Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



Well, as far as I know, he only did covers for Dinamic games.

I had never thought of that, you're most probably right.

Other games he did covers for include:
AMC
Capitan Trueno (one of my all time favorite Spanish games)
Game Over 2 (which was just the English release of Lorna)

Do you know if it has the same box drawing? I'm willing to collect all
Luis Royo boxes.

Hundra
Narco Police
Cozumel (not sure about the sequel games)

Cozumel was a text adventure with static graphics, wasn't it? I remember
reading that it was really good.

Now I'm almost certain he also did the covers for the following games, but
since I don't have copies of them or haven't  seen the artwork on other
sites I can't confirm these 100%:

I had a site handy with dozens of Royo pics, but I seem to have misplaced
the URI.

Comando Tracer
La Aventura Original
La Guerra de las Vajillas
Jabato
Rescate Atlantida

Remembering the box of Jabato, I'd say you're right again, but I don't
remember the boxes for the others. I would dig my old Micro Mania mags,
but I threw most of them away...

What's also interesting to note is how most of Dinamic's early covers were
done by Aspiri and then later he went over to Topo and was replaced by
Royo.

Aspiri... that name rings a bell. What else did he do, besides Dinamic
boxes?

And for those uninitiated in the 80's Spanish software market (one of the
coolest and most innovative markets of the time) Dinamic is not Dynamix.
:)

The spanish market in the 80s was absolutely fantastic. Just a pity they
didn't make any RPGs. But the slightly graphical version of the Original
Adventure, and Cozumel, and some of the arcade games that you mentioned
were really good.


- Original Message -
From: Pedro Quaresma [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, July 30, 2001 8:38 AM
Subject: [SWCollect] Luis Royo



 I'm assuming this is a nearly impossible question, but I'll have a go at
it
 anyway: I'm a great fan of Luis Royo's (and Boris Vallejo's, but I don't
 hink BV ever had anything to do with computer games) art. I know Luis has
 made drawings to several computer games boxes, but I've only knowledge of
 the following six:

 The Summoning
 Turbo Girl
 Game Over
 Satan
 Navy Moves
 After the War

 Does anyone know any other? Maybe Army Moves and Game Over 2 too?


 Pedro R. Quaresma
 [EMAIL PROTECTED] / [EMAIL PROTECTED]
 All your base are belong to us




 http://www.salvador-caetano.pt
 http://www.globalshop.pt



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[EMAIL PROTECTED] / [EMAIL PROTECTED]
All your base are belong to us




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http://www.globalshop.pt



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Re: [SWCollect] Minor rant

2001-07-31 Thread Pedro Quaresma


About packaging experiences... once I received on a padded envelope this
unopened game I was really looking forward to add to my collection.
Everything went smoothly except for the fact that probably some moron from
the Portuguese post office let it drop on water and the envelope was
soaked, and therefore the game box was damaged.

I've had great experiences also. There's this guy from Canada who always
ships his games in particularly interesting boxes...apparently garbage bags
are sold in some small cardboard boxes and he usually ships his games on
those.  Don't ask.

I've also had this other great trade in which the person whom I traded with
carefully hid one important item in the most incredible place. I was really
amazed! I hope he doesn't mention his fantastic techniques on the list,
because if this information reaches the Portuguese customs, I'll never have
peace again ;)

Oh, and by the way: in the local post office, everyone looks at me weirdly
when I arrive with those big bags on my shoulder, and suddenly ask for a
cardboard box and start taking small styrofoam peanuts from the bags and
putting them in the box along with a game. I guess nobody else in the
neighborhood trades games, heh? ;)

Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
All your base are belong to us


   
  
Dan   
  
ChisarickPara: [EMAIL PROTECTED]   
  
junk6@bellatl   A/C:  
  
antic.net   Ref:  
  
 cc:   
  
31-07-2001Assunto: [SWCollect] Minor rant  
  
01:35  
  
Solicita-se
  
resposta a 
  
Dan   
  
Chisarick 
  
   
  
