Re: libURL gone mad

2016-09-14 Thread Neil Roger

updated :)

http://techsupport.on-rev.com/LCMail.zip




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On 14/09/2016 19:51, Matthias Rebbe wrote:

Neil was so kind to sent me that stack a 2 days ago, because i was in urgent 
need of an useful example script for sending emails with tsNet external.

I´ve added a function to that button script. The function builds the complete 
smtp message with all needed smtp headers and it deals with the little problem 
i mentioned in an email to Neil earlier today regarding using the base64Encode 
function for encoding the subject line in the smtp header.

I´ve uploaded it here
https://dl.dropbox.com/s/q4oec8uu3pcdgfj/index.html

Btw.: an easy and very useful tool for Mac OS X to test smtp with your scripts 
is MockSMTP
http://www.mocksmtpapp.com


@Neil
Thanks again for putting that stack together. It helped me a lot.
Maybe you want to replace your stack with mine.

Regards,

Matthias


Am 14.09.2016 um 19:49 schrieb Neil Roger <n...@livecode.com>:


Hi Roger,

pSettings is an array. More information on what elements apply to that array 
can be found in the dictionary entry for tsNetSmtpSync

I created a stack for the promo 8.1 promo video which should help with using 
the new tsNetSmtpSync function. This can be downloaded from here

http://techsupport.on-rev.com/LCMail.zip 
<http://techsupport.on-rev.com/LCMail.zip>

All scripts are in the button "send mail"

Things are a little more complex in my example as I am dealing with sending 
unicode chars but it should give you somewhere to start.

Cheers,

Neil




LiveCode Technical Support and Content Creation Lead
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On 14/09/2016 17:41, Roger Eller wrote:

On Wed, Sep 14, 2016 at 11:14 AM, Peter TB Brett <peter.br...@livecode.com>
wrote:


On 14/09/2016 16:12, Richard Gaskin wrote:


Peter TB Brett wrote:

On 14/09/2016 15:50, Richard Gaskin wrote:

A couple weeks ago I wrote:


...
Does anyone here know where I can find a breakdown of which

new networking features are available in which LC 8.1 editions
(Community, Indy, Business)?


https://livecode.com/products/livecode-platform/livecode-net

working-layer/

Perfect - thanks!


The short answer is that since tsNet isn't included in the open source
edition of LiveCode there are no new networking features in the open source
edition of LiveCode 8.1.

 Peter

--
Dr Peter Brett <peter.br...@livecode.com>
LiveCode Technical Project Manager


Since SMTP is new to LC, other than some home-made libraries, can you
provide a working example?  The general syntax is in the docs, but no
examples.  And there's the mysterious parameter pSettings.  What is the
format and content of pSettings?

~Roger
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Re: libURL gone mad

2016-09-14 Thread Neil Roger

Hi Matthias,

Sent the message here before seeing your reply on our support system :)

Will update my link with your stack asap

Cheers,

Neil




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On 14/09/2016 19:51, Matthias Rebbe wrote:

Neil was so kind to sent me that stack a 2 days ago, because i was in urgent 
need of an useful example script for sending emails with tsNet external.

I´ve added a function to that button script. The function builds the complete 
smtp message with all needed smtp headers and it deals with the little problem 
i mentioned in an email to Neil earlier today regarding using the base64Encode 
function for encoding the subject line in the smtp header.

I´ve uploaded it here
https://dl.dropbox.com/s/q4oec8uu3pcdgfj/index.html

Btw.: an easy and very useful tool for Mac OS X to test smtp with your scripts 
is MockSMTP
http://www.mocksmtpapp.com


@Neil
Thanks again for putting that stack together. It helped me a lot.
Maybe you want to replace your stack with mine.

Regards,

Matthias


Am 14.09.2016 um 19:49 schrieb Neil Roger <n...@livecode.com>:


Hi Roger,

pSettings is an array. More information on what elements apply to that array 
can be found in the dictionary entry for tsNetSmtpSync

I created a stack for the promo 8.1 promo video which should help with using 
the new tsNetSmtpSync function. This can be downloaded from here

http://techsupport.on-rev.com/LCMail.zip 
<http://techsupport.on-rev.com/LCMail.zip>

All scripts are in the button "send mail"

Things are a little more complex in my example as I am dealing with sending 
unicode chars but it should give you somewhere to start.

Cheers,

Neil




LiveCode Technical Support and Content Creation Lead
n...@livecode.com <mailto:n...@livecode.com>

LiveCode
+44 (0) 845 219 8923.
25A Thistle Street Lane South West, Edinburgh, EH2 1EW
http://www.livecode.com

Facebook <https://www.facebook.com/pages/LiveCode/121318328010780> Twitter 
<https://twitter.com/livecode> Youtube <https://www.youtube.com/user/RunRevLtd> Linkedin 
<https://github.com/runrev/livecode>


On 14/09/2016 17:41, Roger Eller wrote:

On Wed, Sep 14, 2016 at 11:14 AM, Peter TB Brett <peter.br...@livecode.com>
wrote:


On 14/09/2016 16:12, Richard Gaskin wrote:


Peter TB Brett wrote:

On 14/09/2016 15:50, Richard Gaskin wrote:

A couple weeks ago I wrote:


...
Does anyone here know where I can find a breakdown of which

new networking features are available in which LC 8.1 editions
(Community, Indy, Business)?


https://livecode.com/products/livecode-platform/livecode-net

working-layer/

Perfect - thanks!


The short answer is that since tsNet isn't included in the open source
edition of LiveCode there are no new networking features in the open source
edition of LiveCode 8.1.

 Peter

--
Dr Peter Brett <peter.br...@livecode.com>
LiveCode Technical Project Manager


Since SMTP is new to LC, other than some home-made libraries, can you
provide a working example?  The general syntax is in the docs, but no
examples.  And there's the mysterious parameter pSettings.  What is the
format and content of pSettings?

~Roger
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Re: libURL gone mad

2016-09-14 Thread Neil Roger

Hi Roger,

pSettings is an array. More information on what elements apply to that 
array can be found in the dictionary entry for tsNetSmtpSync


I created a stack for the promo 8.1 promo video which should help with 
using the new tsNetSmtpSync function. This can be downloaded from here


 http://techsupport.on-rev.com/LCMail.zip 



All scripts are in the button "send mail"

Things are a little more complex in my example as I am dealing with 
sending unicode chars but it should give you somewhere to start.


Cheers,

Neil




LiveCode Technical Support and Content Creation Lead
n...@livecode.com 

LiveCode
+44 (0) 845 219 8923.
25A Thistle Street Lane South West, Edinburgh, EH2 1EW
http://www.livecode.com

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On 14/09/2016 17:41, Roger Eller wrote:

On Wed, Sep 14, 2016 at 11:14 AM, Peter TB Brett 
wrote:



On 14/09/2016 16:12, Richard Gaskin wrote:


Peter TB Brett wrote:

On 14/09/2016 15:50, Richard Gaskin wrote:

A couple weeks ago I wrote:


...
Does anyone here know where I can find a breakdown of which

new networking features are available in which LC 8.1 editions
(Community, Indy, Business)?



https://livecode.com/products/livecode-platform/livecode-net

working-layer/

Perfect - thanks!


The short answer is that since tsNet isn't included in the open source
edition of LiveCode there are no new networking features in the open source
edition of LiveCode 8.1.

