Jim Leonard wrote
Pedro Quaresma wrote:
(OT: Hi Stephen, nice to hear from you again)
I apologize for my ignorance, but is the Roland sound much different from
a
SB AWE64 emulating the Roland on Windows?
YES! The Roland MT-32/LAPC-1 was programmable, whereas wavetable
emulation is
not.
Lee K. Seitz wrote:
Jim Leonard boldly stated:
Jim Leonard wrote:
To appease you, I'll fix Monty Python.
[snip]
It's finicky. I'll have to debug it on a box with an actual working
*real* Adlib to be safe, so this could take a while as I need to drag
out the 386. Just a status
Jim Leonard boldly stated:
No, but you picked a good time to ask because I'm in the middle of
capturing footage for www.demodvd.org and I just built a 386/40 out of
donated parts -- and it has an SBPro in it. I'll search prior messages
for what I'm supposed to be debugging :-) but if memory
Jim Leonard boldly stated:
Speaking of using different sound cards with the same game Has
anyone here ever gotten Monty Python's Flying Circus (a Nintendo-style
platformer/shooter from the early '90s) to work with a non-Adlib card?
When I first got this game, I tried it on my
Lee K. Seitz wrote:
Now what happens on a faster machine? The detection routine whips through the
35 short JMPs much quicker than it is supposed to. When it tries to read the
ID byte, the Adlib isn't ready to supply it yet. So no byte is read, and no
Adlib card is detected.
But that
Jim Leonard boldly stated:
That explains exactly why it didn't work on your 286. Read on:
286 20MHz, and I admit I don't remember if I tried the game without
turbo on. But still, the game's from 1991 and, IIRC, 386s were pretty
common then.
..in America. In Europe in 1990, where and when
On Fri, 6 Jul 2001, Jim Leonard wrote:
Stephen Lee wrote:
[snip]
I'm trying to install a Roland LAPC-1 I recently acquired in a 486 that
I've set up to be a Killer Retrogaming Rig (tm). (Eventually, I'll get an
XT.) I only got the card itself (no software or documentation).
Music