   
  



Everytime I buy software I always throw in the boilerplate ... please
ship in a strong box, bubblewrap, peanuts, titanium, etc  I get some
creative interpretations (someone taking molded styrofoam and breaking it
into bits instead of peanuts, packing tape *on the original box*, etc.)
But
I just got a 5.25 Forge of Virtue disk in the mail today.  A plain
manilla envelope, with do not bend written on both sides.
I've overheard postal workers talking about how do not bend means
squat.  If you don't want it bent, don't put it in something bendable.  It
was in my shoebox-sized apartment mailbox like a tube of pringles (and of
course I got a lot of mail today to keep it company).  Jacket is bent, disk
does not spin freely, but the media seems free of creases... sigh.
Mercifully the creative shipping solutions are few and far between.
Any experinces anyone'd like to share?

Dan


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[SWCollect] Another list

2001-07-31 Thread Pedro Quaresma


Hi,
I just received a 2nd list in continuation of the other one I posted on the
list about 1 week ago. The number on the left represents the number of
copies left for sale.

11942 gold Jewel $1.00
1Across the Rhine$1.00
2Caesar Sierra Budget Version  $1.00
1Casino Master  $1.00
1Clip Art Heaven 2  Jewel $1.00
2Comanche Maximum Overkill $1.00
1Cyclones  $1.00
1EF2000 Jewel   $1.00
2Front Page Sports Baseball 94 $1.00
1Hardball 6 Jewel USED$1.00
5Heirs to the Throne $1.00
1Indoor Sports  $1.00
1Links Course Valderama   $1.00
1Nascar 2 strategy   $1.00
1Nascar 2 unlocked   $1.00
1Netmech   $1.00
3No World Order Todd Rungren   $1.00
1Nomad $1.00
6Perfect General $1.00
1Pro Flight 98  $1.00
3Pure Wargame   $1.00
1Rise of the Triad   $1.00
1Russian 6 Pack ValueWare $1.00
2Space Bucks$1.00
1Sports Pinball $1.00
1Super Hero League of Hoboken  $1.00
1Swift Classic Board Games $1.00
1TFX  $1.00
1Whiplash  $1.00
3Wing Commander Academy   $1.00
6World Series Series Poker Adventure  $1.00
61942 Pacific Air War $5.00
1Across the Rhine$5.00
1AHX-1 $5.00
1Air Warrior 2 UNB   $5.00
1Alien Legacy   $5.00
7Alone in the Dark   $5.00
1Andretti Racing $5.00
1Battle Isle 2200$5.00
1Betrayal At Krondor $5.00
1Bicycle Blackjack   $5.00
1Black Knight   $5.00
1Blackthorne$5.00
1Breach 3  $5.00
1C.I.A.$5.00
7Caesars Palace $5.00
7Casino Tournament   $5.00
1Choose Your Nightmare Halloween $5.00
1Chronicles of the Sword  $5.00
1Chutes and Ladders  $5.00
2Civnet$5.00
1Command  Conquer Covert Ops  $5.00
1Command and Conquer USED $5.00
1Commandos UNB  $5.00
2Critics Choice Strategy  $5.00
3Crusader no Remorse $5.00
1Cuss PAK JEWEL $5.00
1Cyberjudas $5.00
1Cybermage $5.00
1Cybervisions   $5.00
1D$5.00
1Dark Legions   $5.00
1Dark Seed $5.00
1Death Gate $5.00
1Defcon 3  $5.00
3Delta V   $5.00
1Descent Anniversary Edition   $5.00
1Descent Freespace USED   $5.00
1Descent Levels of the World   $5.00
4Diggers   $5.00
