On Fri, 2005-01-21 at 02:19, Bill Kendrick wrote:
On Thu, Jan 20, 2005 at 11:41:13PM +, Albert Cahalan wrote:
Update of /cvsroot/tuxpaint/tuxpaint/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3780/src
Modified Files:
tuxpaint.c
Log Message:
vague memory of an
I tried Zapfino, with max-sized normal text (procps ProcPs).
It of course went way off the screen, even in height.
Then I tried the AteUpWithDumbAss font. It appeared blank,
as if I had only spaces. Then I noticed that every font
was this way.
Well, I already knew Zapfino was evil, so maybe
Someone has asked me if Tux Paint has a 'Maps' feature, which apparently
Kid Pix has. (It's geographical maps.)
Having never used Kid Pix, I'm not exactly sure how it works, but I'm
imagining a way the coloringbook-style Starter images can be used to present
maps which kids can then color in
First of all, in the CVS, could we keep translations
out of the *.txt files? They can be added at build
time. There's no need to keep checking in redundant
data, bloating up the CVS records with noise.
Second of all, important comments are disappearing.
I don't know if this is intentional, but it
How about merging these into the *.txt files?
My primary reason is to reduce disk seeks.
Because filesystems typically store data
in 4 kB blocks, this will save space too.
For the Windows users, a *.txt file can be
edited. A *.dat file would not be associated
with a text editor.
Web servers
On Fri, 2005-01-21 at 02:19, Bill Kendrick wrote:
On Thu, Jan 20, 2005 at 11:41:13PM +, Albert Cahalan wrote:
Update of /cvsroot/tuxpaint/tuxpaint/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3780/src
Modified Files:
tuxpaint.c
Log Message:
vague memory of an