Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-29 Thread Carl Angiolillo
 explicit help button that toggles an overlay with help bubbles would be
best.

D'oh, good call, totally missed help overlay.

 Interesting, this is what Gary pointed in the Simple help system for
Sugar thread.

Forgive a stupid question, but I'm not sure where to find the existing
Sugar help designs to get context. The sugar labs wiki?


On Tue, Mar 27, 2012 at 10:43, Bert Freudenberg b...@freudenbergs.de
wrote:

 On 27.03.2012, at 15:24, Manuel Quiñones wrote:

  El día 27 de marzo de 2012 08:04, Bert Freudenberg
  b...@freudenbergs.de escribió:
  IMHO, an explicit help button that toggles an overlay with help
bubbles would be best. Takes up less space than actual labels. Here's an
example:
 
 http://thedigitalstory.com/2012/03/5_tips_for_working_w.html
 
  Interesting, this is what Gary pointed in the Simple help system for
Sugar thread.


 Yes, that, and also combined with your idea of an overlayed help window.

 Tapping the help button brings up the bubbles with a short description.
But some bubbles also link to a more complete help widget. I'm referring to
this screenshot:

http://thedigitalstory.com/2012/03/08/iPhoto_for_iPad.png

 Tapping the arrow on the right of these bubbles opens a Help window in
the middle of the screen, and jumps to the relevant page. It's organized
hierarchically, and articles have hyperlinks to related topics. Plus
there's full text search.

 - Bert -


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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-29 Thread Bert Freudenberg

On 29.03.2012, at 14:14, Carl Angiolillo wrote:

  explicit help button that toggles an overlay with help bubbles would be 
  best.
 
 D'oh, good call, totally missed help overlay.
 
  Interesting, this is what Gary pointed in the Simple help system for 
  Sugar thread.
 
 Forgive a stupid question, but I'm not sure where to find the existing Sugar 
 help designs to get context. The sugar labs wiki?
 

3 weeks ago on this list:

http://www.mail-archive.com/iaep@lists.sugarlabs.org/msg13364.html

Would be good to consolidate the discussion into a wiki page though, agreed.

- Bert -

 On Tue, Mar 27, 2012 at 10:43, Bert Freudenberg b...@freudenbergs.de wrote:
 
 
  On 27.03.2012, at 15:24, Manuel Quiñones wrote:
 
   El día 27 de marzo de 2012 08:04, Bert Freudenberg
   b...@freudenbergs.de escribió:
   IMHO, an explicit help button that toggles an overlay with help bubbles 
   would be best. Takes up less space than actual labels. Here's an example:
  
  http://thedigitalstory.com/2012/03/5_tips_for_working_w.html
  
   Interesting, this is what Gary pointed in the Simple help system for 
   Sugar thread.
 
 
  Yes, that, and also combined with your idea of an overlayed help window.
 
  Tapping the help button brings up the bubbles with a short description. But 
  some bubbles also link to a more complete help widget. I'm referring to 
  this screenshot:
 
 http://thedigitalstory.com/2012/03/08/iPhoto_for_iPad.png
 
  Tapping the arrow on the right of these bubbles opens a Help window in the 
  middle of the screen, and jumps to the relevant page. It's organized 
  hierarchically, and articles have hyperlinks to related topics. Plus 
  there's full text search.
 
  - Bert -
 
 
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  http://lists.sugarlabs.org/listinfo/sugar-devel
 


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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-29 Thread Manuel Quiñones
Hi,

El día 29 de marzo de 2012 09:29, Bert Freudenberg
b...@freudenbergs.de escribió:

 On 29.03.2012, at 14:14, Carl Angiolillo wrote:

  explicit help button that toggles an overlay with help bubbles would be 
  best.

 D'oh, good call, totally missed help overlay.

  Interesting, this is what Gary pointed in the Simple help system for 
  Sugar thread.

 Forgive a stupid question, but I'm not sure where to find the existing Sugar 
 help designs to get context. The sugar labs wiki?


 3 weeks ago on this list:

        http://www.mail-archive.com/iaep@lists.sugarlabs.org/msg13364.html

 Would be good to consolidate the discussion into a wiki page though, agreed.

Sure!  No time to edit now, but I started it here:

http://wiki.sugarlabs.org/go/Design_Team/Proposals/Help_In_Context

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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-27 Thread Bert Freudenberg
IMHO, an explicit help button that toggles an overlay with help bubbles would 
be best. Takes up less space than actual labels. Here's an example:

http://thedigitalstory.com/2012/03/5_tips_for_working_w.html

- Bert -


On 27.03.2012, at 06:44, Carl Angiolillo wrote:

  However, that is different than the icons you use everyday.
 