1Dragons Lore   $5.00
1Dream Web $5.00
1DS9 Harbinger  $5.00
1Duke Nukem Total Meltdown $5.00
6EA Compilation $5.00
1Earthsiege 2   $5.00
1Extreme Rodeo  $5.00
1F22 Lightning UNB   $5.00
2Fallen Haven   $5.00
4Forced Alliance $5.00
1Fortress of Dr. Radiaki  $5.00
1Front Lines$5.00
2Fury 3$5.00
1Gnome UNB $5.00
1Grand Prix Manager  $5.00
1Gruntz$5.00
1Heretic Shadow of the Serpents  $5.00
1Hexen 2 Mission Disk $5.00
1Hive $5.00
1Hyperblade $5.00
1IF/A 18E  JEWEL $5.00
1IF22 JEWEL $5.00
2Interstate 76 JEWEL $5.00
1Janes F-15 Jewel$5.00
1Janes Fighters Anthology $5.00
2Judge Dredd Pinball $5.00
1Jump Raven $5.00
1KKND 2 Krossfire UNB $5.00
1Lords of Midnight   $5.00
1Lords of the Realms 2 UNB $5.00
2M.A.X.$5.00
1M1a2 Abrahms   $5.00
1Maabus$5.00
1Malkari   $5.00
1Marco Polo $5.00
8Mission Force Cyberstorm $5.00
1MS Flight Simulator $5.00
2MS Golf 3.0$5.00
1Nations WWII Fighter command UNB$5.00
1NFL Quarterback Club $5.00
1NFS 2 $5.00
1Night Owl 18   $5.00
1night Owl 20   $5.00
1Night Owl Windows 2 $5.00
1Nightmare Creatures USED $5.00
1Outpost   $5.00
1Platinum 3D Action  rise triad, terminal? $5.00
1Pokerom  Bulbasaur  $5.00
1Pokerom poliwhirl   $5.00
1Pokerom psyduck $5.00
1Pokerom Squirtle$5.00
1Powerhouse $5.00
1Precision Racing$5.00
1Realms of Arkania Star Trail  $5.00
1Rebel Assault 2 $5.00
1Rebel Assault 2 Jewel$5.00
1Redline   $5.00
1Redneck Rides Again $5.00
2Relentless $5.00
1Return to Zork $5.00
1Rocket Jockey  $5.00
1Rug Rats Print Shop $5.00
1Rugrats Movie JEWEL $5.00
1Seal Team $5.00
2Shadows over Riva   $5.00
2Shivers   $5.00
2Shivers 2 $5.00
1Shockwave Assault   $5.00
1Sierra Multimedia Value (Lost in Time/Goblins/Inca) $5.00
1Silent Thunder Jewel $5.00
1Skydive   $5.00
1Space Hulk $5.00
1Space Quest 6  $5.00
1Starfleet Academy   $5.00
1Starsiege $5.00
1Stike Commander $5.00
1STNG: Interactive Tech Manual $5.00
1Strife$5.00
1Strike Commander  UNB$5.00
1Super Karts$5.00
5Terminal Velocity   $5.00
1Terminator 2 Screen Saver $5.00
1Terminator Rampage  $5.00
1Terra Nova Jewel$5.00
1TFX  $5.00
1Thexder UNB$5.00
1Tomb Raider Terracide$5.00
1Tonka Construction JEWEl $5.00
1Tornado   $5.00
1Tripple Play Baseball 98 $5.00
1Trophy Bass JEWEL   $5.00
1

Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

 Do you know if it has the same box drawing? I'm willing to collect all
 Luis Royo boxes.

No, the original drawing for Lorna was done by Alfonso Aspiri (he did covers
for the early Dinamic games, such as Camelot Warriors, Westbank and Abu
Simbel Profanation.  He also did titles for Topo such as Metropolis (man did
that game bite... and I was looking forward to it so much), Desperado and
Silent Shadow).  Aspiri had a very angular style to him, very recognizable.
I'm not sure what he's done outside of game covers, I'm sure on the
peninsula you'll find a lot of stuff.

 Cozumel was a text adventure with static graphics, wasn't it? I remember
 reading that it was really good.

