This is the competition for ambisonics in VR recording of real world event, I
love the shape of the camera/microphone!
And it is not even a joke.
http://www.vr-gaming.co.uk/oculus-rift-vrsfx-binaural-audio-pitch-perfect-presence/
- Bo-Erik
___
Sursound
/listinfo/sursound - unsubscribe here, edit
account or options, view archives and so on.
-- next part --
An HTML attachment was scrubbed...
URL:
https://mail.music.vt.edu/mailman/private/sursound/attachments/20141119/d99c644e/attachment.html
On 13/11/2014 03:52, Adam Somers wrote:
Still, I've yet to find a solution for b-to-binaural which is as convincing
as some of the BRIR-based object-sound spatialization packages (e.g. DTS
HeadphoneX and Visisonics Realspace). I think what's primarily lacking is
externalization, which perhaps
Bo-Erik Sandholm wrote:
This is the competition for ambisonics in VR recording of real world event, I
love the shape of the camera/microphone!
And it is not even a joke.
http://www.vr-gaming.co.uk/oculus-rift-vrsfx-binaural-audio-pitch-perfect-presence/
- Bo-Erik
Binaural recordings
On 19/11/2014 20:42, Stefan Schreiber wrote:
The VRSFX system can do 2-dimensional head-tracking. At best!
I have a feeling head-tracked nodding is not going to help the
combination of Ambisonics and binaural.
___
Sursound mailing list
-- next part --
An HTML attachment was scrubbed...
URL:
https://mail.music.vt.edu/mailman/private/sursound/attachments/20141119/cd50d485/attachment.html
___
Sursound mailing list
Sursound@music.vt.edu
https://mail.music.vt.edu
dw wrote:
On 19/11/2014 20:42, Stefan Schreiber wrote:
The VRSFX system can do 2-dimensional head-tracking. At best!
I have a feeling head-tracked nodding is not going to help the
combination of Ambisonics and binaural.
Completely wrong perspective, in this context.
VR requires
dw wrote:
On 19/11/2014 20:42, Stefan Schreiber wrote:
Binaural recordings have weaknesses:
- They are definitively coloured by the chosen pinnae forms,
head-shape (and maybe torso-shape). The kunstkopf approach means
that you will have to chose some general HRTFs filters during
On 19/11/2014 22:01, Stefan Schreiber wrote:
dw wrote:
On 19/11/2014 20:42, Stefan Schreiber wrote:
The VRSFX system can do 2-dimensional head-tracking. At best!
I have a feeling head-tracked nodding is not going to help the
combination of Ambisonics and binaural.
Completely
I am thinking of FOA above.
___
Sursound mailing list
Sursound@music.vt.edu
https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit
account or options, view archives and so on.
There are numerous examples where the predictions of HRTF localisation
are falsified by observations. What is one to think of the science?
On 19/11/2014 22:12, Stefan Schreiber wrote:
dw wrote:
On 19/11/2014 20:42, Stefan Schreiber wrote:
Binaural recordings have weaknesses:
- They are
dw wrote:
On 19/11/2014 22:01, Stefan Schreiber wrote:
dw wrote:
On 19/11/2014 20:42, Stefan Schreiber wrote:
The VRSFX system can do 2-dimensional head-tracking. At best!
I have a feeling head-tracked nodding is not going to help the
combination of Ambisonics and binaural.
On 19/11/2014 22:49, Paul Doornbusch wrote:
Can you give us some links to this please?
Thanks,
Paul
I'll give you a couple. If you record a sound in front of a dummy head,
you would expect to hear it in front on replay through headphones.
If you tilt your head backwards while listening, you
Stefan Schreiber wrote:
(Maybe they are looking out for some investor money. You never know
with all these Calofornian startups which have all such a history
behind...:-D )
Californian, of course.
Stefan
P.S.:
Etymologically, Calofornian is interesting, though.
calo from:
On 19/11/2014 23:08, Paul Doornbusch wrote:
On 20 Nov 2014, at 10:01 AM, dw d...@dwareing.plus.com wrote:
On 19/11/2014 22:49, Paul Doornbusch wrote:
Can you give us some links to this please?
Thanks,
Paul
I'll give you a couple. If you record a sound in front of a dummy head, you
would
15 matches
Mail list logo