Re: [systemd-devel] [RFC 07/12] gfx: add graphics layer

2013-12-10 Thread Lennart Poettering
On Thu, 28.11.13 09:39, David Herrmann (dh.herrm...@gmail.com) wrote: For the types that actually feel like primitive types (in contrast to objects), we usually appended a libc style _t to our names. Ouh, libudev uses udev_log_fn so I followed that style. I thought that's what we use for

Re: [systemd-devel] [RFC 07/12] gfx: add graphics layer

2013-12-10 Thread Kay Sievers
On Wed, Dec 11, 2013 at 1:47 AM, Lennart Poettering lenn...@poettering.net wrote: On Thu, 28.11.13 09:39, David Herrmann (dh.herrm...@gmail.com) wrote: For the types that actually feel like primitive types (in contrast to objects), we usually appended a libc style _t to our names. Ouh,

Re: [systemd-devel] [RFC 07/12] gfx: add graphics layer

2013-11-28 Thread David Herrmann
Hi On Wed, Nov 27, 2013 at 11:24 PM, Lennart Poettering lenn...@poettering.net wrote: On Wed, 27.11.13 19:48, David Herrmann (dh.herrm...@gmail.com) wrote: +typedef struct gfx_config_pipe gfx_config_pipe; +typedef struct gfx_connector gfx_connector; +typedef struct gfx_encoder gfx_encoder;

Re: [systemd-devel] [RFC 07/12] gfx: add graphics layer

2013-11-27 Thread Lennart Poettering
On Wed, 27.11.13 19:48, David Herrmann (dh.herrm...@gmail.com) wrote: +typedef struct gfx_config_pipe gfx_config_pipe; +typedef struct gfx_connector gfx_connector; +typedef struct gfx_encoder gfx_encoder; + +/* clock-wise framebuffer rotation */ +enum { +GFX_ROTATE_0, +