I have not commercially distributed anything I have written. I have however
written apps for the work I do for my company. They recently decided to adopt
my Forms Generator in their workflow, which makes me somewhat of a needed
commodity for them. I'm not sure how to put a price on that.
I
So the crux comes down to this. IMO your ability to make money with LC has
nothing to do with the language and everything to do with your business
acumen, which Richard and Todd have already pointed out will take a lot of
skill, effort and time. In this regard Gladwell is probably correct, it
wont
Small Google tip: although -something still works, +something doesn’t. Now you
put the word or phrase in quotes.
On Aug 23, 2015, at 9:46 AM, Todd Fabacher tfabac...@gmail.com wrote:
Great point Kay. So I searched google with LiveCode + startups, + money,
+profit, +success, +App
On Aug 22, 2015, at 9:32 PM, Kay C Lan wrote:
Richard wrote:
To be good at anything is a function of time spent practicing. Malcolm
Gladwell estimates that the time needed to truly master just about anything
is roughly 10,000 hours. So at 5,000 hours one can expect to at least be
very
On Aug 23, 2015, at 6:46 AM, Todd Fabacher tfabac...@gmail.com
mailto:tfabac...@gmail.com wrote:
Great point Kay. So I searched google with LiveCode + startups, + money,
+profit, +success, +App business, +business, + Venture Capital ...Mostly I
got things like this:
Richard wrote:
To be good at anything is a function of time spent practicing. Malcolm
Gladwell estimates that the time needed to truly master just about anything
is roughly 10,000 hours. So at 5,000 hours one can expect to at least be
very good, and at 1,000 hours far better off than not
Wow, and here I was thinking you just do lorem ipsum:
http://digitalpomegranate.com/about/
;-)
On 20 August 2015 at 16:40, Todd Fabacher tfabac...@gmail.com wrote:
As many of us I have paid for the licenses, put money out for free
development expecting some wanted features, continued for
As many of us I have paid for the licenses, put money out for free
development expecting some wanted features, continued for Indie
advancement payments (hope to live beyond the licenses expire),
I have to ask my colleague developers, are you making any money with
the apps you develop
On Aug 19, 2015, at 12:46 PM, Pyyhtiä Christer chris...@mindcrea.com wrote:
Another question is where is the beef for the different apps. Games, plays -
but does anything serious drive apps in iOS world. What about Android, is
there a different worlds of users? Finally, is everything
I am not a programmer in the vein of Todd, Richard, Simon or many others on
this list… I’m a “scripter.”
I like LiveCode because I can easily create the simple things I do and develop
them quickly. My target audience is elementary schools and children (so, ages
5-12). I’m a prof in a small
On 20/08/15 14:10, Todd Fabacher wrote:
As many of us I have paid for the licenses, put money out for free
development expecting some wanted features, continued for Indie
advancement payments (hope to live beyond the licenses expire),
I have to ask my colleague developers, are you
Although playing around with LiveCode for a number of years and enjoying -
often 'trial and error' - haven't really got anywhere close to see the fruits
for the effort making an application.
As many of us I have paid for the licenses, put money out for free development
expecting some wanted
Pyyhtiä Christer wrote:
As many of us I have paid for the licenses, put money out for free
development expecting some wanted features, continued for Indie
advancement payments (hope to live beyond the licenses expire),
I have to ask my colleague developers, are you making any money with
the
I am pretty sure there are many who made and still make money with Livecode
apps.
I for example have an app, unfortunately a niche product, which i am selling
through Kagi for some time which gives me some revenue. I am selling round
about 10 to 20 copies a month.
I´ve created 6 iOS and
, but the
tech talk guy who codes in LiveCode.
Simon
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