RE: Softimage 2 Unreal Engine
What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francisco Criado Sent: Wednesday, June 18, 2014 10:44 AM To: softimage@listproc.autodesk.com Subject: Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
RE: Softimage 2 Unreal Engine
Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
RE: Softimage 2 Unreal Engine
Unfortunately I’ve not updated to unreal 4 yet so won’t be of much assistance with the problem. One thing you can try is to download the latest version of Maya/Softimage trial and export .fbx from there and see if it comes in. My bet is that Maya is going to work but Softimage isn’t. My experience in the past has almost always been Softimage is used for modeling/uv’ing/gatoring and another 3d package (max/maya) with more up to date exporters are used to get things into the game engines like cryengine/unreal. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francisco Criado Sent: Wednesday, June 18, 2014 10:53 AM To: softimage@listproc.autodesk.com Subject: RE: Softimage 2 Unreal Engine Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.commailto:wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francisco Criado Sent: Wednesday, June 18, 2014 10:44 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
Re: Softimage 2 Unreal Engine
As far as I know the material is not converter, you have to create the material itself inside UE4 but, when you import, it allows you ( in the import option ) to create a material which if I remember correctly will contain both the diffuse and normal map Regarding the FBX export from Softimage I made a videotutorial exporting a character using Species. Softimage to Unreal Engine 4 https://www.youtube.com/watch?v=Kvg-EABdkfQ Anyway as long as you export a model ( you mean a mesh or a model as it is called inside Softimage? ) it should work properly, it usually have problems with multiple roots with characters. If you can upload the model, I'll take a look at it and see what is the problem ;) 2014-06-18 17:11 GMT+02:00 Williams, Wayne wayne.willi...@xaviant.com: Unfortunately I’ve not updated to unreal 4 yet so won’t be of much assistance with the problem. One thing you can try is to download the latest version of Maya/Softimage trial and export .fbx from there and see if it comes in. My bet is that Maya is going to work but Softimage isn’t. My experience in the past has almost always been Softimage is used for modeling/uv’ing/gatoring and another 3d package (max/maya) with more up to date exporters are used to get things into the game engines like cryengine/unreal. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:53 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: Softimage 2 Unreal Engine Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
Re: Softimage 2 Unreal Engine
Hi Nicolas, i´ll take a look at your video, my main concern is getting the textures on the import, and not having to do the import of the textures by separate and relinking the materials... thanks again, F. 2014-06-18 16:26 GMT+01:00 Nicolas Esposito 3dv...@gmail.com: As far as I know the material is not converter, you have to create the material itself inside UE4 but, when you import, it allows you ( in the import option ) to create a material which if I remember correctly will contain both the diffuse and normal map Regarding the FBX export from Softimage I made a videotutorial exporting a character using Species. Softimage to Unreal Engine 4 https://www.youtube.com/watch?v=Kvg-EABdkfQ Anyway as long as you export a model ( you mean a mesh or a model as it is called inside Softimage? ) it should work properly, it usually have problems with multiple roots with characters. If you can upload the model, I'll take a look at it and see what is the problem ;) 2014-06-18 17:11 GMT+02:00 Williams, Wayne wayne.willi...@xaviant.com: Unfortunately I’ve not updated to unreal 4 yet so won’t be of much assistance with the problem. One thing you can try is to download the latest version of Maya/Softimage trial and export .fbx from there and see if it comes in. My bet is that Maya is going to work but Softimage isn’t. My experience in the past has almost always been Softimage is used for modeling/uv’ing/gatoring and another 3d package (max/maya) with more up to date exporters are used to get things into the game engines like cryengine/unreal. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:53 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: Softimage 2 Unreal Engine Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
Re: Softimage 2 Unreal Engine
