RE: polygon area sum for normalizing texel density

2016-03-15 Thread Grahame Fuller
: Re: polygon area sum for normalizing texel density Can someone explain what is a Polynode ? That's one I don't know when and why it should be used for. On Tue, Mar 15, 2016 at 5:32 PM, Fabian Schnuer Gohde mailto:list@gohde.no>> wrote: Thank you all. afterwards I also came

Re: polygon area sum for normalizing texel density

2016-03-15 Thread Stephen Blair
>>> >>> You can reach the person managing the list at >>> softimage-ow...@listproc.autodesk.com >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of Softimage digest..." >>&g

Re: polygon area sum for normalizing texel density

2016-03-15 Thread Olivier Jeannel
softimage-requ...@listproc.autodesk.com >> >> You can reach the person managing the list at >> softimage-ow...@listproc.autodesk.com >> >> When replying, please edit your Subject line so it is more specific >> than "R

Re: polygon area sum for normalizing texel density

2016-03-15 Thread Fabian Schnuer Gohde
es that XSI will cease to > > function one fine morning. Much the same way that some programs stop > working > > with MacOSX updates. And no-one will provide updates to fix that. > > > > I'm mostly happy with Win8.1+ClassicShell but the fact that M$ and Intel > >

RE: polygon area sum for normalizing texel density

2016-03-14 Thread Matt Lind
gt; have an opinion on the likelyhood of M$ messing with something that XSI > needs? > > Thank you, > Fabian > -- Message: 2 Date: Mon, 14 Mar 2016 19:04:15 +0100 From: Fabian Schnuer Gohde Subject: polygon area sum for normalizing texel density To: softima

Re: polygon area sum for normalizing texel density

2016-03-14 Thread pedro santos
I made a compound weeks ago to deal with Unit UVs, decided to add Scale by Area to sort of address this: https://app.box.com/s/ktbzlozzx5ynzmk2yxmp2kk9vbla2hnv Vid: http://screencast.com/t/1ZbyqVTRU9 See if interests you. Cheers On Mon, Mar 14, 2016 at 6:04 PM, Fabian Schnuer Gohde wrote: > Hi,

polygon area sum for normalizing texel density

2016-03-14 Thread Fabian Schnuer Gohde
Hi, I'm setting up some texture baking and before re-inventing the wheel (and I'm running out of time on this project) I was wondering if there is a quick way (or if someone has a snippet of code) to quickly calculate the area of polygons in a mesh to set up the map resolution accordingly. Unwrappi