Yes, Cozumel and it's sequels (I think there were two) were great text
adventures with graphics.  If you can, play the Amiga versions, since they
had some wonderful images.

 Remembering the box of Jabato, I'd say you're right again, but I don't
 remember the boxes for the others. I would dig my old Micro Mania mags,
 but I threw most of them away...

I used to read MicroMania as well, when I lived in Argentina great mag.
You can go to Computer Emuzone (http://emuzone.metropoli2000.net/) they have
all the Spanish games listed (guy who runs it is a friend of mine).  How big
was the Spanish market in Portugal back then?  I'm curious, because I never
could figure out how widespread those games were in Europe (I knew that they
were basically unknown in the States).

 The spanish market in the 80s was absolutely fantastic. Just a pity they
 didn't make any RPGs. But the slightly graphical version of the Original
 Adventure, and Cozumel, and some of the arcade games that you mentioned
 were really good.

The old text games they used to make were very impressive and humorous at
the time (with Don Quijote and Guerra de las Vajillas (Silverware Wars, a
Star Wars parody) being two of the biggest).  I did read an article back in
the late 80's very early 90's that Micro Mania did about Ultima games and
RPG's in general, and how they were never being translated into Spanish.  It
seems from the article (I kept many of the old articles and reviews from
those days, but didn't think to put  on them what month they were released
in... doh!) that DD was never even translated, so if you wanted to get into
roleplaying you had to be able to read the english manuals and that can be a
problem even for native speakers (who hasn't had hour long fights over what
a rule means?)  :)
So, this explains why they never had rpg's unfortunately and also never
reviewed them in the mag first game I remember them reviewing, even
though it wasn't really an rpg was Heroes of the Lance.

Karl Kuras
http://www.trantornator.com


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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



 Do you know if it has the same box drawing? I'm willing to collect all
 Luis Royo boxes.

No, the original drawing for Lorna was done by Alfonso Aspiri (he did
covers
for the early Dinamic games, such as Camelot Warriors, Westbank and Abu
Simbel Profanation.  He also did titles for Topo such as Metropolis (man
did
that game bite... and I was looking forward to it so much), Desperado and
Silent Shadow).  Aspiri had a very angular style to him, very
recognizable.
I'm not sure what he's done outside of game covers, I'm sure on the
peninsula you'll find a lot of stuff.

I've just seen the Game Over 2 box, it's definitely a Royo. But it was
stated that it was originally to be known as Phantis... so this game had 3
names?

 Cozumel was a text adventure with static graphics, wasn't it? I remember
 reading that it was really good.

Yes, Cozumel and it's sequels (I think there were two)

Eeek, I can't remember any of them.

were great text
adventures with graphics.  If you can, play the Amiga versions, since they
had some wonderful images.

They must not be easy to find. If you know of any spanish software house
that sells old titles, please let me know.

 Remembering the box of Jabato, I'd say you're right again, but I don't
 remember the boxes for the others. I would dig my old Micro Mania mags,
 but I threw most of them away...

I used to read MicroMania as well, when I lived in Argentina great
mag.

Yes, it was absolutely fantastic. And rather big too! I wish I had mine
back. Someone out there must be willing to sell them :)

You can go to Computer Emuzone (http://emuzone.metropoli2000.net/) they
have
all the Spanish games listed (guy who runs it is a friend of mine).

Thanks, I'll take a peek

How big
was the Spanish market in Portugal back then?  I'm curious, because I
never
could figure out how widespread those games were in Europe (I knew that
they
were basically unknown in the States).

Let me put it this way... software piracy was perfectly and openly
acceptable in Portugal until the early 90s. Original games were terribly
difficult to find.

Now if you want to know if the copies of those games were available, yes,
they were.

 The spanish market in the 80s was absolutely fantastic. Just a pity they
 didn't make any RPGs. But the slightly graphical version of the
Original
 Adventure, and Cozumel, and some of the arcade games that you mentioned
 were really good.

