RE: SI2013SP1

2012-06-20 Thread Szabolcs Matefy
The Service pack had dealt with plenty of other bugs, I am really glad! Now I test the rest of the stuff. The only issue I had (as Stephen pointed I reported it) is the split edge with ratio. I don't find it a big issue myself, however we have artists with long-long Softimage experience and

Rigging or Character TD type courses question

2012-06-20 Thread Sandy Sutherland
Hi Guys, Quick question - what do you guys think would be the best Rigging or Character TD type course to have someone take - would be ideally an online type course. Currently the idea is to start with the 8 week Facial Rigging by Judd Simantov off cgsociety -

Re: Rigging or Character TD type courses question

2012-06-20 Thread Eric Thivierge
Its a tough call. I only took the general TD with Python in XSI with Raf. Hopefully they'll be selling it stand alone shortly. I haven't seen any others that are terribly appealing. Not saying they don't offer great quality but its hard to tell without word of mouth and recommendations, basically

Re: Rigging or Character TD type courses question

2012-06-20 Thread jahirul amin
Hi Sandy I have just finished the Judd Simantov course. It was very Maya centric but all the techniques and theory  can be easily transferred over to XSI and the weekly feedback was very useful. No fancy plugins used - just out of the box stuff mainly using joints and corrective shapes. All

Re: Rigging or Character TD type courses question

2012-06-20 Thread David Gallagher
Hi Sandy! We are about to start our Advanced Rigging course (facial rigging), taught by Chris Pagoria from Blue Sky Studios. He does many of the lead character facial rigs on Blue Sky's movies. Chris is VERY good. If you want to learn facial aesthetics, I highly recommend his class. An old

Re: Rigging or Character TD type courses question

2012-06-20 Thread Alan Fregtman
Hi Sandy, I agree with Eric. It's really a mixed bag without having word of mouth from people you trust... I too took Raff's course and found it fantastic, but I also took a certain Maya rigging one -- not the Judd one -- only knowing his credentials were good, but it turned out quite terribly

RE: Rigging or Character TD type courses question

2012-06-20 Thread Sandy Sutherland
Thanks Alan, Will check out all of this stuff. She has been doing quite a lot of ICE stuff for facial setups such as sliding and eyelids - so she does have an understanding of it all. I get you about that dodgy course you speak of - that is exactly why I asked on here, as I was pretty sure

Re: Rigging or Character TD type courses question

2012-06-20 Thread Guillaume Laforge
Rigging is very similar to programming. Courses are very important of course, but you will learn much more efficiently by spending more time on doing your own rigs (and animating them) than reading too many books ;). Just my personal morning feeling :). Cheers, Guillaume On Wed, Jun 20, 2012

Re: Rigging or Character TD type courses question

2012-06-20 Thread Miquel Campos
Yep, I agree with Guillaume. +1 + Miquel Campos Character Animation TD at: www.shedmtl.com Personal web: www.akaosaru.com + 2012/6/20 Guillaume Laforge guillaume.laforge...@gmail.com Rigging is very similar to programming. Courses are very important of

Re: Rigging or Character TD type courses question

2012-06-20 Thread Eric Thivierge
You learn a lot in production working on things and improving your own work, but also working with / around others with different approaches allows for filling your rigging toolbox too. Working with different riggers and animators helps you learn what different people like in rigs and can come up

RE: Rigging or Character TD type courses question

2012-06-20 Thread Sandy Sutherland
I agree - it is easy to get stuck into a particular methodology, especially since we are stuck out of the mainstream here - beaches are great though, the the mountain - well S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za

Re: Rigging or Character TD type courses question

2012-06-20 Thread Peter Agg
Courses are very important of course, but you will learn much more efficiently by spending more time on doing your own rigs (and animating them) than reading too many books You learn even more by giving them to animators to break them in ways you never imagined. :) On 20 June 2012 15:22, Sandy

RE: Rigging or Character TD type courses question

2012-06-20 Thread Sandy Sutherland
Lol - we have finished one movie - and now finished rigging for the second - so quite a lot of practice has been done, and a lot of animator testing too. S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _

ICE Particles - Initial state / particle pre-roll?

2012-06-20 Thread David Rivera
Hello list. I was reading the SI help about the initial state ICE particles could have. So I do ICE-Particles-Simulation-Set initial state in the frame I would like my simulation to start (in the help file they mention a candlelight already emmiting). But my emmiter it´s a moving object. And

Re: Issue using Select Case with Clone Point

2012-06-20 Thread Fabricio Chamon
*does not*

Re: ICE Particles - Initial state / particle pre-roll?

2012-06-20 Thread Alan Fregtman
Cache out the beginning of the sim. Load it with a Cache on File node set to Read, but only in the first frame. (You can use an If mode and an Equals node to test the current frame.) On Wed, Jun 20, 2012 at 11:18 AM, David Rivera activemotionpictu...@yahoo.com wrote: Hello list. I was reading

RE: Issue using Select Case with Clone Point

2012-06-20 Thread Stephen Blair
Hi Select Case is documented as supporting execution ports This node [Select Case] also works with execution ports: in that case the port executed is selected based on the value of the condition. For example, Select Case works with Set Data nodes. -Original Message- From:

Re: Rigging or Character TD type courses question

2012-06-20 Thread Alan Fregtman
* Another tip: Even though scripting small repetitive tasks is not a bad idea, if you're new'ish to rigging, stay away from making the ultimate auto-rigger script, because chances are your methods will evolve with practice, your script will thus soon be outdated and if you use the script to make

Re: Rigging or Character TD type courses question

2012-06-20 Thread Bradley Gabe
+1!!! On Wed, Jun 20, 2012 at 11:37 AM, Alan Fregtman alan.fregt...@gmail.comwrote: * Another tip: Even though scripting small repetitive tasks is not a bad idea, if you're new'ish to rigging, stay away from making the ultimate auto-rigger script, because chances are your methods will evolve

NYC Free Entertainment Creation Suites Test Drive

2012-06-20 Thread Chris Covelli
Hey Guys, Great Eastern Technology is sponsoring another event next week at the NY Autodesk Office. The presenter is a Maya guy but it looks like he will be going over a CrowdFX/Motionbuilder workflow.

Re: Issue using Select Case with Clone Point

2012-06-20 Thread Fabricio Chamon
oh, I'm almost 100% sure this very same subject came up a while ago and this was the final word. Maybe this has changed over versions ? anyways, nice to know! thanks Stephen

Re: Issue using Select Case with Clone Point

2012-06-20 Thread peter_b
Dunno in relation to clone points, but execute nodes going into cases of a select case node definitely works. I use it mostly with a get data state ID driving the select case and plugging an execute in each case and pretty much anything you want going into the executes - resulting in a

Re: attribute propagation across topo operators

2012-06-20 Thread Fabricio Chamon
oh I see...the problem is the empty mesh. Try a simple 1x1 grid, apply the projection, freeze. Then build all your ice road ops (replacing the source geometry). do the extrusion, now it should work. can you confirm ?

Re: attribute propagation across topo operators

2012-06-20 Thread Sam Cuttriss
Ive got a bit much on my plate right now, but early tomorrow i should be able to have another dig.