: Pretty OT :)

2015-08-27 Thread Eric Turman
Blueprints strike me as nothing more ground breaking than node-based prefabs--gimicky; I'm not sold. For the time being, I'm sticking with the more generalized platform of Unity. On Thu, Aug 27, 2015 at 2:51 AM, Nicolas Esposito 3dv...@gmail.com wrote: UE4 like Maya? you kidding? Unity

Re: Multi-Layered .EXR - The revival...

2015-08-27 Thread Jens Lindgren
Not many people use multilayer exr because it's slower to read than splitting it out to different files. This slowness is solved with EXR 2.0 but Softimage isn't using that. Don't really know if it's possible with MR but in Arnold you simply name the framebuffers the same and it gets merged to one

Re: Multi-Layered .EXR - The revival...

2015-08-27 Thread Jason S
      On 08/27/15 8:44, Jens Lindgren wrote:    This slowness is solved with EXR 2.0 but Softimage isn't using that. Correction:   MentalRay in SI may not be using that, but Arnold, Redshift, and 3Delight in SI do  

RE: test again

2015-08-27 Thread Grahame Fuller
I don’t think Gmail shows you the messages that you sent. There may be a setting for that. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel Sent: Thursday, August 27, 2015 4:17 AM To: r...@casema.nl;

Re: animate polygon faces individually

2015-08-27 Thread Chris Marshall
thats very cool On 27 August 2015 at 09:21, olivier jeannel olivier.jean...@noos.fr wrote: Sorry if this appear as double post : Here's a capture of what I was talking about before. (Hope the link will work, the list is damn limited for attachements :/

Re: Pretty OT :)

2015-08-27 Thread Nicolas Esposito
UE4 like Maya? you kidding? Unity philosophy, if you want to create basic stuff, is You have to code that or There is a plugin for that which can be applied to both Maya and Max...Blueprints in UE4 is one of the greatest thing I could've hope for since Unity is all expect artist friendly :)

Re: test again

2015-08-27 Thread Olivier Jeannel
test gmail On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel olivier.jean...@noos.fr wrote:

Re: test again

2015-08-27 Thread Rob Wuijster
nope... nothing. Rob \/-\/\/ On 27-8-2015 10:12, Olivier Jeannel wrote: test gmail On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: No virus found in this message. Checked by AVG - www.avg.com

Re: test again

2015-08-27 Thread Olivier Jeannel
Sorry, I send answers yesterday from my gmail account for the Animate polygon faces individualy, and for some reasons they don't appear. I wonder if Gmail works well with mail list ? On Thu, Aug 27, 2015 at 10:14 AM, Rob Wuijster r...@casema.nl wrote: nope... nothing. Rob

Re: animate polygon faces individually

2015-08-27 Thread olivier jeannel
Sorry if this appear as double post : Here's a capture of what I was talking about before. (Hope the link will work, the list is damn limited for attachements :/ https://drive.google.com/open?id=0B1QqhXD7Y15qV29jRTlMcTdmQU44bzF0ZnFnRkZPN2NGamRn This is a big unsimulated icetree that

test again

2015-08-27 Thread olivier jeannel