emtopolizer lookalikes
is there any plugins out there for max, maya (or another app perhaps), that allows you to do what emtopolizer does, specifically dismantle and rebuild objects with some control that does NOT require any programming. thanks
Re: emtopolizer lookalikes
Houdini and OpenVDB can do a lot and really well, but it definetly don`t have everything EmTopolizer has and vice versa. On 18 January 2015 at 11:18, phil harbath phil.harb...@jamination.com wrote: is there any plugins out there for max, maya (or another app perhaps), that allows you to do what emtopolizer does, specifically dismantle and rebuild objects with some control that does NOT require any programming. thanks -- -- Juhani Karlsson 3D Artist/TD Talvi Digital Oy Pursimiehenkatu 29-31 b 2krs. 00150 Helsinki +358 443443088 juhani.karls...@talvi.fi www.vimeo.com/talvi
Re: emTopolizer or emPolygonizer?
Thanks for the info, Paul and Peter - much obliged :) Morten Den 15. april 2013 kl. 20:54 skrev pete...@skynet.be: If you just want to polygonize pointclouds and be done with it – get Polygonizer I guess. But If you’re at all excited by the prospect of messing around with topology in ICE – rather go for Topolizer. (to me, it felt faster and with better control for Polygonizing as well - though that’s just a hunch) Paul Griswold mailto:pgrisw...@fusiondigitalproductions.com Sent: Monday, April 15, 2013 3:51 PM To: Morten Bartholdy mailto:x...@colorshopvfx.dk ; softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: emTopolizer or emPolygonizer? Polygonizer is easier/faster to set up has more features for doing meshing. Topololizer's meshing tools are really there to supplement and support all the features of Topolizer. To mesh anything with Topolizer you have to go through a bit of setting up first. I have both of them if I need to mesh something quickly I always would choose Polygonizer. If I need to do more than just mesh, then Topolizer comes into play. It's really a matter of what you need to do. But really they're not terribly expensive, so if you can swing it I'd recommend getting both. -Paul On Mon, Apr 15, 2013 at 9:45 AM, Morten Bartholdy x...@colorshopvfx.dk mailto:x...@colorshopvfx.dk wrote: A question to Mootzoiding colleagues: I am considering getting emPolygonizer4 or emTopolizer for current polygonizing needs. I have checked Eric's video demos and read up on features but I am still not quite sure which one is the better choice for my needs. It looks like emTopolizer is newer and more optimized especially with regards to efficiency when polygonizing, plus it adds some very interesting features emPolygonizer does not have. From the feature list, the only thing I have found so far where emPolygonizer might have a feature emTopolizer is missing, would be liquid filaments. Could any of you who might have tested both share some insight on pros and cons? I am really short of time so I just don't have time to check the respective demos, so I am hoping someone knows this :) Eric is busy - otherwise I would have asked him ;) Thanks Morten
RE: emTopolizer or emPolygonizer?
I have both, and i pretty much always use topolizer. The only time i had to use polygonizer 4 was when i had an issue with arnold and cached topolizer setups. I ended up feeding them into polygonizer4 instead, just for render. I spoke to Eric about the issue, and he's on the case. A ... http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21 http://www.flickr.com/photos/lord_hackney/ http://spylon.tumblr.com/ From: pete...@skynet.be To: softimage@listproc.autodesk.com Subject: Re: emTopolizer or emPolygonizer? Date: Mon, 15 Apr 2013 20:54:47 +0200 If you just want to polygonize pointclouds and be done with it – get Polygonizer I guess. But If you’re at all excited by the prospect of messing around with topology in ICE – rather go for Topolizer. (to me, it felt faster and with better control for Polygonizing as well - though that’s just a hunch) Paul Griswold Sent: Monday, April 15, 2013 3:51 PM To: Morten Bartholdy ; softimage@listproc.autodesk.com Subject: Re: emTopolizer or emPolygonizer? Polygonizer is easier/faster to set up has more features for doing meshing. Topololizer's meshing tools are really there to supplement and support all the features of Topolizer. To mesh anything with Topolizer you have to go through a bit of setting up first. I have both of them if I need to mesh something quickly I always would choose Polygonizer. If I need to do more than just mesh, then Topolizer comes into play. It's really a matter of what you need to do. But really they're not terribly expensive, so if you can swing it I'd recommend getting both. -Paul On Mon, Apr 15, 2013 at 9:45 AM, Morten Bartholdy x...@colorshopvfx.dk wrote: A question to Mootzoiding colleagues: I am considering getting emPolygonizer4 or emTopolizer for current polygonizing needs. I have checked Eric's video demos and read up on features but I am still not quite sure which one is the better choice for my needs. It looks like emTopolizer is newer and more optimized especially with regards to efficiency when polygonizing, plus it adds some very interesting features emPolygonizer does not have. From the feature list, the only thing I have found so far where emPolygonizer might have a feature emTopolizer is missing, would be liquid filaments. Could any of you who might have tested both share some insight on pros and cons? I am really short of time so I just don't have time to check the respective demos, so I am hoping someone knows this :) Eric is busy - otherwise I would have asked him ;) Thanks Morten
emTopolizer or emPolygonizer?
