RE: [svg-developers] shadow projections -- access to pixel values & SVG-IG

2008-10-01 Thread Dailey, David P.
>Is this what you had in mind : http://leunen.d.free.fr/prog-blur.svg ? Yes, it is an approximation of a real progressive blur. But not perfect, and it cannot be achieved with a filter [Agreed; and yes that is what I had in mind.] >Here is another approximation on the x-axis "blur" only : http://

Re: [svg-developers] shadow projections

2008-10-01 Thread David Leunen
> create two > versions one more blurred and the other less, and then use a mask that > fades from one to the other from top to bottom. Is this what you had in mind : http://leunen.d.free.fr/prog-blur.svg ? Yes, it is an approximation of a real progressive blur. But not perfect, and it cannot be

RE: [svg-developers] shadow projections

2008-09-29 Thread Dailey, David P.
9/29/2008 5:44 PM To: svg-developers@yahoogroups.com Subject: Re: [svg-developers] shadow projections Thanks for your reply, feOffset tends to be so slow (and I'm not quite sure why) > I guess it's an implementation problem. I can't see why it should be slower than a trans

Re: [svg-developers] shadow projections

2008-09-29 Thread David Leunen
Thanks for your reply, feOffset tends to be so slow (and I'm not quite sure why) > I guess it's an implementation problem. I can't see why it should be slower than a translation transform. Your example didn't come through Sorry. Here is my quick example : http://leunen.d.free.fr/shadow-proj.

RE: [svg-developers] shadow projections

2008-09-26 Thread Dailey, David P.
David [Leunen] wrote: >I'm missing two filters in SVG. Or I don't know if they exist or not. Filters are just complicated enough it's not always easy to tell. Based on the questions you've asked, it sounds like you have a pretty good understanding of what's there and what isn't. >The first o

[svg-developers] shadow projections

2008-09-26 Thread David
Hi all, I'm missing two filters in SVG. Or I don't know if they exist or not. The first one is a simple transform. I don't want to apply the transform directly to the svg element, but rather to an intermediate filter primitive result. It is already possible for translations with feOffset, but not