 Peter

--
Dr Peter Brett 
LiveCode Technical Project Manager



Since SMTP is new to LC, other than some home-made libraries, can you
provide a working example?  The general syntax is in the docs, but no
examples.  And there's the mysterious parameter pSettings.  What is the
format and content of pSettings?

~Roger
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Re: iOS Simulator Behaves Strangely in LC8DP15

2016-03-15 Thread Neil Roger

Hi Sannyasin Brahmanathaswami,

I've been working with 8.0 DP15 for iOS builds and have not come across 
any major stumbling blocks.


In regards to the simultor size, this sounds like a simulator scaling 
issue on your display. You should be able to resolve this by selecting 
one of the scale options via the iOs simulators "Window--->Scale" menu 
option.


For the iOS build, if the error messages persist after multiple build 
attempts, please submit a bug report with our QC team and we will 
happily investigate further-


http://quality.livecode.com

Kind Regards,

Neil




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LiveCode
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On 15/03/2016 05:08, Sannyasin Brahmanathaswami wrote:

We are kicking off development of a new app.

I developing this from ground zero in LC8 (dp 15)

LC --> Preferences --> Mobile Support --> iOS SDKs
#  giving me a green light
Available device SDKs: 9.2
Available simulators: 9.2

Stack is set to fullscreenMode showAll

But when I run it in the simulator

1) I don't really get the size of iPhone 6Plus.. instead I get a rect that 
fills my entire cinema display top to bottom but about 1028 left-to right,

2) and the stack is inside it at some bizarre huge size with scroll bars.

Is this known/broken? or is there something I need to do?

Also if I actually try a build... I get several screens full of errors.

Are we premature trying to build for iOS from LC 8 (Indy)? Anyone else having 
better luck?


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Re: impossible datagrid trouble

2016-02-04 Thread Neil Roger

Hi Klaus,

Tried to re-create this but your scripts seem to be working fine in the 
sample stack I created


Do you have a sample stack that I can test with?

Kind Regards,

Neil




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On 04/02/2016 12:47, Klaus major-k wrote:

Hi all,

I have a datagrid of type form and its template group contains
a group namded „meu“ which consists of:

graphic „one“
graphic „two“
graphic „three“
field „one“
field „two“
field „three“

Now in my behaviour script I can do:
…
put „one,two,three" into tGCs
repeat for each item i in tGCs

## Works:
  set the backgroundcolor of grc i of grp "meu" of me to 255,255,255

## Error: No such object?
hide fld i of grp "meu" of me
...
But the field(s) are defintiviely there!

I even let me answer all object names -> of grp „meu“ of me
and of course the fields are in that list!?

Quitting and restarting LC a couple of times did not bring any relief.
At some points I even get an error from some LC library with a handler name 
„movestack“???

Any clever hints?


Best

Klaus
--
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http://www.major-k.de
kl...@major-k.de


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Re: putting binary data into a mySQL database

2016-01-21 Thread Neil Roger

Hi John,

You should be able to use the URLEncode  when passing it to the .lc 
script and then URLdecode to decoded it back to it original form.


Kind Regards,

Neil




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On 21/01/2016 12:10, John Dixon wrote:

Thanks for the reply.. :-)

I though have another question, How do I pass encrypted data to an .lc script ?



Date: Thu, 21 Jan 2016 19:30:09 +0800
Subject: Re: putting binary data into a mySQL database
From: lan.kc.macm...@gmail.com
To: use-livecode@lists.runrev.com

Look up revExecuteSQL in the Dictionary. Of particular interest:

To pass binary data in a variable in the variablesList, prepend "*b" to the

variable name. The *revExecuteSQL* command strips the binary marker "*b"
and passes it to the database as binary data, rather than text data.


Basically you need to be using the variable list form of revExecuteSQL
rather than passing the data directly. Also there is a note about binary in
arrays that are being loaded into dbs.
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Re: iPad Pro icons and launch file

2015-11-25 Thread Neil Roger

Hi Alain,

This setting will need to be added to the standalone settings in future 
versions of LC. I've submitted an enhancement request for this-


http://quality.livecode.com/show_bug.cgi?id=16485

Kind Regards,

Neil




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On 24/11/2015 21:24, Alain Vezina wrote:

167 x 167 and a launch file of 2048 x 2732


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Re: can't build, won't build !@?

2015-11-10 Thread Neil Roger

Hi John,

Had a quick go at trying to reproduce the issue but no success so far.

If possible could you submit a quick bug report, with sample stack, and 
we'll happily look into this further.


Kind regards,

Neil




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On 10/11/2015 09:00, John Dixon wrote:

Using LC 7.1 and Xcode 6.4, I have no problem getting a stack to run in the 
simulator or on a device...

Using LC 7.1.1(RC3) or LC 8,0 (dp 8) and Xcode 7.1, I get error dialogs that 
are telling me 'Unable to build for simulation'  as files cannot be copied...

If I return to LC 7.1 and Xcode 8.4, the problem goes away again...

Does anyone have any idea how I have upset the 'liveCode' gods with my latest 
offering ?

Screen shot of the dialog :-
http://www.ihouse.on-rev.com/cantbuildwontbuild.jpg

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Re: can't build, won't build !@?

2015-11-10 Thread Neil Roger

Hi John,

I can confirm this one :) Bit of a funky one as using your assets on a 
fresh stack works without issue so seems to point to something stack 
specific. We'll keep you posted via the bug report.


Kind Regards,

Neil




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On 10/11/2015 10:52, John Dixon wrote:

Done...:-) # 16389


Date: Tue, 10 Nov 2015 10:06:11 +
From: n...@livecode.com
To: use-livecode@lists.runrev.com
Subject: Re: can't build, won't build !@?

Hi John,

Had a quick go at trying to reproduce the issue but no success so far.

If possible could you submit a quick bug report, with sample stack, and
we'll happily look into this further.

Kind regards,

Neil




LiveCode Technical Support Lead
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LiveCode
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On 10/11/2015 09:00, John Dixon wrote:

Using LC 7.1 and Xcode 6.4, I have no problem getting a stack to run in the 
simulator or on a device...

Using LC 7.1.1(RC3) or LC 8,0 (dp 8) and Xcode 7.1, I get error dialogs that 
are telling me 'Unable to build for simulation'  as files cannot be copied...

If I return to LC 7.1 and Xcode 8.4, the problem goes away again...

Does anyone have any idea how I have upset the 'liveCode' gods with my latest 
offering ?

Screen shot of the dialog :-
http://www.ihouse.on-rev.com/cantbuildwontbuild.jpg

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Re: [ANN] LiveCode Blog (mostly)

2015-10-30 Thread Neil Roger

Amazing stuff Scott :) Going straight in my favourites!




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On 30/10/2015 10:33, Scott Rossi wrote:

Hi All:

I started taking some past demos, articles, and techniques and put them
into a blog which you might find interesting. http://tactilemedia.com/blog/

My hope is to eventually have all my demo stacks transferred to this
medium, and will post new articles here when available.

Happy Friday.

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




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Re: Why is LC text blurred on a retina display?

2015-09-18 Thread Neil Roger

Hi Mark,

Thank you for your input.

