Re: does anyone use aaOcean?

2013-12-16 Thread Daniel Kim
Thank you Amaan :D I will try it tomorrow. Thank you~ Daniel --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- On Mon,

Re: Friday Flashback #150

2013-12-16 Thread Morten Bartholdy
I will take the free XSI license and the chinese XSI Manual, please :) MB Den 13. december 2013 kl. 19:42 skrev Stephen Blair stephenrbl...@gmail.com: Friday Flashback #150 XSI v2.0 Special Competitive Trade in Program, valid till 31-December 2001 http://wp.me/powV4-2VY

ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
Hi All, I'm using the Get Closest Location on Geometry compound, with 5 geometry inputs. What would be very useful is to somehow identify which of the 5 is the closest, 1 - 5 as an integer. Any thoughts on how to do this? Thanks Chris

Re: ICE Closest location on Geometry

2013-12-16 Thread Leonard Koch
There aren't really any super optimal ways of doing that. What you can do is just set an integer for every mesh as a per object value, giving each a different number and then reading those values out through the Get Closest Location-node. It is not exactly the best workflow but it does work. On

Re: ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
OK That makes sense, but can you just run through how to do that? How do I set an integer for every mesh? Then how do I read that through the Get Closest Location node? Thanks On 16 December 2013 15:37, Leonard Koch leonardkoch...@gmail.com wrote: There aren't really any super optimal ways of

Re: ICE Closest location on Geometry

2013-12-16 Thread Alan Fregtman
It's as straightforward as it sounds... On each mesh make an icetree. Grab a simple Integer node and a SetData and plug them together. Call your attribute something and use the same name on all the meshes, for example self.meshID. Your Get Closest Location node will output a *location* so with a

Re: ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
Oh I see! I was thinking of it all being self contained in the one tree, but I understand now about making an Ice tree on each. I guess it would be useful to be able to do it all in one through scripting, but that'll be beyond my ability. I can get by without doing that. Thanks both! On 16

Re: ICE Closest location on Geometry

2013-12-16 Thread Leonard Koch
Oh and the Color to RGBA and RGBA to Color nodes are just there to strip the alpha out of the display color, which is 0. On Mon, Dec 16, 2013 at 5:06 PM, Leonard Koch leonardkoch...@gmail.comwrote: You can definitely have it in the same tree. That actually isn't a problem. I have attached a

Re: ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
Thanks Leonard! That's very helpful. The only issue is that you need to know in advance the name of the four meshes, which are hard wired into this ice tree with the set data node. But that's fine, I can live with that. Thanks again!! On 16 December 2013 16:09, Leonard Koch

Re: ICE Closest location on Geometry

2013-12-16 Thread Benoit Delaunay
You already have theses nodes in your ice tree as they are plugged in the closest location compound. Maybe you can plug the 'out name' of your geometry nodes in the 'in name' of your set data nodes ? (1 for each geometry)

Re: ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
OK I'm sure I just tried exactly that and it gave me a context error. I'll give it another go. Thanks a lot On 16 December 2013 16:26, Leonard Koch leonardkoch...@gmail.com wrote: Oh you can totally do that. See the attached screenshot with the updated setup. On Mon, Dec 16, 2013 at 5:23

Re: ICE Closest location on Geometry

2013-12-16 Thread Chris Marshall
Got it working! Thanks for that On 16 December 2013 16:28, Chris Marshall chrismarshal...@gmail.com wrote: OK I'm sure I just tried exactly that and it gave me a context error. I'll give it another go. Thanks a lot On 16 December 2013 16:26, Leonard Koch leonardkoch...@gmail.com wrote:

Re: ICE fracturing - produces one chunk?

2013-12-16 Thread Adam Sale
Hi Morten, This is where Implosia would work well. So I guess in the case of Momentum 4, it would include implosia, but prior to M4, Implosia would need to be purchased separately. Its pretty trivial getting separate materials for inner and outer faces. With implosia the materials are added to

Re: Silhouette Edge Drawing with ICE - Alpha Version

2013-12-16 Thread Benoit Delaunay
Hi Jakob, great work ! I am doing some research on silhouettes too but with a map-driven approach. I am curious as to how you could have temporal consistency with Ice. Any idea at the moment ?

Re: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-16 Thread Paul Griswold
I haven't done much more than play with it, but I thought 123D Catch could do something like that. -Paul ᐧ On Mon, Dec 16, 2013 at 2:25 PM, Rob Wuijster r...@casema.nl wrote: Hi all, As Image Modeler still works, but slowly starting to show it's age (no HDRI /32bit file input), I'm

Re: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-16 Thread Byron Nash
Take a look at this one. http://www.agisoft.ru/products/photoscan I have messed with the demo but don't own it. The stuff they have on the site is pretty impressive. On Mon, Dec 16, 2013 at 2:32 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I haven't done much more than play

Re: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-16 Thread Jordi Bares
there is no real alternative I am afraid and the lack of development on Autodesk side is indeed very sad… another great piece of technology abandoned. This is the closest you can get http://www.banzai-pipeline.com/home.html Jordi Bares jordiba...@gmail.com On 16 Dec 2013, at 19:25, Rob

Re: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-16 Thread francisco criado
maybe one of these? http://makezine.com/2013/08/21/diy-photogrammetry-open-source-alternatives-to-123d-catch/ Francisco. On Monday, December 16, 2013, Jordi Bares wrote: there is no real alternative I am afraid and the lack of development on Autodesk side is indeed very sad… another great

Re: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-16 Thread Jordi Bares
Image modeller is very precise, 123d catch and the rest may be fine but it is not the very accurate modelling you are used with IM… I really think are two different things altogether. Jordi Bares jordiba...@gmail.com On 16 Dec 2013, at 22:30, francisco criado malcriad...@gmail.com wrote: