Re: The coming of SVG

2017-11-04 Thread Niggemann, Bernd via use-livecode
for me "Picture" is a bit confusing. We have "Image" for bitmaps, "Graphic" for vector graphics of a certain type and now we might have "Picture" for all kinds of elements. However "Picture" is easily confused with "Image" or "Graphic" for a newcomer. The forum is full of synonyms that take a

Re: The coming of SVG

2017-11-04 Thread hh via use-livecode
What about: wad (also honouring the main author of the new "container") on mouseUp if there is no wad "w_1" then create wad "w_1" put image "img_1" into wad "w_0" put graphic "grc_1" onto back of wad "w_1" put svgicon "svg_1" onto front of wad "w_1" end if end

Re: mobilePlaySoundOnChannel bug?

2017-11-04 Thread J. Landman Gay via use-livecode
On 11/4/17 12:12 PM, Peter Reid via use-livecode wrote: So, please can anyone either advise me how to work around the apparent mobilePlaySoundOnChannel command bug in LC 9 or advise me how I can fix the compilation error to try my app with LC 8.1.7? Just a guess, but you could try playing

mobilePlaySoundOnChannel bug?

2017-11-04 Thread Peter Reid via use-livecode
I'm using LC 9.0.0-dp10 on a Mac to develop an app for an Android/Amazon Fire 7 tablet (FireOS 5.1.x). As the app launches it prompts the user to select a set of files from the microSD card plugged into the tablet. The selected set of files are copied to the specialFolderPath("documents") area.

Re: Markdown ultra-lite

2017-11-04 Thread Alex Tweedly via use-livecode
On 04/11/2017 13:21, James At The Hale via use-livecode wrote: You are aware of mergMarkdownToXHTML function from the mergmarkdown library, no? In a word: "No." :-( In a sentence:  No, of course not; if I had known Monte had already done this in a thorough way, I wouldn't have wasted (*) a

Markdown ultra-lite

2017-11-04 Thread James At The Hale via use-livecode
You are aware of mergMarkdownToXHTML function from the mergmarkdown library, no? When I was writing the code to format the description part of the docs (for the Dash docset stack) I was reminded by Monte (I think) of this. It works really well. James

Re: The coming of SVG

2017-11-04 Thread James At The Hale via use-livecode
Of the alternatives presented “picture” gets my vote. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences:

Re: The coming of SVG

2017-11-04 Thread Richmond Mathewson via use-livecode
Humph: when I was 32 and using a Mac Performa 475 SuperPaint was a "not so super" program for doing things that by today's standards look largely like a complete and utter waste of time. I don't know what the new "SVG" thang should called, and I am slobbering in excitement at the thought of

Re: The coming of SVG

2017-11-04 Thread Mike Kerner via use-livecode
The issue with art is that anything that I do will automatically be relabeled "areYouKiddingThatIsNotArt", and abbreviated "thatIsSoNotArt", with a synonym "hahahahahahahahahahahahahahahahahahaha" On Sat, Nov 4, 2017 at 2:34 AM, Richard Gaskin via use-livecode < use-livecode@lists.runrev.com>

Re: Device implementation problems

2017-11-04 Thread Pyyhtiä Christer via use-livecode
Jacqueline, this something I suspect as well. As there are a zillion different Android devices with different performance capabilities one has to use the belt and suspenders. In January I will be trying with iOS as well, and see if there is a difference. In the longer term a solution could be

Re: Device implementation problems

2017-11-04 Thread Pyyhtiä Christer via use-livecode
That is true. However, just adding the single command "lock screen" before the "go card xyz" removes the problem. I have tried to understand what could be "illegal" in the target device point of view in the script code following, but so far haven't figured it out. Actually the script runs

Re: The coming of SVG

2017-11-04 Thread Richard Gaskin via use-livecode
Alejandro Tejada wrote: > By the way, this new control type, Could allow easier implementation > of image libraries, where you store a single instance of a bitmap > or graphic and then LiveCode engine just rebuild your picture > from the original data applying all transformation or changes >