The old text games they used to make were very impressive and humorous at
the time (with Don Quijote and Guerra de las Vajillas (Silverware Wars, a
Star Wars parody) being two of the biggest).  I did read an article back
in
the late 80's very early 90's that Micro Mania did about Ultima games and
RPG's in general, and how they were never being translated into Spanish.
It
seems from the article (I kept many of the old articles and reviews from
those days, but didn't think to put  on them what month they were released
in... doh!) that DD was never even translated, so if you wanted to get
into
roleplaying you had to be able to read the english manuals and that can be
a
problem even for native speakers (who hasn't had hour long fights over
what
a rule means?)  :)

That's not quite true. I have the board version of Hero Quest and it's
fully in spanish, bought in the early 90s. I got it in Spain and they had
heaps of translated DD books available too

So, this explains why they never had rpg's unfortunately and also never
reviewed them in the mag first game I remember them reviewing, even
though it wasn't really an rpg was Heroes of the Lance.

Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to take
the market (early 80s?), most RPGs released were reviewed by Fernando
Ferhergon Herrera, who had a special column, usually one or two pages
wide, called Maniacos del Calabozo (Maniacs of the Dungeon). Although I
threw away all the mags, I kept all the MdC columns.

After reading many different magazines, Ferhergon is still my favorite RPG
reviewer of all times.

Karl Kuras
http://www.trantornator.com


Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
All your base are belong to us




http://www.salvador-caetano.pt
http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

 I've just seen the Game Over 2 box, it's definitely a Royo. But it was
 stated that it was originally to be known as Phantis... so this game had 3
 names?

Sorry, my goof on this one... it was called Phantis originally.  Lorna was a
game by Topo based on a comic book.  Really great graphics (gameplay was a
little lacking).

 They must not be easy to find. If you know of any spanish software house
 that sells old titles, please let me know.

Nah, unfortunately I'm out on that one.

 That's not quite true. I have the board version of Hero Quest and it's
 fully in spanish, bought in the early 90s. I got it in Spain and they had
 heaps of translated DD books available too

But this didn't happen till the early 90's and by then the spanish software
market was on the way out, with Opera closing down, as well as Made In
Spain.  Dinamic almost completely stopped making games after Arctic Moves
and I haven't heard what happened to Topo after they released Voyage to the
Center of the Earth (great game).

 Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
 and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to
take
 the market (early 80s?), most RPGs released were reviewed by Fernando
 Ferhergon Herrera, who had a special column, usually one or two pages
 wide, called Maniacos del Calabozo (Maniacs of the Dungeon). Although I
 threw away all the mags, I kept all the MdC columns.

I remember that column, it gave me my intro to rpgs (we didn't have them in
Argentina).  Spain was to my knowledge a little behind the rest of Europe in
upgrading out of the 8-bit generation.  MicroMania didn't start reviewing
Amiga games till about 90 or 91 did they?

Karl Kuras
http://www.trantornator.com


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Re: [SWCollect] Anyone want me to pick these up?

2001-07-31 Thread C.E. Forman

 Question:  Are there really that many software collectors on eBay or
 is it mainly people hit with a wave of nostalgia that decide they want
 to play an old game again?

I would guess they're collectors, as anyone who simply wants to play a game
can download it for free (unless they want the original materials to go
with), and only collectors will pay more than $20-30 for an old game.
Players are notoriously cheap.



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Re: [SWCollect] Minor rant

2001-07-31 Thread C.E. Forman

I have an original Softporn disk (On-Line Systems) that doesn't work because
(1) the imbecile shipper shipped it in a padded envelope which (2) the
imbecile mail carrier jammed into my tiny apartment mailbox, bending it.
Fortunately I only paid $3 for it, but still.

Had one doofus from England MAKE his own box by taping a bunch of pieces of
cardboard together.  Flimsy as hell, no protection whatsoever from crushing.
Game package (European Zork Nemesis) got the hell beat out of it, CDs were
scratched, jewel case was in a billion shards.  I chewed him out big-time
and got every penny of my money back, including the shipping I originally
paid and the cost to ship it back to him.