LiveCode 8 is indeed still in development stages but I don't think I 
explicitly suggested using it for production work? Yes, 7.0.6/6.7.6 are 
the latest stable releases of LiveCode but I was merely suggesting a 
move to 8 would be recommend especially as the plan is to drop support 
for 6 & 7 when 8 hits GM


More information on this, which I would /highly recommend/ reading can 
be found here-


https://livecode.com/how-to-make-livecode-8-great-with-the-global-jam/

Hopefully you will be able to join in and make LiveCode 8 great!

Kind Regards,

Neil




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On 18/09/2015 09:51, Mark Schonewille wrote:

Neil,

LC 8 is still in dev stage. It should not be used for production work. 
The most recent version officially available for production work is LC 
7.0.6. The latest version officially available for text-intensive 
projects that aren't unicode-compatible yet is 6.7.6. Please, don't 
recommend dev versions for production work.


Mark



Op 9/18/2015 om 10:41 schreef Neil Roger:

Hi Tiemo,

HiDPI support was added in LiveCode 6.6RC2. You will have to upgrade 
to at least this version for text to look crisp although I would 
highly recommend starting to use LiveCode 8 ;)


More information on this can be found here-

https://livecode.com/hi-speed-hidpi/

Kind Regards,

Neil Roger




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On 18/09/2015 09:23, Tiemo Hollmann TB wrote:

Hello,

using LC 6.5.2 and the standard text font tahoma, all texts in 
fields and
buttons look blurred on a retina display in a standalone, compared 
to a text

program or even the finder texts. Because I don't have a retina display
myself I only can test with the feedback of a customer.

Is there anything I can do in LC? Is it the 6.5.2. engine itself? Are
different font rendered in different ways? On Windows we have OTF 
and TTF
font, which are rendered in different ways. Is there something 
similar on
Mac? Which is the preferred font on Mac and windows, if it is not 
anymore

Tahoma? Or do we just have to live with a blurred LC program?

Any hints appreciated

Tiemo




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Re: v.8 tools palette

2015-09-18 Thread Neil Roger

Hi Craig,

This is a DP4 issue and will be resolved in DP5. You will be able to fix 
it by restating LC and the full tools palette will magically appear


Kind regards,

Neil




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On 18/09/2015 14:15, dunb...@aol.com wrote:

Just downloaded v.8 DP4. The tools palette is way too short and shows only the browse and 
pointer icons. I can create any tool from the "Object/New Control" menu, but...


Is it me?


Craig Newman
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Re: Why is LC text blurred on a retina display?

2015-09-18 Thread Neil Roger

If all goes well, hopefully soon after the Global Jam :)




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On 18/09/2015 11:55, Richmond wrote:

On 09/18/2015 01:07 PM, Neil Roger wrote:

Hi Mark,

Thank you for your input.

LiveCode 8 is indeed still in development stages but I don't think I 
explicitly suggested using it for production work? Yes, 7.0.6/6.7.6 
are the latest stable releases of LiveCode but I was merely 
suggesting a move to 8 would be recommend especially as the plan is 
to drop support for 6 & 7 when 8 hits GM


Have you any vague idea when it is likely that 8 will hit GM?

Richmond.



More information on this, which I would /highly recommend/ reading 
can be found here-


https://livecode.com/how-to-make-livecode-8-great-with-the-global-jam/

Hopefully you will be able to join in and make LiveCode 8 great!

Kind Regards,

Neil




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On 18/09/2015 09:51, Mark Schonewille wrote:

Neil,

LC 8 is still in dev stage. It should not be used for production 
work. The most recent version officially available for production 
work is LC 7.0.6. The latest version officially available for 
text-intensive projects that aren't unicode-compatible yet is 6.7.6. 
Please, don't recommend dev versions for production work.


Mark



Op 9/18/2015 om 10:41 schreef Neil Roger:

Hi Tiemo,

HiDPI support was added in LiveCode 6.6RC2. You will have to 
upgrade to at least this version for text to look crisp although I 
would highly recommend starting to use LiveCode 8 ;)


More information on this can be found here-

https://livecode.com/hi-speed-hidpi/

Kind Regards,

Neil Roger




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On 18/09/2015 09:23, Tiemo Hollmann TB wrote:

Hello,

using LC 6.5.2 and the standard text font tahoma, all texts in 
fields and
buttons look blurred on a retina display in a standalone, compared 
to a text
program or even the finder texts. Because I don't have a retina 
display

myself I only can test with the feedback of a customer.

Is there anything I can do in LC? Is it the 6.5.2. engine itself? Are
different font rendered in different ways? On Windows we have OTF 
and TTF
font, which are rendered in different ways. Is there something 
similar on
Mac? Which is the preferred font on Mac and windows, if it is not 
anymore

Tahoma? Or do we just have to live with a blurred LC program?

Any hints appreciated

Tiemo




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Re: Why is LC text blurred on a retina display?

2015-09-18 Thread Neil Roger

Hi Tiemo,

HiDPI support was added in LiveCode 6.6RC2. You will have to upgrade to 
at least this version for text to look crisp although I would highly 
recommend starting to use LiveCode 8 ;)


More information on this can be found here-

https://livecode.com/hi-speed-hidpi/

Kind Regards,

Neil Roger




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On 18/09/2015 09:23, Tiemo Hollmann TB wrote:

Hello,

using LC 6.5.2 and the standard text font tahoma, all texts in fields and
buttons look blurred on a retina display in a standalone, compared to a text
program or even the finder texts. Because I don't have a retina display
myself I only can test with the feedback of a customer.

Is there anything I can do in LC? Is it the 6.5.2. engine itself? Are
different font rendered in different ways? On Windows we have OTF and TTF
font, which are rendered in different ways. Is there something similar on
Mac? Which is the preferred font on Mac and windows, if it is not anymore
Tahoma? Or do we just have to live with a blurred LC program?

Any hints appreciated

Tiemo

  

  


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Re: Earliest iOS I can build for in LC?

2015-09-17 Thread Neil Roger

Hi Ben,

You can build for iOS 5.1.1 and later and your app should still make it 
into the store without any issues.


One thing to note is that as of 1st Feb 2014, you must build with at 
least Xcode 5 which contains the the iOS 7 SDKs. More information on 
this can be found here-


http://www.imore.com/apple-tells-developers-apps-must-be-optimized-ios-7-february-1-2014

Kind Regards,

Neil Roger




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On 17/09/2015 07:23, Ben Rubinstein wrote:
I've lost track of building for iOS in LC.  If I use LC to build an 
iOS app to submit to the app store, what's the earliest version of iOS 
that it can support?


TIA,

Ben

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Re: Invalid Binary error when uploading to iTunes Connect

2015-09-17 Thread Neil Roger

Hi Phil,

You should get an email from Apple, after the binary changes to invalid 
on iTunes connect, with an explination to why this has happened. This 
should give you an idea as to why this is happening


Kind Regards,

Neil Roger




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On 17/09/2015 16:05, Phil Jimmieson wrote:

Hi folks,
I've tried compiling my iOS app using both Livecode 6.7.6 and 6.7.5. My Application has a 
minimum requirement of iOS 7.1. As far as I can tell my provisioning profile and all 
certificate related things are fine. When I zip up my standalone, and then try to upload 
it with Application Loader it firstly tells me that the "API analysis file is too 
large" (I've not seen that warning before) and then eventually I'm told later that 
it is an invalid binary. Any ideas what I might be doing wrong? Or has something changed 
with iTunes Connect that is affecting App Uploads?


