Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-18 Thread Raffaele Fragapane
I think I go over it in week 7 actually, and I know you do have it already so not like I'm peddling :p But in terms of shape animation, you have three modes in Softimage. Global and Object are fairly self explanatory in how the displacement vector that moves one base point to its target shape is

Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-18 Thread Raffaele Fragapane
Actually: but instead of using one transform for the whole set, those vectors are saved after a local transform for each point is obtained You will need to test yourself. The principle is what I describe, but I don't remember if Soft saves the transformed vectors or uses the transforms at the end

Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Alan Fregtman
Hey guys, I'm curious if anyone has already tackled the problem of creating a corrective shape (that is, a shape difference in a pose that has been readjusted to be relative to the neutral character pose) when SecondaryShapeModeling isn't viable? If you use classic envelopes and the

Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Bk
See what you think of this technique https://vimeo.com/67402407 I find the results are far more natural looking and easier to manage and edit. I doubt I'll ever use that shapes-before-bones method again for correctives on limbs. On 17 Jun 2013, at 20:27, Alan Fregtman alan.fregt...@gmail.com

Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Peter Agg
This is the process I've found works best for me - it's from memory as I don't have Soft at home so hopefully it's all in the right order. I have used an ICE PointRefFrame technique to try to get the rotational changes, but the result never seemed to work as well as this: 1) Move the rig from

RE: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Sven Constable
-boun...@listproc.autodesk.com] On Behalf Of Bk Sent: Monday, June 17, 2013 23:58 To: softimage@listproc.autodesk.com Subject: Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option? See what you think of this technique https://vimeo.com/67402407 I find the results are far

Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Enrique Caballero
To: softimage@listproc.autodesk.com Subject: Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option? See what you think of this technique https://vimeo.com/67402407 I find the results are far more natural looking and easier to manage and edit. I doubt I'll ever use

Re: Anyone done corrective shapes when SecondaryShapeModeling is not an option?

2013-06-17 Thread Raffaele Fragapane
Duplicate mesh twice, fix one, subtract point pos of one from the other, freeze, transfer frozen ice attributes to original mesh. Works fine for world and object. For component relative (equivalent to local) it's a bit trickier as you will have to transform the resulting vector (object space) by