The thing I HATE more than anything?  Is when they say they'll ship it in a
Priority Mail box and then do... except with no packing material whatsoever,
so the game box gets all jostled around and the corners get dented.  Morons.
Almost as bad are the ones who simply wrap the game box with brown parcel
paper, Oh, I thought you cared about the *game*, not the *box*.  Nimrods.

I have left negative feedback for piss-poor packing jobs.  If I don't buy
insurance and the game gets dented in transit, I'll take the loss, but only
if the seller follows my packing instructions and at least TRIES to ensure
it gets there safely.

And you're right, Dan, Do Not Bend means jack.  Actually in some cases Do
Not Bend appears to mean Fold in half and then pound on it a little for
good measure.  The safest way to go is insured.  My P.O. contacts tell me
insured packages are handled with greater care than uninsureds (which are
often just tossed around), are stored under lock and key so no one can steal
them, etc.  Even so, filing for damages takes a lot of time, you need
evidence to support the value of the item so they don't claim it's insurance
fraud, and even if you do get the money back it's still not as good as
having the game.

- Original Message -
From: Dan Chisarick [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, July 30, 2001 7:35 PM
Subject: [SWCollect] Minor rant


 Everytime I buy software I always throw in the boilerplate ... please
 ship in a strong box, bubblewrap, peanuts, titanium, etc  I get some
 creative interpretations (someone taking molded styrofoam and breaking it
 into bits instead of peanuts, packing tape *on the original box*, etc.)
But
 I just got a 5.25 Forge of Virtue disk in the mail today.  A plain
 manilla envelope, with do not bend written on both sides.
 I've overheard postal workers talking about how do not bend means
 squat.  If you don't want it bent, don't put it in something bendable.  It
 was in my shoebox-sized apartment mailbox like a tube of pringles (and of
 course I got a lot of mail today to keep it company).  Jacket is bent,
disk
 does not spin freely, but the media seems free of creases... sigh.
 Mercifully the creative shipping solutions are few and far between.
 Any experinces anyone'd like to share?

 Dan


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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



 I've just seen the Game Over 2 box, it's definitely a Royo. But it was
 stated that it was originally to be known as Phantis... so this game had
3
 names?

Sorry, my goof on this one... it was called Phantis originally.  Lorna was
a
game by Topo based on a comic book.  Really great graphics (gameplay was a
little lacking).

And do you remember if Phantis and Game Over 2 had the same Royo drawing on
the box?

[snip]
 That's not quite true. I have the board version of Hero Quest and it's
 fully in spanish, bought in the early 90s. I got it in Spain and they had
 heaps of translated DD books available too

But this didn't happen till the early 90's and by then the spanish
software
market was on the way out, with Opera closing down, as well as Made In
Spain.  Dinamic almost completely stopped making games after Arctic Moves
and I haven't heard what happened to Topo after they released Voyage to
the
Center of the Earth (great game).

I think some companies survived afterwards, but most making
translationrepackaging of foreign games/manuals (Erbe, for example)

 Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
 and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to
take
 the market (early 80s?), most RPGs released were reviewed by Fernando
 Ferhergon Herrera, who had a special column, usually one or two pages
 wide, called Maniacos del Calabozo (Maniacs of the Dungeon). Although I
 threw away all the mags, I kept all the MdC columns.

I remember that column, it gave me my intro to rpgs (we didn't have them
in
Argentina).  Spain was to my knowledge a little behind the rest of Europe
in
upgrading out of the 8-bit generation.  MicroMania didn't start reviewing
Amiga games till about 90 or 91 did they?

I think they started reviewing them before of that, although the Spectrum
still had the strongest hold here in the Peninsula. I was trying to
remember some specific Amiga/ST pre-90s titles reviewed in Micromania...
Blood Money? Dragon Breed? Bubble Ghost?

