TheLastMan wrote:
> Nice picture. I have the black case.
>
> Steen, what audio file formats does the pi with piCorePlayer support
> natively? The Duet Receiver is a bit limited. Is piCorerPlayer more
> comparable to the SB Touch than the Receiver? By the way, I would not
> worry that posts are
Should be fine on Intel based hardware. What architecture are you using?
What does "perl -v" give you?
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Michael
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spedinfargo wrote:
> One other quick question: if I added an IR Receiver to my RPI board
> would I be able to get Squeezelite to respond to it? I've done some
> custom IR stuff through LMS before - mainly looking at quick access to
> presets, volume, next track, etc.
Hi spedinfargo,
This may
When you do a "./squeezelite -?" you get this:
Code:
-c , Restrict codecs to those specified, otherwise load
all available codecs; known codecs: flac,pcm,mp3,ogg,aac,wma,alac,dsd (mad,mpg
for specific mp3 codec)
Refer http://code.google.com/p/
TheLastMan wrote:
> what audio file formats does the pi with piCorePlayer support natively?
> The Duet Receiver is a bit limited. Is piCorerPlayer more comparable to
> the SB Touch than the Receiver?
I think that it is the same as Touch. Unfortunately the Squeezelite wiki
does not mention anythi
SamS wrote:
> Ah, thanks.
>
> FYI for steen, etc... I can also test hi-rez via HDMI. I only have
> 24/96 loaded right now, but I'll go dig up some 24/192 and load into LMS
> for testing purposes. Let me know how I can help.
>
> BTW.. I FINALLY figured out my "10 seconds from song end" glitch!
With a new, fresh install of 14.04 server and LVM (using testing
unstable, which has 7.8.1 - anything less doesn't install), It all
appears to work fine. The process starts up. All looks good. Until I
try to go to the web page. Then I get nothing. The logs show
"2014-06-24 19:18:59 Logitech M
Triode wrote:
> By default it uses the 3.10.17 kernel from the wandboard git with a
> single patch applied which swaps over the mmc slots. See here:
>
> https://github.com/archlinuxarm/PKGBUILDs/tree/master/core/linux-wandboard
>
> I was planning to see if we can just patch this kernel with th
Apesbrain wrote:
> "Ridiculously cheap" and more capable: PiCorePlayer will pass up to
> 24/192 should you ever need it.
One other quick question: if I added an IR Receiver to my RPI board
would I be able to get Squeezelite to respond to it? I've done some
custom IR stuff through LMS before -
seberoon wrote:
> I've gathered additional debug log data but I need to find some time to
> analyse it. (Small extract attached; let me know if you would like
> more!)
>
I've done a bit of analysis by hand and found something that may be
relevant. My expectation was that, for a given player, wh
psketch wrote:
> It was just a test version that steen was working on to address the HDMI
> limitations with 1.16 (i.e. that it doesn't support high bit rates). It
> was a bit of a test, so he didn't get around to modifying the version
> number - and since it sadly didn't fix the HDMI problem it
SamS wrote:
> I tried several times last night to updated to 1.16a via the web
> interface. Files successfully downloaded, and all the prompts indicated
> that the player was ready to be updated, I initiated the install,
> rebooted, etc. However, all About screens still show me at 1.16.
>
> Wh
I tried several times last night to updated to 1.16a via the web
interface. Files successfully downloaded, and all the prompts indicated
that the player was ready to be updated, I initiated the install,
rebooted, etc. However, all About screens still show me at 1.16.
What was the change log for
spedinfargo wrote:
> I will also jump in and say that this player is still definitely needed.
> In fact I just ordered a RPI (my first one!) specifically because of
> this. I have a good A/V receiver with a very good DAC so a bare-bones
> RPI B directly connected via HDMI will hopefully give me
Triode wrote:
> I think the squeezelite code does the right thing, but it would be
> interesting to see when the reports arrive at the server you should be
> able to see timestamps from the sync packets with some more debugging.
> You can adjust some of the server sync settings on the player set
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