--
Phil Jimmieson  p...@liverpool.ac.uk  (UK) 0151 795 4236
Computer Science Dept., Liverpool University, Ashton Building, Ashton Street
Liverpool L69 3BX  http://www.csc.liv.ac.uk/~phil/
I used to sit on a special medical board... ...but now I use this ointment.





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Re: Problem downloading file to iPhone

2015-07-21 Thread Neil Roger

Hi John,

iOS is very picky with URLs. Try URLEncoding the text file name and 
attempting the download again-


put urlEncode(001.French|The_simple_words.txt) into theFilename

Kind Regards,

Neil




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On 21/07/2015 12:43, John Dixon wrote:

on the desktop this works, no problem... the text is placed in fld 1
on mouseUp
put 001.French|The_simple_words.txt into thefilename
put http://www.xx.on-rev.com//public_html/dixon/;  thefilename 
into theURL
put URL theURL into temp
   put temp into fld 1
end mouseUp
How do I do the same in iOS... ? as the above won't work ...

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Re: Minimize

2015-06-27 Thread Neil Roger

Hi Peter,

Check out iconifyStack

Kind Regards,

Neil




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On 27/06/2015 22:47, Peter Haworth wrote:

I ask this pretty sure that the answer is No.

Is there a message that is sent when the user clicks the minimize button in
the stack decorations?
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Re: Android Device Offline

2015-06-18 Thread Neil Roger

Hi Rod,

When you execute adb devices, is you device showing as online and 
authorized?


Sometimes deployment issues can occur if other programs are trying to 
access the device. I would try a quick restart of your computer to see 
if that resolves the issue.


Kind Regards,

Neil




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On 18/06/2015 14:15, Rod McCall wrote:

Hi Neil,

Thanks for your quick reply. I have now managed to get adb to find the
device but sadly LC  (7.0.5) does not see it in Test Target so it's
effectively the opposite of before. As for ADB I am using 1.0.31 on a Mac
(10.7.5).

Kind regards,

Rod

Rod McCall
Researchers on HCI, Augmented Reality, Games and In-car Systems
www.rodmc.com
twitter: rodlux


On Thu, Jun 18, 2015 at 3:01 PM, Neil Roger n...@livecode.com wrote:


Hi Rod,

There's a few things you can try here which should resolve the issue.


http://stackoverflow.com/questions/5584976/android-device-chooser-my-device-seems-offline

When this has happened in the past for me, an adb kill-server and adb
start-server usually sorts things out.

Kind Regards,

Neil




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On 18/06/2015 13:15, Rod McCall wrote:


Dear All,

I am trying to get Livecode to install an app on an Andoird (Moto G)
phone.
While LC sees the the device as a target test device each time it comes to
try and install the app I receive a device offline* error. The device has
been configured for debugging and developing etc so seems to be ok. Please
can someone let me know if they have a workaround for this problem or if
there is something I am missing. All Android tools are installed.

Rod McCall
Researchers on HCI, Augmented Reality, Games and In-car Systems
www.rodmc.com
twitter: rodlux
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Re: Android Device Offline

2015-06-18 Thread Neil Roger

Hi Rod,

There's a few things you can try here which should resolve the issue.

http://stackoverflow.com/questions/5584976/android-device-chooser-my-device-seems-offline

When this has happened in the past for me, an adb kill-server and adb 
start-server usually sorts things out.


Kind Regards,

Neil




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On 18/06/2015 13:15, Rod McCall wrote:

Dear All,

I am trying to get Livecode to install an app on an Andoird (Moto G) phone.
While LC sees the the device as a target test device each time it comes to
try and install the app I receive a device offline* error. The device has
been configured for debugging and developing etc so seems to be ok. Please
can someone let me know if they have a workaround for this problem or if
there is something I am missing. All Android tools are installed.

Rod McCall
Researchers on HCI, Augmented Reality, Games and In-car Systems
www.rodmc.com
twitter: rodlux
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Re: 7.0.5 not so stable

2015-06-03 Thread Neil Roger

Hi Ray,

I don't believe we've had any other reports of stack corruption in 7.0.5 
so this could be a one off incident (although, corrupt stacks should 
never happen).


 As this is the case, I would open another report with our QC team 
regarding the corruption (including your stack) as this will give our 
team the opportunity to track down what caused this to happen.


The same goes for scrolling in the datagrid, although this does sound 
like a regression as I'm sure I remember seeing a datagrid scrolling 
related fix mentioned in the lists


Kind Regards,

Neil




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On 02/06/2015 21:02, Ray wrote:
Neil - I upgraded today to 7.0.5 as you suggested.  Unfortunately this 
did not solve the problem of an Android app displaying Unfortunately 
[my app] has stopped working but you should know it also gave me 
other problems.  I was unable to scroll in a data grid which works 
fine in 7.0.2.  Scrolling simply jumped to the end instead of 
scrolling.  Worse, 7.0.5 corrupted my stack.  I couldn't re-open it 
with either 7.0.5 or 7.0.2 and was left with no ~ backup stack.  I've 
rolled back to 7.0.2 for obvious reasons.


I hate to complain on the heels of the recent and rather lengthy 
performance slow down thread, but if we're going to call a version 
stable shouldn't it be just that?


On 6/2/2015 2:09 PM, Neil Roger wrote:

Hi Ray,

Upgrade to 7.0.5 to see if that resolves the issue. If not, fire off 
a report to http://quality.runrev.com and we will happily investigate 
further.


Kind Regards,

Neil




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On 02/06/2015 12:59, Ray wrote:

Does anybody know what to do about this?

Windows 8.1
Livecode 7.0.2
Minimum Android Version: 3.1

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Re: Android - Unfortunately [my app] Has Stopped Working

2015-06-02 Thread Neil Roger

Hi Ray,

Upgrade to 7.0.5 to see if that resolves the issue. If not, fire off a 
report to http://quality.runrev.com and we will happily investigate further.


Kind Regards,

Neil




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On 02/06/2015 12:59, Ray wrote:

Does anybody know what to do about this?

Windows 8.1
Livecode 7.0.2
Minimum Android Version: 3.1

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Re: Javascript on mobile

2014-11-20 Thread Neil Roger

Hi David,

Yes, its possible to execute Javascript within a browser instance on 
mobile with mobileControlDo. An example that produces an alert dialog is-


 mobileControlDo sBrowserID, execute,alert('You have executed some 
Javascript')


Where sBrowserID is the ID of your browser.

Kind Regards,

Neil Roger
--
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--


On 19/11/2014 21:50, David Bovill wrote:

Is it not possible to execute Javascript in a mobile browser? I thought I
remembered it in one of the release notes?
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Re: hair-pulling frustration

2014-11-14 Thread Neil Roger

Hi Ralph,

Thanks for your fantastic suggestion!

I've had a quick chat with our testing master, Hanson, and he is more 
than happy to look at into integrating any advance query stacks you may 
have into our current test system.


If you do get a chance to create any of these, please fire them over to 
supp...@livecode.com and we will then forward them onto Hanson.


We're also in the process of integrating a system that allows the 
community to submit tests with any reports they create. This means that 
they should be automatically included during any internal testing we do.


