Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2014-01-25 Thread chaosesqueteam
Thanks for your support. For the record, ChaosEsque has an arc cannon that can arc back based on the material it encounters. The xonotic forum is still debating this, and how to code it, one of the devs said it was impossible and wouldn't work through warp zones (samual) and was a

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2014-01-18 Thread dadix
I am not a gamer but thank you for your effort to bring to community this game.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2014-01-17 Thread chaosesqueteam
New release v14. There has been work done on the random dungeon, the monster code, as-well as incidentals such as the capture/imprison system (which is useful if you have the shackles). http://sourceforge.net/projects/chaosesqueanthology/files/latest/download Direct download:

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-12-25 Thread ashleymax019
A crossbow is a type of bow consisting of a horizontal limb assembly mounted on a stock that shoots projectiles, called bolts or quarrels. The medieval crossbow was called by many names, most of which derived from the word ballistics, a torsion engine resembling a crossbow in

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-12-19 Thread chaosesqueteam
Updated to release 9. New stuff: additions to the random duengon map darkhold9 improvements to the spell casting system (if you don't know the spell but have a scroll of the spell the scroll will be read) Keys: Z X and C (iter forward, backwards and cast). Bunch of stuff for the release

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-12-19 Thread chaosesqueteam
You got a prank call about the mod?

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-29 Thread peterjackson201
n manufacturing and growth, free as a growth design encourages a worldwide access via free certificate to a item's style or strategy, and b worldwide redistribution of that style or strategy, such as following developments to it by anyone.Before the term free became commonly implemented,

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread mikko . viinamaki
The former should have worked, what happened?

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread adel . afzal
Here's the output: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread adel . afzal
I have a dual core Pentium processor; it's 2.2 ghz with 2mb cache. It has 4gb ram, and a 40 gb HDD that works at 5400 rpm. It has an Intel video card but I'm not sure about the specs. Think I could try out Xonotic? If not now, I'll try it one day when I have access to a faster computer.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread onpon4
You'll be fine with that, I've played Xonotic with reduced graphics on a budget laptop with a Celeron processor and Intel GMA.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread joshua6419b
I just recieved a Prank call about this, if your on /crunchbang. #random. Ccan someone check to see if there's anything nefarios about these [posts] ↑ Thank-you for the testing`s. ===

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread adel . afzal
I tried to find python-fife in Synaptic, but could not. I'm not really familiar with Synaptic so I might have done something wrong. I read Unknown Horizons' Wikipedia page; it says that the game uses the Flexible Isometric Free Engine. That abbreviates to fife! I guessed that maybe

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread adel . afzal
Sorry for getting off topic; I'll make a new topic if I have anything more to post about this. I found FIFE online https://github.com/fifengine/fifengine/wiki/Downloads http://www.fifengine.net/ I'll have to learn to compile from source one day, if it's not too hard. I'm not sure how to

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread adel . afzal
Cool, thanks onpon

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-23 Thread mikko . viinamaki
apt-cache show python-fife says N: Can't select versions from package 'python-fife' as it is purely virtual N: No packages found but looks like you can download a binary from http://packages.trisquel.info/toutatis-backports/python-fife#pdownload Dunno what to make of this.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-22 Thread chaosesqueteam
Release 7 has been uploaded. New things include but are not limited to: 2 new player models (Ubot from Oblivion, And Takoi's robots (male and female version so technically 3 playermodels). 2 old nexuis playermodels brought over. A new weapon: spear. New small arena map: HarenaBritannia, for

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-22 Thread chaosesqueteam
Direct links for Release 7. (Note: iso is smaller than previous isos as the mediasource.zip has been moved out, the media source is available in the git repo linked in http://sourceforge.net/projects/chaosesqueanthology/ , I might make an iso of that every so often too if desired)

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-11-22 Thread adel . afzal
Can I install Unknown Horizons from the repos? I tried and , but neither worked. https://trisquel.info/en/task/add-unknown-horizons-repositories I'd try Xonotic but I doubt my computer can handle it. 2D is more my computer's speed lol.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-09-23 Thread chaosesqueteam
Update: New weapon: shackels (can take prisoners) New maps for vehicle fights (expanse(1mile) and desertofice (8 miles)) Work on nuclear bomb, new buildable buildings, work on building placement mutator. Bugfixes for vehicle aiming. Other misc stuff.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-26 Thread zatroch
Thank you again!

