Thanks Morten, That was one of the first things I did in ICE, to figure out how to control everything about the particles, when duplicating, moving them around etc. I'm not sure if some of that was given to me and I modified it, or what, but I had a quick look through it and it looks pretty straight forwards.
Cheers On 7 April 2016 at 13:23, Morten Bartholdy <[email protected]> wrote: > Thanks a lot Chris - very clever and comprehensive setup. That will get me > started properly :) > > Morten > > > > > > Den 6. april 2016 klokken 18:13 skrev Chris Marshall > > <[email protected]>: > > > > > > Sorry that was too big. Here's a link > > > > https://dl.dropboxusercontent.com/u/23012429/ice-spawn-old-1.zip > > > > > > > > On 6 April 2016 at 16:36, Chris Marshall <[email protected]> > wrote: > > > > > OK Here's one version of the scene. It's just all particles. This one > has > > > the effect stuck on a cube, growing by following a curve. > > > > > > On 6 April 2016 at 16:21, Chris Marshall <[email protected]> > > > wrote: > > > > > >> I've no idea! It was the first thing I uploaded to vimeo so was done > > >> about 7 years ago! ;-P > > >> I'll see if I have the scene lying around. > > >> > > >> > > >> On 6 April 2016 at 16:09, Morten Bartholdy <[email protected]> > wrote: > > >> > > >>> That looks cool Chris - so how did you do it? > > >>> > > >>> Morten > > >>> > > >>> > > >>> > Den 6. april 2016 klokken 15:14 skrev Chris Marshall > > >>> > <[email protected]>: > > >>> > > > >>> > > > >>> > This was the first test I uploaded to Vimeo, rubbish resolution, > not > > >>> sure > > >>> > why. Kind of frosty > > >>> > > > >>> > https://vimeo.com/4308706 > > >>> > > > >>> > > > >>> > > > >>> > On 4 April 2016 at 10:31, Morten Bartholdy <[email protected]> > > >>> wrote: > > >>> > > > >>> > > Thanks Jason - I will take a closer look at that one. > > >>> > > > > >>> > > Morten > > >>> > > > > >>> > > > > >>> > > > > >>> > > > Den 2. april 2016 klokken 01:52 skrev Jason S < > > >>> [email protected]>: > > >>> > > > > > >>> > > > > > >>> > > > This may also be of help, > > >>> > > > > > >>> > > > Detailing the creation of wheightmap growth driven by > turbulence, > > >>> in > > >>> > > this case > > >>> > > > to drive particle emissions, > > >>> > > > > > >>> > > > Vimeo - Particle grow effect using Softimage ICE > > >>> > > > > > >>> > > > this is at 9;15 showing the weightmap growing > > >>> > > > > > >>> > > > > > >>> > > > > > >>> > > > Cheers, > > >>> > > > -J > > >>> > > > > > >>> > > > On 04/01/16 10:37, Morten Bartholdy wrote: > > >>> > > > > > >>> > > > > > > >>> > > > > BTW Francois - a fractal weightmap, how do I do that? > > >>> > > > > > > >>> > > > > Also, how do I trigger the first point? > > >>> > > > > > > >>> > > > > > > >>> > > > > Morten > > >>> > > > > > > >>> > > > > > > >>> > > > > > > >>> > > > > > > >>> > > > > > > >>> > > > > > > >>> > > > > > > > > >>> > > > > > Den 1. april 2016 klokken 14:06 skrev Francois Lord > > >>> > > > > > <[email protected]>: > > >>> > > > > > > > >>> > > > > > > > >>> > > > > > Here is something I did a few years back to reveal > a > > >>> map. > > >>> > > > > > https://vimeo.com/26487726 > > >>> > > > > > > > >>> > > > > > It's a simulated weightmap. You take an irregular > geo > > >>> > > (polygon > > >>> > > > > > reduction > > >>> > > > > > is perfect to create these) and apply a fractal > > >>> weightmap to > > >>> > > it. > > >>> > > > > > Then > > >>> > > > > > you create a new weightmap and add a simulated ICE > > >>> tree to > > >>> > > it. For > > >>> > > > > > each > > >>> > > > > > point, check the value of the simulated weightmap > on > > >>> the > > >>> > > > > > neighbors. If > > >>> > > > > > it's 1, add the value of the first weightmap to > > >>> yourself. > > >>> > > > > > > > >>> > > > > > This way, each point gets contaminated by its > > >>> neighbors at > > >>> > > > > > different > > >>> > > > > > speeds. > > >>> > > > > > > > >>> > > > > > You only need to trigger the first point manually. > > >>> > > > > > > > >>> > > > > > F > > >>> > > > > > > > >>> > > > > > On 2016-04-01 06:27 AM, Thomas Volkmann wrote: > > >>> > > > > > > > >>> > > > > > > > > > > >>> > > > > > > Hi Morten, > > >>> > > > > > > > > >>> > > > > > > maybe you could tweak this a bit to your > liking: > > >>> > > > > > > https://vimeo.com/21223643 > > >>> > > > > > > > > >>> > > > > > > cheers, > > >>> > > > > > > Thomas > > >>> > > > > > > > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > Morten Bartholdy <[email protected]> > > >>> hat am > > >>> > > 1. April > > >>> > > > > > > > 2016 um 12:11 > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > geschrieben: > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > > > >>> > > > > > > > > > >>> > > > > > > > I am doing some RnD on creating a > frosty > > >>> growth > > >>> > > effect > > >>> > > > > > > > in ICE. I have > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > looked at > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > Andy Moorers DLA which looks promising > and > > >>> > > tinkered > > >>> > > > > > > > with using > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > animated mattes > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > for emitting particles with frostlike > > >>> instances, > > >>> > > but > > >>> > > > > > > > would like to > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > perhaps use > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > fractal patterns og procedurals to > control > > >>> the > > >>> > > growth, > > >>> > > > > > > > so I would like > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > to ask > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > here if someone could point me to some > > >>> useful > > >>> > > tools or > > >>> > > > > > > > tutorials > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > regarding this? > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > > > >>> > > > > > > > Thanks - Morten > > >>> > > > > > > > ------ > > >>> > > > > > > > Softimage Mailing List. > > >>> > > > > > > > To unsubscribe, send a mail to > > >>> > > > > > > > [email protected] > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > with "unsubscribe" in the subject, and reply > to > > >>> > > confirm. > > >>> > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > > > >>> > > > > > > > > > >>> > > > > > > > > > > > > >>> > > > > > > > > >>> > > > > > > > > >>> > > > > > > ------ > > >>> > > > > > > Softimage Mailing List. > > >>> > > > > > > To unsubscribe, send a mail to > > >>> > > > > > > [email protected] with > > >>> > > > > > > "unsubscribe" in the subject, and reply to > > >>> confirm. > > >>> > > > > > > > > >>> > > > > > > > > >>> > > > > > > > > > > >>> > > > > > ------ > > >>> > > > > > Softimage Mailing List. > > >>> > > > > > To unsubscribe, send a mail to > > >>> > > > > > [email protected] with > > >>> > > > > > "unsubscribe" in the subject, and reply to confirm. > > >>> > > > > > > > >>> > > > > > > > > >>> > > > > ------ > > >>> > > > > Softimage Mailing List. > > >>> > > > > To unsubscribe, send a mail to > > >>> > > [email protected] > > >>> > > > > with "unsubscribe" in the subject, and reply to confirm. > > >>> > > > > > > >>> > > > ------ > > >>> > > > Softimage Mailing List. > > >>> > > > To unsubscribe, send a mail to > > >>> [email protected] > > >>> > > with > > >>> > > > "unsubscribe" in the subject, and reply to confirm. > > >>> > > ------ > > >>> > > Softimage Mailing List. > > >>> > > To unsubscribe, send a mail to > > >>> [email protected] > > >>> > > with "unsubscribe" in the subject, and reply to confirm. > > >>> > > > > >>> > > > >>> > > > >>> > > > >>> > -- > > >>> > Chris Marshall > > >>> > Mint Motion Limited > > >>> > 029 20 37 27 57 > > >>> > 07730 533 115 > > >>> > www.mintmotion.co.uk > > >>> > www.dot3d.com > > >>> > ------ > > >>> > Softimage Mailing List. > > >>> > To unsubscribe, send a mail to > [email protected] > > >>> with > > >>> > "unsubscribe" in the subject, and reply to confirm. > > >>> ------ > > >>> Softimage Mailing List. > > >>> To unsubscribe, send a mail to > [email protected] > > >>> with "unsubscribe" in the subject, and reply to confirm. > > >>> > > >> > > >> > > >> > > >> -- > > >> Chris Marshall > > >> Mint Motion Limited > > >> 029 20 37 27 57 > > >> 07730 533 115 > > >> www.mintmotion.co.uk > > >> www.dot3d.com > > >> > > >> > > >> > > > > > > > > > -- > > > Chris Marshall > > > Mint Motion Limited > > > 029 20 37 27 57 > > > 07730 533 115 > > > www.mintmotion.co.uk > > > www.dot3d.com > > > > > > > > > > > > > > > -- > > Chris Marshall > > Mint Motion Limited > > 029 20 37 27 57 > > 07730 533 115 > > www.mintmotion.co.uk > > www.dot3d.com > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > with > > "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk www.dot3d.com
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