Glassworks VFX featurette on "A Monster Calls"

2017-02-18 Thread Pierre Schiller
https://www.youtube.com/watch?v=2VVDqexjUVY Oh this is magnificent. Just in time to pump up the Softimage vitamins. hehehe. Njoy. -- Portfolio 2013 Cinema & TV production Video Reel -- Softimage Mailing List. To unsubscribe, send

Re: Define components which i can't see

2017-02-18 Thread Cesar Saez
Oh, not so fast... right, you probably need to raycast in order to discard second hits. I remember dealing with these things back in the day while developing csGlue as one of the vectors was based on the camera ( https://vimeo.com/3485620), I guess the code is still online in case you need some re

Re: Define components which i can't see

2017-02-18 Thread Cesar Saez
I would check the angle between the normal of the selected face component and the camera direction, if the angle turns out to be greater than 90 deg it's most likely not visible. On Sat, Feb 18, 2017 at 11:37 PM, Andrew Prostrelov wrote: > Google translate power >) > > How shell i define, for cu

Re: houdini stability

2017-02-18 Thread Demian Kurejwowski
houdini generates backupfiles every n minutes, in case it crash it also has a version saved in temp,  witch if houdini get unresponsive you can kill it and you will still get the backup generated =)  on top  of that houdini has a daily build so if you find a bug,  they will fix it and probably n

RE: Maya

2017-02-18 Thread Sven Constable
I would like to see the list staying professional as it was through the years. This was inappropiate. Sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andi Farhall Sent: Saturday, February 18, 2017 7:09 PM To: Official Softimage U

Re: Maya

2017-02-18 Thread Andi Farhall
a face only a mother could love ... http://www.hackneyeffects.com/ https://vimeo.com/user4174293 http://www.linkedin.com/pub/andi-farhall/b/496/b21 http://www.flickr.com/photos/lord_hackney/ http://spylon.tumblr.com/ Thi

Re: Define components which i can't see

2017-02-18 Thread Andrew Prostrelov
Google translate power >) How shell i define, for current Camera, which components placed on a front side of object(i can see them), and which one a placed on a backside of object (can't see them behinde geo) ? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listpro

Re: Define components which i can't see

2017-02-18 Thread Matt Lind
What's the question? I don't see any question marks. ;-) Matt Date: Sat, 18 Feb 2017 09:18:50 +0300 From: Andrew Prostrelov Subject: Define components which i can't see Hi guys it's me again and another dope question: Lets asume that we have array of components indices (for example edges) r

Re: Maya

2017-02-18 Thread Ognjen Vukovic
I just finished a 6 month run of maya in a studio environment, and even though most of the pipeline stuff was custom, its just terror to work with, really really clunky and generally made my days miserable. I dont even want to talk about using the node editor, i mean WTF is up with that piece of **

Re: Maya

2017-02-18 Thread Tenshi Sama
:( https://youtu.be/WcDn8gVPY_8 On Sat, Feb 18, 2017 at 1:22 AM, Andrew Prostrelov wrote: > > Just another day in the wonderful world of Maya... > totally agree. > The same stuff all over internet. > Every one in a pain of Maya "great" UI design, legacy crap and bugs all > over the place. > > >