Re: [SWCollect] Game request: Ace of Aces EGA version

2000-09-12 Thread Jim Leonard
Hugh Falk wrote: > > I didn't think we would ever try to place a value on items. Is that a goal? Not of the MobyScale, no. -- http://www.MobyGames.com/ The world's most comprehensive historical PC gaming database project. -

RE: [SWCollect] Game request: Ace of Aces EGA version

2000-09-01 Thread Karl Kuras
PROTECTED]'" <[EMAIL PROTECTED]> Sent: August 31, 2000 1:20:25 AM GMT Subject: RE: [SWCollect] Game request: Ace of Aces EGA version I didn't think we would ever try to place a value on items. Is that a goal? -Original Message- From: Karl Kuras [SMTP:[EMAIL PROTECTED]] Sen

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-31 Thread C.E. Forman
>Another thing to remember about the shelflife of games at the time was that >the PC didn't have a whole lot of them. IF you landed a game that was good >it could survive for ages. This is still true today in many respects with >games like Quake still going for $30 in some places. I'd personall

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-31 Thread C.E. Forman
> I didn't think we would ever try to place a value on items. Is that a goal? Not to me. I was under the impression we were just discussing generalities, like "Are PC games in general worth more than other systems?", as opposed to "How *much* more are PC games worth than other systems?"

RE: [SWCollect] Game request: Ace of Aces EGA version

2000-08-30 Thread Hugh Falk
I didn't think we would ever try to place a value on items. Is that a goal? -Original Message- From: Karl Kuras [SMTP:[EMAIL PROTECTED]] Sent: Wednesday, August 30, 2000 6:13 PM To: [EMAIL PROTECTED] Subject:Re: [SWCollect] Game request: Ace of Aces EGA version An

Platform Values (Was: Re: [SWCollect] Game request: Ace of Aces EGA version)

2000-08-30 Thread Jim Leonard
Karl Kuras wrote: > > This is probably the right post to start this line of questioning in, but > should we be making a distinction in value for the format (ie computer > system) the game came on? I mean we mostly agree its about the materials, > but should a C64 version of AoA be worth the same

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-30 Thread Karl Kuras
Another thing to remember about the shelflife of games at the time was that the PC didn't have a whole lot of them. IF you landed a game that was good it could survive for ages. This is still true today in many respects with games like Quake still going for $30 in some places. While video games

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-30 Thread Chris Newman
Oh sure, there are separate files for each version. I have an original EGA Test Drive for example, an Accolade title from this era. There is only 1 disk, with files for both versions. The games were usually small enough to fit on a 360 with room to spare. AoA was ' 85 if I recall so the base was m

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-29 Thread Jim Leonard
Chris Newman wrote: > > Yes, there was an EGA version of this game released for the PC. Many Accolade > games of the mid to late 80s were released in two separate versions -- CGA and > EGA. I don't know if it was a ploy to get gamers to pay for an "upgrade" or if > Accolade was merely following t

[SWCollect] Game request: Ace of Aces EGA version

2000-08-25 Thread Chris Newman
Yes, there was an EGA version of this game released for the PC. Many Accolade games of the mid to late 80s were released in two separate versions -- CGA and EGA. I don't know if it was a ploy to get gamers to pay for an "upgrade" or if Accolade was merely following the consumer installation base (