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-25 Thread chaosesqueteam
Updated. Improvements: 2 more maps, Grenades and other fragmenting weapons release their fragments over about 12 frames rather than all in 1 frame (should help decrease lag and be nicer to the network or server). More LOD models for vehicles. Shields for mounted guns (if you want them),

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-25 Thread chaosesqueteam
20FPS might be down to a specific map. Some of my maps have many patch-meshes within the same portal area so slowdown. Some of the xonotic and nexuiz playermodels are pretty heavy on the engine, I set their lod high usually. I bet it's a map though. I did some code this week to help offset

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-19 Thread holger . beetz
I played around with the updated version a bit and like several of the maps. The music so far sounded nice and well matching. Things I would consider: - Crossbow with no shooting sound (may be experiment with the soundfile I provided you). Crossbows are neither inaudible, nor is a silent

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-17 Thread chaosesqueteam
Honestly, thanks for your criticism, it made me code a fix :P I uploaded the new ISO. A good number of the maps have new (free opensource) music tracks for them (some thanks to the openbundle release 2 days ago, others thanks to opengameart contributors). Industrial maps got heavy metal,

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-17 Thread chaosesqueteam
0ad is one I like too. I made a mod for it about a year ago. I can't get it to work anymore however, and haven't figured it out (something to do with the tech tree that was newly added). I put in building towers and other buildings because of being inspired by 0ad. I hope you enjoy the

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-16 Thread holger . beetz
Thanks for replying ! I will not quote since the forum screws up any quotation (= hiding them by default). Unfortunately I do not remember the exact names of the maps I tried. Some were original Xonotic, some from Nexuiz I guess and some of yours. The idea to add more realism is cool.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-16 Thread zatroch
Definitely going to give a shot this MOD. So generous of you to share with us! (=

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-15 Thread holger . beetz
I spent an hour playing around with your mod yesterday. What follows is my opinion (= free as free speech). Some of the mutators are fun to use (e.g. Zombie Mode). I like the medieval weapons although the optical presentation is quite basic. The crossbow was lacking a shooting sound (at

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-15 Thread chaosesqueteam
Which maps did you try and what were your thoughts on them? It is made primarily for my friends and I, this is why it took about a year and a half to release a version of it: there was no priority to do so. Slowdowns may be related to the grenade, which spawns about 1000 projectiles in all

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-15 Thread chaosesqueteam
Pretty kitty btw.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-15 Thread chaosesqueteam
I just did some code that rectify's this problem. It allows you to set the goreleve of the mele weapons. Default is now 2 (10x less gore), where 3 would be the old way. Before it spawned about 50 server side blood effects per frame of the cut occurance. So that was hundreads of blood

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-14 Thread holger . beetz
Hi chaosesqueteam, welcome to the Trisquel forum / mailing list. I downloaded the Iso as well but unfortunately my Linux main PC is not beefy enough to run Xonotic plus your mod (AMD E-350 plus GeForce 9500GT). I will give it a try on my Windows gaming machine (AMD Quad Core with GeForce

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-12 Thread shiretoko
I can't see the code. Perhaps it's due to the need of running proprietary javascript in order to show it or it's not there.

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-12 Thread chaosesqueteam
Here is a direct link: downloads.sourceforge.net/project/chaosesqueanthology/Rel_1/XonoticChaosEsqueAnthology.iso?r=http%3A%2F%2Fsourceforge.net%2Fprojects%2Fchaosesqueanthology%2Fts=1376328183use_mirror=garr or:

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-11 Thread javiparpe
Hello ChaosEsque Team and welcome to the Trisquel Forums. Your work is really impressive and I don't know how to express my joy, not only due for the mod itself but for the fact of announcing it in the forums of a 100% free as in freedom OS. I'm Downloading the content as I'm writing; It's

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-11 Thread chaosesqueteam
Thank's for being happy about it :). I've been lurking here for awhile and figured maybe here would be a place people might have something good to say. Usually it is my experience that whatever one puts out there for free(beer and speech) just draws anger and unhappiness. Hopefully this

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-11 Thread chaosesqueteam
Also the baloons and bumpers and spikes and spikechains are inspired from sonic games, so if you want to have a platforming feel to a map, all you must do is enable that mutator :) and set how many you want. If you wish you can set it to have spikes on every single surface, up down right

Re: [Trisquel-users] New Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) released.

2013-08-11 Thread chaosesqueteam
Also note: To pickup an item press F To throw a weapon away press G To enter a vehicle or exit it, or enter a mounted gun, F WASD are the move controls. If you pres W twice while next to someone you'll push them or so (and do damage), if airborn, a kick and do more damage, if crouched an