Kind Regards,

Neil Roger
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--





On 13/11/2014 21:14, Ralph DiMola wrote:

Neil,

With user input and Richard's moderating this thread has started to bear
some fruit. After writing HW diagnostics for years I know how challenging is
to come with thorough testing scenarios. I don't know what your QC process
for databases is but might I suggest using challenging queries. I would be
happy to set up a stack to test them along with the DBs. For example:

SELECT Table1.*, Table2.*,Table3.* FROM Table1 LEFT JOIN Table2 ON
Table1.Designation = Table2.Designation LEFT JOIN Table3 ON Table1.State =
Table3.State AND Table1.County = Table3.County WHERE (Table3.Region = 'Foo')

or

ATTACH DATABASE Table3.db AS Table3DB
SELECT Table3.*,Table1.* from Table3DB.Table3 JOIN Table1 ON Table3.CourseID
= Table1.CourseID JOIN Table2 ON Table2.County = Table1.County AND
Table2.State = Table1.State WHERE (Table3.Favorite or Table3.frog  '')

Mr. Haworth and all you other DB gurus out there, what other testing
scenarios do think should be included in the RR DB QC process?

The way I look at it the more we help RR the more we help ourselves.

  
Ralph DiMola

IT Director
Evergreen Information Services
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-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Neil Roger
Sent: Thursday, November 13, 2014 2:59 PM
To: How to use LiveCode
Subject: Re: hair-pulling frustration

Hi Richard,

I've  attempted to replicate the semicolon issue without any success.
This could be why we have not come accross it during testing in-house.
The script that I tested with is-

global gConnectionID
on mouseUp
 global gConnectionID
 if gConnectionID is not a number then
answer error Please connect to the database first.
exit to top
 end if
 put Table1 into tTableName
 put SELECT * FROM   tTableName into tSQL

 put revDataFromQuery(,,gConnectionID,SELECT * FROM Table1;) into tData

 if item 1 of tData = revdberr then
answer error There was a problem querying the database:  cr 
tData
 else
put tData into field Data
 end if
end mouseUp


Both the inclusion and exclusion of the semi-colon return data as
expected. If possible, could you supply a stack for me to test with and
I will happily look into this further.

Kind Regards,

Neil Roger



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Re: Could not compile application class

2014-11-13 Thread Neil Roger

Hi Andrew,

The could not compile application class message will genreally occur 
when you are trying to build for Android and there is a discrepancy in 
your Android SDK/Java setup.


In your message you mention that you are trying to build for an iPhone 
so it could be that you have Android checked in your stacks standalone 
application settings.


Kind Regards,

Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
--


On 13/11/2014 17:20, Andrew Henshaw wrote:

Does anyone have any ideas when I get a messagebox with 'Could not compile 
application class’ in it when I try to save an app so I can deploy it on an 
iPhone,  and at the same time I get a another window popping up saying I need 
Java runtime environment.

Its frustrating as its only on one app,  everything else works fine but there 
is nothing special in the app,  the build settings are exactly same as another 
than compiles file,  it has no included files,  im at a loss.
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Re: hair-pulling frustration

2014-11-13 Thread Neil Roger

Hi Richard,

I've  attempted to replicate the semicolon issue without any success. 
This could be why we have not come accross it during testing in-house. 
The script that I tested with is-


global gConnectionID
on mouseUp
   global gConnectionID
   if gConnectionID is not a number then
  answer error Please connect to the database first.
  exit to top
   end if
   put Table1 into tTableName
   put SELECT * FROM   tTableName into tSQL

   put revDataFromQuery(,,gConnectionID,SELECT * FROM Table1;) into tData

   if item 1 of tData = revdberr then
  answer error There was a problem querying the database:  cr  
tData

   else
  put tData into field Data
   end if
end mouseUp


Both the inclusion and exclusion of the semi-colon return data as 
expected. If possible, could you supply a stack for me to test with and 
I will happily look into this further.


Kind Regards,

Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
--







On 13/11/2014 19:09, Dr. Hawkins wrote:

revDataFromQuery(,,17,SELECT * FROM vader_darth__001_dna;)
yields
Message execution error:
Error description: value: error executing expression
Hint: )



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Re: Massiv performance difference between LC 6.5.2 and 6.6.2

2014-08-21 Thread Neil Roger

Hi Fred,

I too have been expericning this issue for the past month and its been 
driving me crazy :) (sometimes taking 15 seconds for a save/open dialog 
to appear but after this, it appears almost instantly).


I had a quick look at my Accessibility ---Allow the below apps to 
control your computer and LiveCode was checked in this section. 
Un-checking LiveCode from here and then restarting LiveCode seems to 
have resolved the issue.


Give this a go and keep us posted on how you get on.

Thanks for letting us know about this.

Kind Regards,

Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
—



On 20/08/2014 13:42, Fred Moyer wrote:

Is your problem possibly related to the problem that I’m having with 6.6.2? When I 
press cmd-O, it takes forever for the open window to show up. It’s been suggested 
that this delay might be related to the fact that I have LiveCode listed in System 
Preferences: Security  Privacy: Accessibility. (I’m using Mac.) The delay only 
happens once. The 2nd time it is normal.

Fred

On Aug 20, 2014, at 2:02 AM, use-livecode-requ...@lists.runrev.com wrote:


Message: 13
Date: Tue, 19 Aug 2014 19:02:48 +0200
From: Tiemo Hollmann TB toolb...@kestner.de
To: 'How to use LiveCode' use-livecode@lists.runrev.com
Subject: Massiv performance difference between LC 6.5.2 and 6.6.2
Message-ID: 005201cfbbcf$67da2e10$378e8a30$@de
Content-Type: text/plain;   charset=us-ascii

Hello,

When opening one of my stacks in LC 6.5.2 IDE it performs its tasks in 1-2
sec. When opening the same stack in 6.6.2 it takes between 30 - 90 secs.

The program checks a local file and some PHPs with MySQL calls on my server.
I tested both IDE versions with the same stack multiple times with the same
result, to exclude server issues.

Before digging hours or days into the depth of my old stack I wanted to ask,
if there are any known issues between these LC versions or hints where to
look first?



Thanks for any hint

Tiemo




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Re: Not All Fonts Available?

2014-07-18 Thread Neil Roger

Hi Mike,

What font have you installed that is not showing up within LC?

Kind Regards,


Neil Roger
--
LiveCode Support Team ~ http://www.livecode.com
—



On 17/07/2014 22:45, Mike Kerner wrote:

Has anybody else run into a situation where a font that is installed on
your system is not available in LC?




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Re: iOS App Submission Error

2014-05-19 Thread Neil Roger

Hi All,

Its great to hear that you managed to submit your App with the 
workaround mentioned here-


http://forums.runrev.com/viewtopic.php?f=49t=20416

As there is a bug report on the issue, we will be investigating this 
further and implementing a fix within a future release of LC.


Kind Regards,?

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


On 15/05/2014 20:50, Randy Hengst wrote:

Hi All,

I received this error message on my attempt to upload an app today.:

ERROR ITMS-9000: This bundle is invalid. New apps and app udates 
submitted to the App Store must be built with public (GM) versions of 
Xcode 5 and iOS 7 SDK. Do not submit apps built with beta software. 
at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)



I'm using:
LC 6.1.3
Xcode Version 5.0.2 (5A3005)
Application Loader Version 2.9.1 (441)

I'm not sure how to determine whether or not my 7.0 SDK is beta... but 
there is a 7.0 SDK in the contents of Xcode 5.0.2:
Developer- Platforms - iPhoneOS.platform - Developer - SDKs 
- iPhoneOS7.0.sdk


I have never downloaded Apple beta software

Any thoughts?

be well,
randy hengst


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Re: SSL Library Not Found

2014-05-08 Thread Neil Roger

Hi Mike,

Running the stack on a device is the key to why the encryption is'nt 
working as I  tested your script on our iPad mini and received the same 
error message as yourself.


As this is happening, it seems there is a bug with encryption and iOS 
standalones (possibly something going awry during the standalone build 
process). I've created a report on the issue and this will be 
invetigated promptly.


http://quality.runrev.com/show_bug.cgi?id=12408

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——


On 07/05/2014 17:06, Mike Kerner wrote:

I'm not going to the simulator, I'm going to a live device, and I'm using
XC 5.1.1


On Wed, May 7, 2014 at 11:19 AM, Neil Roger n...@runrev.com wrote:


Hi Mike,

That is strange as there is nothing else you need to check apart from the
encryption external in the standalone settings.

Do you have  sample of the script you are trying to use? What version of
Xcode/Simulator are you deploying too?


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——


On 07/05/2014 16:03, Mike Kerner wrote:


661.


On Wed, May 7, 2014 at 10:45 AM, Neil Roger n...@runrev.com wrote:

  Hi Mike,

What version of LC are you using?

I tried the following against 6.6.1 and the encrypted data is returned as
expected-

on mouseUp
encrypt field 1 using blowfish with password test and salt livecode
put it into field 2
end mouseUp

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——


On 07/05/2014 15:26, Mike Kerner wrote:

  I'm trying to use the native encrypt/decrypt code on ios.  I have the

encryption external selected in ios standalone settings, but when I run
the
app and attempt to decrypt I get SSL Library not found.

As one would expect, everything works fine with Monte's encrypt/decrypt
goodies.


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Re: SSL Library Not Found

2014-05-07 Thread Neil Roger

Hi Mike,

What version of LC are you using?

I tried the following against 6.6.1 and the encrypted data is returned 
as expected-


on mouseUp
encrypt field 1 using blowfish with password test and salt livecode
put it into field 2
end mouseUp

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——

On 07/05/2014 15:26, Mike Kerner wrote:

I'm trying to use the native encrypt/decrypt code on ios.  I have the
encryption external selected in ios standalone settings, but when I run the
app and attempt to decrypt I get SSL Library not found.

As one would expect, everything works fine with Monte's encrypt/decrypt
goodies.




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Re: SSL Library Not Found

2014-05-07 Thread Neil Roger

Hi Mike,

That is strange as there is nothing else you need to check apart from 
the encryption external in the standalone settings.


Do you have  sample of the script you are trying to use? What version of 
Xcode/Simulator are you deploying too?


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——


On 07/05/2014 16:03, Mike Kerner wrote:

661.


On Wed, May 7, 2014 at 10:45 AM, Neil Roger n...@runrev.com wrote:


Hi Mike,

What version of LC are you using?

I tried the following against 6.6.1 and the encrypted data is returned as
expected-

on mouseUp
encrypt field 1 using blowfish with password test and salt livecode
put it into field 2
end mouseUp

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——


On 07/05/2014 15:26, Mike Kerner wrote:


I'm trying to use the native encrypt/decrypt code on ios.  I have the
encryption external selected in ios standalone settings, but when I run
the
app and attempt to decrypt I get SSL Library not found.

As one would expect, everything works fine with Monte's encrypt/decrypt
goodies.



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Re: iOS App Crash

2014-05-02 Thread Neil Roger

Hi Dan,

If possible, could you submit a report on this issue to our QC team as 
this will allow us to investigate the issue further. If your app is a 
paid for app, it would assist greatly if you could provide some promo 
codes to allow us to test downloading from the App store directly.


http://quality.runrev.com

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——

On 02/05/2014 16:08, Dan Friedman wrote:

Colin,

The last update I made to this app was purely cosmetic.  So, it's can't be some 
file it's reading.  But, just to make sure, I uninstalled the app on a 
non-testing phone, and downloaded the app again.  Now, with a clean install, 
the app still crashes.


The difference between a fresh test now and an update form the store is that 
the update has to cope with reading old data.

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Re: New browser

2014-04-02 Thread Neil Roger

Hi Jacque,

I have tried executing javascript on the new browser control and it 
works as expected. The following is what I tested with and the javscript 
is used to fill in a web form and then submit the data-


/ put document.getElementById('user_email').value='t...@test.com'; 
document.getElementById('user_password').value='testpassword';document.forms[0].submit(); 
into tScript/

/ get revBrowserExecuteScript( tID, tScript) /

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
LiveCode -- Realize fast, compile-free coding
--

On 02/04/2014 03:43, J. Landman Gay wrote:
Has anyone tried the JavaScript interaction with the new browser yet? 
Someone has asked me if it works.




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Re: LiveCode 6.6 very slow on Retina MacBookPro

2014-03-26 Thread Neil Roger

Hi All,

Thank you for all of your feedback in regards to LiveCode 6.6 and retina 
displays. We are aware of the performance hit our retina users are 
experiencing and are working fast on implementing various optimizations.


There is a workaround that you may be interested in that I discovered 
when testing 6.6. last night and it involves manually selecting the 
resolution of your display, instead of the default best for display or 
scaled.


The following is a link to the free version of QuickRes that will allow 
you to do this without you having to poke about with the OS.


http://techsupport.on-rev.com/QuickRes.app.zip

The app basically brings back the removed functionality of selecting a 
specific resolution and allows you to select up to the native resolution 
of a retina display which is 2880x1800 (although this does give you lots 
of space to work with, all screen items are tiny)


Once you set a resolution from this app, you should notice a significant 
performance increase in 6.6


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——





On 26/03/2014 06:03, Kay C Lan wrote:

On Tue, Mar 25, 2014 at 9:11 PM, Trevor DeVoreli...@mangomultimedia.comwrote:


retina = a lot more pixels

Take a look at this blog post from Mark Waddingham which provides some
background and the solution that is being worked on:


That makes sense but it doesn't add up. I'm on Retina display and never
noticed any sluggishness with 6.6. Still I downloaded Rolf's stacks and
sure enough when I rapidly adjust the size of the stack the 6.6 stack is
jittery in it's adjustment and lags behind the mouse by some distance. But
the 6.5 stack behaves nicely on my retina display, so clearly it's possible.

The problem to me appears to be 6.6 attempts to apply retina resolution
100% of the time which is just a massive waste of cycles. Look at any
individual frame of a movie and for anything moving it's blurry, but a
human can't tell that when the movie is played.

Whilst I accept that there would be times when a developer needs a stack to
be rendered at full resolution 100% of the time, I would imagine for the
vast majority of cases, like Rolf's resize stack example, if the stacks
were rendered at 6.5 resolution during transit and at 6.6 resolution when
static, no one would ever notice the reduction in resolution during these
moves.

