Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-09-08 Thread Stefan Schreiber
Dear colleagues... To continue the proposal to use certain forms of .AMB as a real-world format for the transport/storage of 3D audio (including music recordings), I would like to hint to some further and important issues involved. A full .AMB decoder would have to be able to decode the

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-14 Thread Aaron Heller
On Sun, Aug 11, 2013 at 9:21 PM, Stefan Schreiber st...@mail.telepac.ptwrote: Again, the real problem seems to be the lack of available B format decoders. I may be able to help here, as I've recently written a full-featured (dual band, NFC, blah, blah...) Ambisonic decoder engine in Faust,

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-11 Thread Stefan Schreiber
Paul Hodges wrote: --On 29 July 2013 03:57 +0100 Stefan Schreiber st...@mail.telepac.pt wrote: UHJ (surround/3D audio) as extension of stereo based files (distribution via Internet, on discs and streaming, including YouTube, Spotify etc.) I like the potential of this idea very much;

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-07 Thread Paul Hodges
--On 29 July 2013 03:57 +0100 Stefan Schreiber st...@mail.telepac.pt wrote: UHJ (surround/3D audio) as extension of stereo based files (distribution via Internet, on discs and streaming, including YouTube, Spotify etc.) I like the potential of this idea very much; but it can only move forward

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-03 Thread Richard G Elen
Not sure I see the point of bandwidth-limiting T. It was designed for a world we no longer inhabit. We had issues with it at the time and I don't think the considerations that made it useful for FM apply here. --R On 02/08/2013 17:09, Martin Leese wrote: ... - The UHJ article already

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-03 Thread Peter Carbines
On 03/08/2013 13:22, Richard G Elen wrote: Not sure I see the point of bandwidth-limiting T. It was designed for a world we no longer inhabit. We had issues with it at the time I had an experimental IBA 2.5 channel UHJ decoder and FM tuner on loan and set up in my home at the time of

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-03 Thread Stefan Schreiber
Richard G Elen wrote: Not sure I see the point of bandwidth-limiting T. It was designed for a world we no longer inhabit. We had issues with it at the time and I don't think the considerations that made it useful for FM apply here. --R Nor do I see any point in this, or did I. Note that

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-03 Thread Stefan Schreiber
Aaron Heller wrote: Hi Stephan, Please note: AAC/HE-AAC profile 1 uses Spectral Band Replication, which means that top octave information is generated from lower frequency content using hints. I'm unsure of the impact this would have on ambisonic decoding. I guess one could filter out the

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-02 Thread Martin Leese
Stefan Schreiber wrote: ... To offer a backward-compatible extension of a UHJ extended AAC stereo file, you would have to include the T and Q audio channels as 3rd or 4th audio stream, somewhere. (Probably you could label such a file as stereo, the first 2 channels being L and R. Include

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-02 Thread Stefan Schreiber
Martin Leese wrote: Stefan Schreiber wrote: ... To offer a backward-compatible extension of a UHJ extended AAC stereo file, you would have to include the T and Q audio channels as 3rd or 4th audio stream, somewhere. (Probably you could label such a file as stereo, the first 2 channels

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-02 Thread Aaron Heller
Hi Stephan, Please note: AAC/HE-AAC profile 1 uses Spectral Band Replication, which means that top octave information is generated from lower frequency content using hints. I'm unsure of the impact this would have on ambisonic decoding. I guess one could filter out the replicated contents and

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-08-02 Thread Stefan Schreiber
Apple uses HE-AAC and doesn't use SBR, at least this is my impression. In my understanding, this is a more a tool you can use at low rates, to obtain a (perceptual) improved result. Speaking of 64kbps/channel and above (I showed cases with 80kbps/channel and actually 96kbps for L/R, 64kbps

Re: [Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-07-31 Thread Stefan Schreiber
Michael Chapman wrote: (Continuation of: The commercial future of Ambisonics, 15/5/2013) [ ... ] If this is a proposed standard, then I would say: -BHJ (2 channel) should not be used I do agree. (Unless for legacy reasons, because sometimes the B format source might actually have

[Sursound] Two new approaches for the distribution of surround sound/3D audio

2013-07-28 Thread Stefan Schreiber
(Continuation of: The commercial future of Ambisonics, 15/5/2013) Dear colleagues, following the recent standardization of 3D audio by Mpeg (ISO/IEC 23008-3) and related activities, I have come to the conclusion that the (older) B format up to 3rd order might need some updates. However, I