Subject: Re: [swfmill] Font doesn't appear in some instances
2009/9/24 de...@upwithabang.com :
> Rebooting into OpenSuse just to recompile resources is too painful. I want
> to use swfmill in VMWare.
> I'm always compiling swfmill from source, v2.12.6.
>
> The problem: in vmware, the font doesn't
> I use swfmill to compile my library. All my images are PNG format because
> all have a transparency area. It is 1.8 MB. How to reduce weight?
I can verify that just the png compression programs do not bring nearly enough
compression and that the approach that worked for me is what was suggest
Thanks for sharing. I think what might be helpful is if you had some
documentation on the ways it is a partial replacement?That is, could
someone document what all swfmill functionality is currently present and what
is currently missing if you use all the currently available SamHaxe plugi
Rodolfo,
Please let us know if Alex suggestion about turning off all
movie-clip-defined effects solved your problem. We also found turning
off movie-clip defined effects necessary.
One other idea that might help if that didn't do it is to give your clip
an id (FOO in example below) and then a
Eddie,
I'm not entirely sure if I understand your question correctly but I'll
tell you what we do and perhaps it will help.
Instead of just making a swf that is nothing more than the font, we take
our original swf made with the Flash IDE that has been designed such
that it
does not have the fon
ion?
And is there any way I can control it?
Lynn
-Original Message-
From: Walton, Lynn
Sent: Tuesday, August 05, 2008 9:26 AM
To: 'swfmill@osflash.org'
Subject: defineFont2 vs defineFont3
Hi all,
I'm experiencing a problem that I need some help understanding.
I
Hi all,
I'm experiencing a problem that I need some help understanding.
If I create a swf with swfmill from using:
swfmill simple mov.xml my.swf
where mov.xml has
My question has to do with what determines when an imported font gets
put
Hi All,
I currently create a swf from an existing swf and some assets by doing
the following:
1) create a movie xml file that contains the assets to import and
references
the existing swf .. placing it in frame one of the swf that gets created
by swfmill.
The movie.xml looks something like th
Hi all. Thanks again to all who helped answer the questions about
swfmill and image compression, particularly png compression. Special
thanks to Ralf for helping with the steps on how to do it in
imagemagick.
After successfully implementing what I needed using imagemagick I was
told I had to f
A while back, Ralf was kind enough to provide me a link to a windows
version of something labeled 0.2.12.6 for windows, which I use for
development.
For real use, we use linux so our system admin built from the trunk
around Apr 8.
Since there haven't been any tags in svn since 0.2.6 I'm won
Actually ... I spoke to soon. I discovered this:
identify -format "%[fx:a]" my.png
is not behaving as I initially thought. So maybe Ralf or someone else
knows a better fx expression to use?
>identify -verbose file.png | perl -pe 'while(){ if(/^\s.*alpha:
>(\w+)-bit/){print "$1";}}'
>Luke
80 my.jpg
Put in my simple movie xml.
Thanks,
Lynn
-Original Message-
From: Walton, Lynn
Sent: Tuesday, May 13, 2008 6:02 PM
To: 'swfmill@osflash.org'
Subject: Re: Does swfmill have any options for image compression
Hi Ralf and others,
> This should work with every
Hi Ralf and others,
> This should work with every png file with an alpha channel.
> Ralf
Sorry to be a pain, but would you happen to be able to tell me the way
with ImageMagick to be able to tell if the png file has an alpha
channel?
I've been studying all the ImageMagick references I can find
Ralf,
You're awesome! Thanks for providing this information on how to use
ImageMagick to achieve this.
I've rewritten your original step by step instructions to include this
update.
1. Convert the image to an jpg (only color information):
convert source.png -channel RGB -fx "u*a"
Mark/Ralf/Joel .. thanks for all your input on this topic! It's ironic
that Joel and I asked the same question on the same day. I had posted
mine before I received my digest and saw his. :)
Mark - If you re-read my post, I kind of did show what you were asking.
I said if we just created a simpl
Does swfmill have any options for image compression?
I thought not, but a colleague saw this line from the release page on
0.2.6 that says: minimum compression buffer size for importing PNGs
and thought that might me you could?
I see this post from Mark in 2005:
---
Hi all,
I'm looking to get rid of the problem "WARNING: end of tag DefineFont2
is @41083, should be @25178" when a space char is used in the glyphs
attribute.
Ralf said in this post back in July 2007 that it's fixed, but it
doesn't seem to be fixed in 2.12.4 which is the latest I see a
I've tried to read as much as I can from the archives about font support
in swfmill. I'm unclear on the latest status of what is supported and
not in the 0.2.12 release and any newer builds in SVN ?
I'm trying to find out if having a font appear anti-aliased when you've
imported it using swfmill
18 matches
Mail list logo