And about Cozumel's follow-ups, wasn't one of them called Chichen Itza?
I remembered by going through that friend of your's site. It's a pity he
doesn't have a sorting option by type or company.

Karl Kuras
http://www.trantornator.com


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All your base are belong to us




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http://www.globalshop.pt



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Re: [SWCollect] Goo-Gone, NOOOOOOOOO!!

2001-07-31 Thread Jim Leonard

[EMAIL PROTECTED] wrote:
 
 The hairdryer is the best to
 get off tape/stickers etc.

I've done this, but been left with some gunky, sticky residue.  How should I
get rid of that?  De-Solv-It?
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The world's most comprehensive gaming database project.



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Re: [SWCollect] Labels and value (was: Ultimas)

2001-07-31 Thread Jim Leonard

Dan Chisarick wrote:
 
 Older drives use a mechanical switch (push-button), newer drives use a
 beam of light.  While I've never done it, I can't imagine it being harder
 than connecting the wires that went to the mechanism to a toggle-switch...

Since the only drives that I use to do this kind of work are 360K drives, every
single one I've seen has been the mechanical switch.

BTW:  Don't ever, *EVER* write to a 360K disk you care about in a 1.2M drive! 
The heads in a 1.2M drive are narrower than the heads in a 360K drive (this is
so the 1.2M drive has space to write 80 tracks instead of 40).  If you do,
you'll be able to read that disk in the 1.2M drive but never again in the 360K
drive.
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The world's most comprehensive gaming database project.



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Re: [SWCollect] Goo-Gone, NOOOOOOOOO!!

2001-07-31 Thread AvatarTom

In a message dated 07/31/2001 9:38:27 AM Central Daylight Time, 
[EMAIL PROTECTED] writes:

 I've done this, but been left with some gunky, sticky residue.  How should 
I
 get rid of that?  De-Solv-It? 

That is correct :)

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Re: [SWCollect] Anyone want me to pick these up?

2001-07-31 Thread Dan Chisarick

1) You could always write a script and pipe it through DEBUG
2) When I was in HS or college I wrote a small assembly-language
interpreter ( 400-600 bytes or so), and wrote a Pascal program that
generated byte code.  The interpreter was solely for making sector edits.
The pascal program compiled the source and appended the resulting byte code
it to the interpreter executable.  Whenever the interpreter started, it just
looked for the bytecode hanging on its own executable.  Crude, but
effective.  I still have it if you want :)

- Original Message -
From: Jim Leonard [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, July 30, 2001 8:50 PM
Subject: Re: [SWCollect] Anyone want me to pick these up?


 Chris Newman wrote:
 
  :) I need to write a program that will do a 4 byte patch of a save game
file.
  Should I compile a 5K assembly routine that will do the job is 3
picoseconds, or
  should I use Visual C++ with 45 megs of inline compiled DLLs, and
requires a Wise
  installation routine, and updates the registry, and permanently damages
my
  browser's ability to process secure website documents?

 5K?  You should be shot at dawn.  50 bytes, yes, but not 5000.  :-)
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 The world's most comprehensive gaming database project.



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Re: [SWCollect] Anyone want me to pick these up?

2001-07-31 Thread Chris Newman

Ah, but the other 4500 bytes is used for the NFO message ragging on all the other
pirate groups for not releasing the patch first!

His and Hos to The Software Surgeon and Mack the Hack
THG - Get a life
FiRM - Nice job on Populous

hahahahaha


Jim Leonard wrote:

 Chris Newman wrote:
 
  :) I need to write a program that will do a 4 byte patch of a save game file.
  Should I compile a 5K assembly routine that will do the job is 3 picoseconds, or
  should I use Visual C++ with 45 megs of inline compiled DLLs, and requires a Wise
  installation routine, and updates the registry, and permanently damages my
  browser's ability to process secure website documents?

 5K?  You should be shot at dawn.  50 bytes, yes, but not 5000.  :-)
 --
 http://www.MobyGames.com/
 The world's most comprehensive gaming database project.

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