I have a system preference to chose if my graphics run at full speed for
faster processing or at a lower speed for better battery life.  Seems that
LC needs something similar.

on mouseUp
screenRes low --6.5 behaviour, resets to native (6.6) when script ends -
like lock screen
handlerToMovesStuff

OR

on mouseUp
   lock screen
   handlerToMoveStuff
   unlock screen with viual effect dissolve and screenRes Low
   -- don't need the intermediate frames to be full res
end mouseUp
--screenRes reset to native so engine will complete the render of the now
static stack at native res.

Give us the scriptable option to apply either.
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Re: mobile ads

2014-03-26 Thread Neil Roger

Hi John,

If you are looking to see the specific revenue for an inneractive ad 
that you have placed in your application then you will be able to use 
the inneractive advertising dashboard, that is part of your LiveCode 
store account, for this purpose.


If you are looking for more specifics on the revenue to expect from an 
ad, then I would recommend contacting inneractive directly as they 
should be able to give you more information on this-


http://inner-active.com/about#contact

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——

More specifics on the actual revenue



On 25/03/2014 22:09, John Dixon wrote:

Ok.. I can see that this example is working in the iOS simulator.. Where does 
one go to to find what is the value of revenue that is generated by displaying 
an ad in an app ?


There is a working test stack available the following a bug report that
has been entered in regards to banner ads on high res Android devices. I
have tested this on the iOS simulator and it works as expected.

http://quality.runrev.com/show_bug.cgi?id=11510

It is worth noting that inneractive ads will not work on the community
version of LiveCode due to open source licencing incompatibilities

Kind Regards,


Neil Roger


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Re: mobile ads

2014-03-25 Thread Neil Roger

Hi Everyone,

There is a working test stack available the following a bug report that 
has been entered in regards to banner ads on high res Android devices. I 
have tested this on the iOS simulator and it works as expected.


http://quality.runrev.com/show_bug.cgi?id=11510

It is worth noting that inneractive ads will not work on the community 
version of LiveCode due to open source licencing incompatibilities


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——

On 25/03/2014 21:19, John Dixon wrote:

That's understood, but the question remains... Can anyone point to a working 
app that employes 'inneractive' through liveCode ?


All commands that start with mobile will only work in the
simulator/emulator or the device. They aren't available in the IDE.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com


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Re: Livecode and Genymotion

2014-03-19 Thread Neil Roger

Hi Ludovic,

GennyMotion is built on x86 architecture and this is why LiveCode 
Android apps will not run on this emulator (they are ARM based).


However, I did have some success installing the ARM Translation 
Installer v1.1 http://goo.gl/JBQmPa found on the following XDA 
developer post


http://forum.xda-developers.com/showthread.php?t=2528952

I have to say, it is nice to have a fast Android Emulator to test on :)

Kind Regards,?

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--

On 19/03/2014 15:20, Ludovic THEBAULT wrote:

Hello,

Anyone use Genymotion to test android app ?

I cannot succeed to launch my apps on it, they crashes at launch (but works with the 
official way). I add my app to the device by dragging the apk on the window 
of the virtual device (i set the settings to allow unknow sources).

Thanks
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Re: RELEASE LiveCode 6.6 RC1

2014-03-05 Thread Neil Roger

Hi Chris,

Activation should be working now. Please let us know if you continue to 
experience any issues during the activation process.


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
——

On 05/03/2014 16:10, Chris Sheffield wrote:

Anybody else having trouble activating this build? I’ve already sent an email 
to support, but thought I’d ask here. Curious if it’s just me or not.

Thanks,
Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com



On Mar 5, 2014, at 8:36 AM, Benjamin Beaumont b...@runrev.com wrote:


Dear List Members.

We are pleased to announce the release of LiveCode 6.6 RC1. This release is
now considered feature complete.

*Warning, this is a pre-release with new features which have the potential
to cause issues. Please ensure you backup your stacks before testing this
release.*

*Important Changes*

   1. Tiger support dropped. As of version 6.6-dp-1, OS 10.4 (Tiger)
   support has been dropped from LiveCode. This is primarily for technical
   reasons: In order to support the latest OS X features (e.g. Cocoa -
   LiveCode 6.7 - coming soon) as well as include the newest versions of
   thirdparty libraries (e.g. LibSkia, LibSQLite), dropping 10.4 support was
   required. Users wishing to produce 10.4 compatible executables can still do
   so using LiveCode version 6.5.x (and earlier).


*Release Contents*

   - This development release contains the following changes:
   - 'assert' command (experimental)
   - New **showAll** fullscreenmode.
   - Hi-DPI support for Windows 7/8 and OSX.
   - HTTPS through proxy
   - Image Filtering Updates
   - Graphics Library Update
   - OpenSSL  Encryption Updates
   - Proxy automatic configuration support
   - 'secure socket' command
   - '#!' now recognised by server
   - SQLite support updated and improved
   - Stack scaling
   - OS 10.4 (Tiger) Support
   - 31 bug fixes:
  - *11874 - BinaryDecode wrong on Android*
  - *11858 - Hidden stacks don't update their position when re-shown*
  - *11844 - Stack height limited to screen height*
  - *11841 - The effective revAvailableHandlers of an object sometimes
  contains duplicates*
  - *11836 - MouseLoc returns wrong value if pixelScale set to value
  other than 1*
  - *11816 - Native Android control rects not scaled when set from
  preOpenStack handler*
  - *11814 - Accelerated rendering causes cards to be rendered in the
  bottom left of the screen on iOS Retina devices*
  - *11811 - Cannot take screen snapshot at high resolution.*
  - *11789 - mobileComposeMail only blocks the first time on Android.*
  - *11785 - Option menu with height  22 draws incorrectly on OSX with
  Retina display.*
  - *11783 - Setting the fullscreenmode on Windows when not fullscreen
  causes text to change.*
  - *11781 - Visual effects can display in the wrong place on iOS on
  Retina devices.*
  - *11778 - averageDeviation returns incorrect result on Mac, Linux,
  iOS, Android*
  - 11754 - Error (invalid bundle) on uploading app to iOS App Store
  - 11753 - Cannot play some video streams on Android
  - 11751 - After selecting an item in an option menu containing
  unicode, the label is corrupted (Mac only)
  - 11732 -  operator is different from 'is not' operator for arrays
  - 11721 - Crash when taking a snapshot of the template graphic
  - 11720 - SQLite FTS feature doesn't work on iOS or Mac.
  - 11715 - LiveCode crashes if dragsource object is closed during
  dragEnd handler
  - 11703 - iPhoneSetRemoteControlDisplay crashes
  - 11617 - acceleratedRendering will clip the end of long scrolling
  groups
  - 11462 - Failing to set image data to the image data of self
  - 11442 - Can't quit LiveCode after setting the securityPermissions
  to network
  - 11124 - No error message when external not found when deploying to
  simulator
  - 11069 - mobileComposeMail attachment missing in Android
  - 10910 - Crop image command crashes LiveCode application
  - 10467 - Indenting of scripts can go wrong
  - 10280 - SQLite binary entries are non-standard.
  - 8044 - setting a crop with quotes loses data
  - 5331 - Mac live window resizing is off by default.