 True. The time spent learning iconography is amortized while the pixel costs 
 of the label remain fixed so those text labels that were very helpful at 
 first end up consuming unnecessary real-estate as the kids become experts. 
 However, if the kids become frustrated by confusing buttons* they might not 
 bother becoming experts at all so it's worth keeping an eye on during testing.
 
  on a touch screen ... there's no obvious way to get the text descriptions 
  to pop up.
 
 The method Android uses is to long press on a button to display its label. I 
 doubt this qualifies as obvious judging by the fact that this was slipped 
 quietly into 4.0 and I've never observed anyone using it. Some interfaces 
 (like native OS X toolbars or MS Office products) allow text labels to be 
 turned on and off by the user. I've used time-delay fade-in labels on 
 touchscreens (which were supposed to help novices while not impacting expert 
 use) but they turned out to be too distracting and not helpful in the case of 
 buttons that remain visible all the time. The simplest method might be to 
 bite the bullet, spend the pixels, and add text labels to buttons on 
 touchscreen devices.
 
 Carl
 
 *...e.g., a sound icon shaped like the profile of an internal electronic 
 component or a stop icon shaped like an octagon even in Libya, Zimbabwe, the 
 Bahamas, or Japan.
 
 On Tue, Mar 20, 2012 at 19:37, Bert Freudenberg b...@freudenbergs.de wrote:
 
 On 21.03.2012, at 00:16, C. Scott Ananian wrote:
 
  On Tue, Mar 20, 2012 at 4:47 PM, Gonzalo Odiard gonz...@laptop.org wrote:
  If you find non obvious icons, can report to try to improve.
  May be adults have problems with icons, but kids don't,
  just see a kid playing in any internet site.
 
  These icons become much more problematic on a touch screen, where there's 
  no obvious way to get the text descriptions to pop up.
   --scott
 
 OTOH, on a web site, you just want to get results quickly, and then maybe 
 never visit again. It's not worth learning what the icons mean, since they 
 most likely are unique to that site. That's why using icons like in the video 
 fails.
 
 However, that is different than the icons you use everyday. Those are worth 
 learning. Of course, the learning must be made possible, and hopefully 
 enjoyable. But the gut reaction of I as an adult can't figure it out at 
 first glance, so it must be bad isn't quite appropriate.
 
 - Bert -
 
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-27 Thread Manuel Quiñones
El día 27 de marzo de 2012 08:04, Bert Freudenberg
b...@freudenbergs.de escribió:
 IMHO, an explicit help button that toggles an overlay with help bubbles would 
 be best. Takes up less space than actual labels. Here's an example:

        http://thedigitalstory.com/2012/03/5_tips_for_working_w.html

Interesting, this is what Gary pointed in the Simple help system for
Sugar thread.

-- 
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-27 Thread Bert Freudenberg
On 27.03.2012, at 15:24, Manuel Quiñones wrote:

 El día 27 de marzo de 2012 08:04, Bert Freudenberg
 b...@freudenbergs.de escribió:
 IMHO, an explicit help button that toggles an overlay with help bubbles 
 would be best. Takes up less space than actual labels. Here's an example:
 
http://thedigitalstory.com/2012/03/5_tips_for_working_w.html
 
 Interesting, this is what Gary pointed in the Simple help system for Sugar 
 thread.


Yes, that, and also combined with your idea of an overlayed help window. 

Tapping the help button brings up the bubbles with a short description. But 
some bubbles also link to a more complete help widget. I'm referring to this 
screenshot:

http://thedigitalstory.com/2012/03/08/iPhoto_for_iPad.png

Tapping the arrow on the right of these bubbles opens a Help window in the 
middle of the screen, and jumps to the relevant page. It's organized 
hierarchically, and articles have hyperlinks to related topics. Plus there's 
full text search.

- Bert -


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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-26 Thread Carl Angiolillo
 However, that is different than the icons you use everyday.

True. The time spent learning iconography is amortized while the pixel
costs of the label remain fixed so those text labels that were very helpful
at first end up consuming unnecessary real-estate as the kids become
experts. However, if the kids become frustrated by confusing buttons* they
might not bother becoming experts at all so it's worth keeping an eye on
during testing.

 on a touch screen ... there's no obvious way to get the text descriptions
to pop up.

The method Android uses is to long press on a button to display its label.
I doubt this qualifies as obvious judging by the fact that this was
slipped quietly into 4.0 and I've never observed anyone using it. Some
interfaces (like native OS X toolbars or MS Office products) allow text
labels to be turned on and off by the user. I've used time-delay fade-in
labels on touchscreens (which were supposed to help novices while not
impacting expert use) but they turned out to be too distracting and not
helpful in the case of buttons that remain visible all the time. The
simplest method might be to bite the bullet, spend the pixels, and add text
labels to buttons on touchscreen devices.