A question to Mootzoiding colleagues: I am considering getting emPolygonizer4 or emTopolizer for current polygonizing needs. I have checked Eric's video demos and read up on features but I am still not quite sure which one is the better choice for my needs. It looks like emTopolizer is newer and more optimized especially with regards to efficiency when polygonizing, plus it adds some very interesting features emPolygonizer does not have. From the feature list, the only thing I have found so far where emPolygonizer might have a feature emTopolizer is missing, would be liquid filaments. Could any of you who might have tested both share some insight on pros and cons? I am really short of time so I just don't have time to check the respective demos, so I am hoping someone knows this :) Eric is busy - otherwise I would have asked him ;) Thanks Morten
Re: emTopolizer or emPolygonizer?
If you just want to polygonize pointclouds and be done with it – get Polygonizer I guess. But If you’re at all excited by the prospect of messing around with topology in ICE – rather go for Topolizer. (to me, it felt faster and with better control for Polygonizing as well - though that’s just a hunch) Paul Griswold Sent: Monday, April 15, 2013 3:51 PM To: Morten Bartholdy ; softimage@listproc.autodesk.com Subject: Re: emTopolizer or emPolygonizer? Polygonizer is easier/faster to set up has more features for doing meshing. Topololizer's meshing tools are really there to supplement and support all the features of Topolizer. To mesh anything with Topolizer you have to go through a bit of setting up first. I have both of them if I need to mesh something quickly I always would choose Polygonizer. If I need to do more than just mesh, then Topolizer comes into play. It's really a matter of what you need to do. But really they're not terribly expensive, so if you can swing it I'd recommend getting both. -Paul On Mon, Apr 15, 2013 at 9:45 AM, Morten Bartholdy x...@colorshopvfx.dk wrote: A question to Mootzoiding colleagues: I am considering getting emPolygonizer4 or emTopolizer for current polygonizing needs. I have checked Eric's video demos and read up on features but I am still not quite sure which one is the better choice for my needs. It looks like emTopolizer is newer and more optimized especially with regards to efficiency when polygonizing, plus it adds some very interesting features emPolygonizer does not have. From the feature list, the only thing I have found so far where emPolygonizer might have a feature emTopolizer is missing, would be liquid filaments. Could any of you who might have tested both share some insight on pros and cons? I am really short of time so I just don't have time to check the respective demos, so I am hoping someone knows this :) Eric is busy - otherwise I would have asked him ;) Thanks Morten
Re: emTopolizer
No I'm on holydays, I want to get back to work and try that awesome compound ! Le 05/10/2012 16:27, Alan Fregtman a écrit : Amazing work! I wish ICE modeling had been as accessible from the start as Mootz' concept of plugging operator stacks into this topologizer node thing. Awesome. :D On Fri, Oct 5, 2012 at 9:50 AM, Miquel Campos miquel.cam...@gmail.com mailto:miquel.cam...@gmail.com wrote: Can't believe wasn't here yet ! Yep Mr Mootz Rules!! Miquel Campos www.akaosaru.com http://www.akaosaru.com 2012/10/5 Eric Thivierge ethivie...@gmail.com mailto:ethivie...@gmail.com Since no one has posted about it yet. :) Mr. Mootz is at it again! http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php Eric Thivierge http://www.ethivierge.com
Re: emTopolizer
Who need holidays having compounds ? :P Miquel Campos www.akaosaru.com 2012/10/7 olivier jeannel olivier.jean...@noos.fr No I'm on holydays, I want to get back to work and try that awesome compound ! Le 05/10/2012 16:27, Alan Fregtman a écrit : Amazing work! I wish ICE modeling had been as accessible from the start as Mootz' concept of plugging operator stacks into this topologizer node thing. Awesome. :D On Fri, Oct 5, 2012 at 9:50 AM, Miquel Campos miquel.cam...@gmail.comwrote: Can't believe wasn't here yet ! Yep Mr Mootz Rules!! Miquel Campos www.akaosaru.com 2012/10/5 Eric Thivierge ethivie...@gmail.com Since no one has posted about it yet. :) Mr. Mootz is at it again! http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php Eric Thivierge http://www.ethivierge.com
Re: emTopolizer
Well no matter where it gets posted, it's still a truckload of awesome sauce! Impressive work, Eric! *Tim Crowson */Lead CG Artist/ *Magnetic Dreams Animation Studio, Inc. *2525 Lebanon Pike, Building C. Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com On 10/5/2012 8:50 AM, Miquel Campos wrote: Can't believe wasn't here yet ! Yep Mr Mootz Rules!! Miquel Campos www.akaosaru.com http://www.akaosaru.com 2012/10/5 Eric Thivierge ethivie...@gmail.com mailto:ethivie...@gmail.com Since no one has posted about it yet. :) Mr. Mootz is at it again! http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php Eric Thivierge http://www.ethivierge.com -- Signature / /
Re: emTopolizer
Amazing work! I wish ICE modeling had been as accessible from the start as Mootz' concept of plugging operator stacks into this topologizer node thing. Awesome. :D On Fri, Oct 5, 2012 at 9:50 AM, Miquel Campos miquel.cam...@gmail.comwrote: Can't believe wasn't here yet ! Yep Mr Mootz Rules!! Miquel Campos www.akaosaru.com 2012/10/5 Eric Thivierge ethivie...@gmail.com Since no one has posted about it yet. :) Mr. Mootz is at it again! http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php Eric Thivierge http://www.ethivierge.com