It sounds to me like you already answered your own question.
You said he plugged his xbox directly into a public ip bypassing his router,
I assume you mean bypassing the firewall/router not the CPE device acting as a
bridge or router from the ISP (without which you dont have internet). If you
This is a poke in the dark, but I ran into a number of Xbox live issues with a
3G Router setup. The Xbox worked fine on the cable connection (which is what we
were getting rid of) but once we hooked it up to the 3G Router it would not
work. The 3G router was controlled by the ISP and so I have
Op 12-5-2010 3:13, Chris Flugstad schreef:
Cool.
I didnt think anything special would have to be done. Its prolly a
personal problem that the client isn't hookin up with there freinds on
xbox live. i havent a clue. never had a problem like this before
Like Chris said, you should have a rule
I'm using an XBox behind a very straightforward pfSense install without
any difficulty. You shouldn't need any special contortions to make it
work except NATing the ports XBox Live wants (it works without them but
it complains). UPnP should also Just Work if you enable that.
Chris Flugstad
I totally knew I'd get a response in regards to NATing ;) I am not
using NAT. I have public ip's on the inside of this network so there is
no NATING. UPNP would only be used for NAT correct?
I myself tend to skim posts on here, so I totally understand Gary, and
thanks for the quick
On Tue, May 11, 2010 at 8:37 PM, Chris Flugstad ch...@cascadelink.com wrote:
I totally knew I'd get a response in regards to NATing ;) I am not using
NAT. I have public ip's on the inside of this network so there is no
NATING. UPNP would only be used for NAT correct?
Yeah. As long as you
My point wasn't that you need NAT, I got the part where you said you
weren't NATing. The point is that no special configurations are needed
to make XBox live work with pfSense and yes, UPnP is simply to
automagically set up NATs as needed.
Chris Flugstad wrote:
I totally knew I'd get a
Cool.
I didnt think anything special would have to be done. Its prolly a
personal problem that the client isn't hookin up with there freinds on
xbox live. i havent a clue. never had a problem like this before
thanks gary.
if this raises an eyebrow to anyone on why there would be a problem,