Carl

*...e.g., a sound icon shaped like the profile of an internal electronic
component or a stop icon shaped like an octagon even in Libya, Zimbabwe,
the Bahamas, or Japan.

On Tue, Mar 20, 2012 at 19:37, Bert Freudenberg b...@freudenbergs.dewrote:


 On 21.03.2012, at 00:16, C. Scott Ananian wrote:

  On Tue, Mar 20, 2012 at 4:47 PM, Gonzalo Odiard gonz...@laptop.org
 wrote:
  If you find non obvious icons, can report to try to improve.
  May be adults have problems with icons, but kids don't,
  just see a kid playing in any internet site.
 
  These icons become much more problematic on a touch screen, where
 there's no obvious way to get the text descriptions to pop up.
   --scott

 OTOH, on a web site, you just want to get results quickly, and then maybe
 never visit again. It's not worth learning what the icons mean, since they
 most likely are unique to that site. That's why using icons like in the
 video fails.

 However, that is different than the icons you use everyday. Those are
 worth learning. Of course, the learning must be made possible, and
 hopefully enjoyable. But the gut reaction of I as an adult can't figure it
 out at first glance, so it must be bad isn't quite appropriate.

 - Bert -

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[Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-20 Thread Eduardo H. Silva
Learned yesterday about Mistery Meat Navigation, and example of which
is show in this video of a website
http://www.youtube.com/watch?v=5Zd0Uc8Oixg .

The typical form of MMN is represented by menus composed of
unrevealing icons that are replaced with explicative text only when
the mouse cursor hovers over them.

Just some food for though.

(Lots more examples at
http://www.webpagesthatsuck.com/mysterymeatnavigation.html ).

Eduardo
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-20 Thread Eduardo H. Silva
Sorry for sending this twice, I thought I had the address wrong the first time.

Eduardo

No dia 20 de Março de 2012 20:43, Eduardo H. Silva
hoboprim...@gmail.com escreveu:
 Learned yesterday about Mistery Meat Navigation, and example of which
 is show in this video of a website
 http://www.youtube.com/watch?v=5Zd0Uc8Oixg .

 The typical form of MMN is represented by menus composed of
 unrevealing icons that are replaced with explicative text only when
 the mouse cursor hovers over them.

 Just some food for though.

 (Lots more examples at
 http://www.webpagesthatsuck.com/mysterymeatnavigation.html ).

 Eduardo
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-20 Thread Gonzalo Odiard
If you find non obvious icons, can report to try to improve.
May be adults have problems with icons, but kids don't,
just see a kid playing in any internet site.

Gonzalo

On Tue, Mar 20, 2012 at 5:43 PM, Eduardo H. Silva hoboprim...@gmail.comwrote:

 Learned yesterday about Mistery Meat Navigation, and example of which
 is show in this video of a website
 http://www.youtube.com/watch?v=5Zd0Uc8Oixg .

 The typical form of MMN is represented by menus composed of
 unrevealing icons that are replaced with explicative text only when
 the mouse cursor hovers over them.

 Just some food for though.

 (Lots more examples at
 http://www.webpagesthatsuck.com/mysterymeatnavigation.html ).

 Eduardo
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-20 Thread C. Scott Ananian
On Tue, Mar 20, 2012 at 4:47 PM, Gonzalo Odiard gonz...@laptop.org wrote:

 If you find non obvious icons, can report to try to improve.
 May be adults have problems with icons, but kids don't,
 just see a kid playing in any internet site.


These icons become much more problematic on a touch screen, where there's
no obvious way to get the text descriptions to pop up.
 --scott

-- 
  ( http://cscott.net )
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Re: [Sugar-devel] Just learned about Mistery Meat Navigation

2012-03-20 Thread Bert Freudenberg

On 21.03.2012, at 00:16, C. Scott Ananian wrote:

 On Tue, Mar 20, 2012 at 4:47 PM, Gonzalo Odiard gonz...@laptop.org wrote:
 If you find non obvious icons, can report to try to improve.
 May be adults have problems with icons, but kids don't,
 just see a kid playing in any internet site.
 
 These icons become much more problematic on a touch screen, where there's no 
 obvious way to get the text descriptions to pop up.
  --scott

OTOH, on a web site, you just want to get results quickly, and then maybe never 
visit again. It's not worth learning what the icons mean, since they most 
likely are unique to that site. That's why using icons like in the video fails.

However, that is different than the icons you use everyday. Those are worth 
learning. Of course, the learning must be made possible, and hopefully 
enjoyable. But the gut reaction of I as an adult can't figure it out at first 
glance, so it must be bad isn't quite appropriate.

- Bert -

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