Max and Maya have thier own pipeline that you can find here https://docs.unrealengine.com/latest/INT/Engine/Content/FBX/Materials/index.html Regarding Softimage the import is quite straight forward, I just tested: Export in FBX ( I'm using FBX plugin 2013 ), leave the settings as they are ( not embedd texture, and so on, in case change the scale if you want ) Import into UE4: under static mesh expand the Advanced tab, choose import materials and import texture As soon as you click ok it will import the meshes and apply automatically the materials to the meshes If you open one of the material that UE created you see that ( at least in my case ) the textures ( diffuse and normal ) were imported correctly, so no need to relink or separate export for the textures. Tested using Softimage 2013 with Unreal Engine 4.1.1 Hope it helps :) 2014-06-18 18:22 GMT+02:00 Francisco Criado malcriad...@gmail.com: Hi Nicolas, i´ll take a look at your video, my main concern is getting the textures on the import, and not having to do the import of the textures by separate and relinking the materials... thanks again, F. 2014-06-18 16:26 GMT+01:00 Nicolas Esposito 3dv...@gmail.com: As far as I know the material is not converter, you have to create the material itself inside UE4 but, when you import, it allows you ( in the import option ) to create a material which if I remember correctly will contain both the diffuse and normal map Regarding the FBX export from Softimage I made a videotutorial exporting a character using Species. Softimage to Unreal Engine 4 https://www.youtube.com/watch?v=Kvg-EABdkfQ Anyway as long as you export a model ( you mean a mesh or a model as it is called inside Softimage? ) it should work properly, it usually have problems with multiple roots with characters. If you can upload the model, I'll take a look at it and see what is the problem ;) 2014-06-18 17:11 GMT+02:00 Williams, Wayne wayne.willi...@xaviant.com: Unfortunately I’ve not updated to unreal 4 yet so won’t be of much assistance with the problem. One thing you can try is to download the latest version of Maya/Softimage trial and export .fbx from there and see if it comes in. My bet is that Maya is going to work but Softimage isn’t. My experience in the past has almost always been Softimage is used for modeling/uv’ing/gatoring and another 3d package (max/maya) with more up to date exporters are used to get things into the game engines like cryengine/unreal. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:53 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: Softimage 2 Unreal Engine Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q
Re: Softimage 2 Unreal Engine
Hi Nicolas! thanks for the tips, its working ok now! F. 2014-06-18 17:51 GMT+01:00 Nicolas Esposito 3dv...@gmail.com: Max and Maya have thier own pipeline that you can find here https://docs.unrealengine.com/latest/INT/Engine/Content/FBX/Materials/index.html Regarding Softimage the import is quite straight forward, I just tested: Export in FBX ( I'm using FBX plugin 2013 ), leave the settings as they are ( not embedd texture, and so on, in case change the scale if you want ) Import into UE4: under static mesh expand the Advanced tab, choose import materials and import texture As soon as you click ok it will import the meshes and apply automatically the materials to the meshes If you open one of the material that UE created you see that ( at least in my case ) the textures ( diffuse and normal ) were imported correctly, so no need to relink or separate export for the textures. Tested using Softimage 2013 with Unreal Engine 4.1.1 Hope it helps :) 2014-06-18 18:22 GMT+02:00 Francisco Criado malcriad...@gmail.com: Hi Nicolas, i´ll take a look at your video, my main concern is getting the textures on the import, and not having to do the import of the textures by separate and relinking the materials... thanks again, F. 2014-06-18 16:26 GMT+01:00 Nicolas Esposito 3dv...@gmail.com: As far as I know the material is not converter, you have to create the material itself inside UE4 but, when you import, it allows you ( in the import option ) to create a material which if I remember correctly will contain both the diffuse and normal map Regarding the FBX export from Softimage I made a videotutorial exporting a character using Species. Softimage to Unreal Engine 4 https://www.youtube.com/watch?v=Kvg-EABdkfQ Anyway as long as you export a model ( you mean a mesh or a model as it is called inside Softimage? ) it should work properly, it usually have problems with multiple roots with characters. If you can upload the model, I'll take a look at it and see what is the problem ;) 2014-06-18 17:11 GMT+02:00 Williams, Wayne wayne.willi...@xaviant.com: Unfortunately I’ve not updated to unreal 4 yet so won’t be of much assistance with the problem. One thing you can try is to download the latest version of Maya/Softimage trial and export .fbx from there and see if it comes in. My bet is that Maya is going to work but Softimage isn’t. My experience in the past has almost always been Softimage is used for modeling/uv’ing/gatoring and another 3d package (max/maya) with more up to date exporters are used to get things into the game engines like cryengine/unreal. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:53 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: Softimage 2 Unreal Engine Hi Wayne, sorry for the missing information! Exporting from softimage 2013 in fbx format to Unreal Engine 4. Thanks in advance. F. El jun 18, 2014 11:46 AM, Williams, Wayne wayne.willi...@xaviant.com escribió: What format did you export from softimage? Did you use a plugin? Which version of Unreal engine are you trying to import the model into??? *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:* Wednesday, June 18, 2014 10:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Softimage 2 Unreal Engine Hi guys, trying to export a model with materials and textures to unreal engine but everytime i try to import to ue it doesnt load the materials or just freezes on loading...q