rocket fire/smoke...

2016-04-07 Thread Chad Briggs
Hi everyone! Anyone know of any good freelancers who might be able to help me (on site or remotely, makes no diff) who are good at rocket smoke/fire simulations/shading? (The shot we'll be doing is a rocket launching off a pad) I have need for one on an upcoming project. Doesn't matter what

Re: XSI crashing

2016-04-07 Thread Olivier Jeannel
Deleting the default.xsipref seems to fix it. Do you guys know if there are other files I should check ? On Thu, Apr 7, 2016 at 7:12 PM, Olivier Jeannel wrote: > Hello list, > > I'm in big trouble here : > There had an electricity cut here. The cut lasted half a second

XSI crashing

2016-04-07 Thread Olivier Jeannel
Hello list, I'm in big trouble here : There had an electricity cut here. The cut lasted half a second . It didn't switched of my computer but some server hard drives went off and I had to relaunch the computer. XSI was open and sent a windows requester saying "something" was corrupted (maybe a

Re: Growth in ICE

2016-04-07 Thread Olivier Jeannel
Bifrost ? Le 2 avr. 2016 02:33, "John Clausing" a écrit : > Id like to point out that I have this EXACT challenge right now in Maya > and it stinks > > I wish I were still on Softimage > > Harrumph > > :( > > Sent from my iPhone > > On Apr 1, 2016, at 7:52 PM, Jason S

Re: Growth in ICE

2016-04-07 Thread Chris Marshall
Thanks Morten, That was one of the first things I did in ICE, to figure out how to control everything about the particles, when duplicating, moving them around etc. I'm not sure if some of that was given to me and I modified it, or what, but I had a quick look through it and it looks pretty

Re: Growth in ICE

2016-04-07 Thread Morten Bartholdy
Thanks a lot Chris - very clever and comprehensive setup. That will get me started properly :) Morten > Den 6. april 2016 klokken 18:13 skrev Chris Marshall > : > > > Sorry that was too big. Here's a link > >

Re: Wrapped

2016-04-07 Thread Daniel Kim
It is stunning work. Did they use Softimage? On Thu, Apr 7, 2016 at 11:49 AM Andre De Angelis wrote: > Holy shit that was stunning. Stunning visuals and stunning drama. > > On Thu, Apr 7, 2016 at 7:00 PM, Rui Santos wrote: > >> Amazing work! >>

Re: Wrapped

2016-04-07 Thread Andre De Angelis
Holy shit that was stunning. Stunning visuals and stunning drama. On Thu, Apr 7, 2016 at 7:00 PM, Rui Santos wrote: > Amazing work! > Congratulations > > Rui > > 2016-04-07 2:42 GMT+01:00 Ed Manning : > >> Totally AWESOME. >> >> And I dare say, it could only

Re: Wrapped

2016-04-07 Thread Cristobal Infante
Congrats Roman and team, great work!! On Thursday, 7 April 2016, Rui Santos wrote: > Amazing work! > Congratulations > > Rui > > 2016-04-07 2:42 GMT+01:00 Ed Manning >: > >> Totally AWESOME. >> >> And I dare

Re: Wrapped

2016-04-07 Thread Rui Santos
Amazing work! Congratulations Rui 2016-04-07 2:42 GMT+01:00 Ed Manning : > Totally AWESOME. > > And I dare say, it could only have been done by such a small > artist-centric team in Softimage. Just thinking about how I'd have to go > about it in a Maya-only environment makes