*Known Issues*
- Text scaling/clipping on Linux with stack scale set

*Getting this release*
To upgrade to this release please select check for updates from the help
menu in LiveCode or download the installers directly at:
http://downloads.livecode.com/livecode/

*Reporting Bugs*
If you encounter an issue with this release please submit a bug report to
our quality centre: http://quality.runrev.com/enter_bug.cgi

Warm regards,

The LiveCode Team

--
_

Benjamin Beaumont . RunRev Ltd

LiveCode Product Manager
mail : 25a Thistle Street Lane South West, Edinburgh, EH2 1EW
email : b...@runrev.com
company : +44(0) 845 219 89 23

Re: iOS Folder Copy

2014-02-21 Thread Neil Roger

Hi Kay,

The following forum post might give you some leads-

http://forums.runrev.com/viewtopic.php?f=49t=11962

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-


On 21/02/2014 10:09, Kay C Lan wrote:

Mark,

Thanks for the quick response.

On Fri, Feb 21, 2014 at 5:48 PM, Mark Schonewille 
m.schonewi...@economy-x-talk.com wrote:


You can include the files of the folder in a custom property in a
savingStandalone handler (or is it mobileSavingStandalone?) and write the
files to the correct place when your app starts the first time.

You could also include a zip file and unzip it in the desired location
when the app starts for the first time.

Can I do that on iOS? I'll check out zip in the Dictionary



Actually, I don't understand why you would want to do this. Can't you just
include the images in the standalone package and use those? If need be, you
can add more files in a different location and just check two locations
when you need a file.


Well... I thought it would be easy. Famous last words. There 100's them,
and certainly on Desktop it's easy just to move them around as a folder. It
also means my app logic is based of a folder that only contains images
which have names created to a specification.

All the files must be modifiable so on iOS I need to get them out of the
engine folder.

It looks like I can create Documents/Photo folder and then unzip them into
there.

Thanks for the pointers
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Re: still error ITMS-9000 invalid Code Signing

2014-02-19 Thread Neil Roger

Hi Alain,

Its great to hear that you are back up and running with iOS store 
uploads. Please keep us informed if you experience any other issues.


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-
On 18/02/2014 19:28, Alain Vezina wrote:

You are right. I renewed my iPhone developer subscription a few weeks ago

Thank you for your help.

Regards

Alain Vezina

Le 2014-02-18 à 14:10, Colin Holgate co...@verizon.net a écrit :


No, you only have to go to them and download them again, selecting the 
certificate if asked. The general case is that any time you change your 
certificate you have to fix any profiles that were made with the old 
certificate. The most common case for that to be needed is when you have 
renewed your iPhone developer subscription.


On Feb 18, 2014, at 2:04 PM, Alain Vezina alain.vez...@logilangue.com wrote:


If I am right, that means I have to delete all my old Provisionings Profile for 
Distribution, create new ones with a link to my valid IOS Distribution 
Certificate.

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Re: still error ITMS-9000 invalid Code Signing

2014-02-18 Thread Neil Roger

Dear Alain,

As you have mentioned, bug 11754 should be resolved in LiveCode 6.6-dp1 
however, I do not beleive this relates to the issue you are 
experiencing. This bug related to the creation of an invalid standalone 
iOS app that did not adhere to Apples recent iOS store changes.


More information on this can be found here- 
https://developer.apple.com/news/?id=12172013a


With that being said, te ERROR ITMS-9000 Invalid Code Signign should 
relate to a signing discrepancy and the most likley cause is that you 
are using a development profile to sign and not a distribution one.


The error will also give more information on what is causing the error, 
so if you are still unable to resolve the issue, please post this 
additional information and we may be able to assist further.


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-





On 18/02/2014 15:34, Alain Vezina wrote:

I tried to send my app to the App Store using LC 6.6-dp1 and I received the same message 
as lasts weeks : ERROR ITMS-9000 Invalid Code Signign . Iwas sure that bug 
fix [11754 - Error (invalid bundle) on uploading app to iOS App Store] was for that 
problem. Am I right or wrong?

I feel very frustrated, waiting two weeks to send my app and getting the same 
result.

Alain Vézina
Logilangue
514-596-1385
www.logilangue.com
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Re: The DefaultButton

2014-02-13 Thread Neil Roger

Hi Bob,

It does seem like something peculiar is going on as I can replicate the 
behavior that you are experiencing. It would be great if you could 
submit a report on this issue with your Quality Control team as they 
will be able to investigate it further.


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


On 13/02/2014 02:43, Bob Sneidar wrote:

I have a button whose properties show that the defaultButton property is true. 
However a script that I have which sends mouse up to the defaultButton of this 
card throws an error. Upon further investigation, I run “put the defaultButton 
of this card” in the message box and get empty, same as in my script.

Can someone please ‘splain to me how it is possible a button on a card can have 
the defaultButton property set to true, and this condition can occur?

Also, if I uncheck the defaultButton checkbox and re-check it, the damn thing 
works?? This has GOT to be a bug!

Bob
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Re: Android Test Won't Install

2014-02-12 Thread Neil Roger

Hi Dan,

The best place to get support for issues such as this is via 
supp...@runrev.com as messages sent there get filtered to our support team.


I am in the process of trying to upgrade my Galaxy S3 to 4.3 so will 
report back with my results, although this does seem to be device based 
as you are able to deploy to other devices without any issues.


Have you tried restarting the device since the upgrade? I would also 
recommend removing any existing test LiveCode application in case there 
is a conflict happening.


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-


On 12/02/2014 15:42, Dan Friedman wrote:

Roger,

Thanks for the advice. Unfortunately, LiveCode still hangs on Installing app on 
target device  Maybe someone at LiveCode is listening and can lead us in the 
right direction.

-Dan



Have you tried to be build for the highest version possible (3.1 and above)?

By the way, it is starting to bug me that we can't choose higher versions
than Honeycomb, which is so old now.  Runrev updates those choices for iOS,
but Android is being left behind, again.

~Roger

Greetings!

I an clicking Test in the toolbar, like I always do to test to my Android devices.  However, 
suddenly, it seems to not be working.  It's going through all the steps but stopping on Installing app 
on target device  I believe the phone (a GalaxyS3) was recently updated to Android 4.3.  Is there 
some setting I need to flip?  It device is appearing in the Test Target menu.  I have tried a 
number of versions of LiveCode, all react in the save manner.

I tried another Android device running 4.1.1 and it worked fine.

Any advice?

Thank you in advance,
-Dan


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Re: changing the settings.plist template for iOS7 is ignored

2014-02-08 Thread Neil Roger

Hi Matthias,

That's not a problem. We will be able to take care of it at our end on 
Monday.


Thanks for submitting the report.

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


On 08/02/2014 22:03, Matthias Rebbe wrote:

Hi Neil,

thanks for letting me know.

Unfortunately i reported this to the Quality Center

http://quality.runrev.com/show_bug.cgi?id=11772

Anything i can do now? Or will someone of Runrev take care
and delete it or mark it as duplicate?

Regards,

Matthias


Am 08.02.2014 um 22:37 schrieb Neil Roger n...@runrev.com:


Hi Matthias,

This issue with LiveCode using the 6.1 settings.plist was brought to our 
attention when investigating the following bug-

http://quality.runrev.com/show_bug.cgi?id=11754

This bug and the settings.plist issue will be resolved in the next release of 
LiveCode

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--

On 08/02/2014 21:20, Matthias Rebbe wrote:

Am 08.02.2014 um 22:15 schrieb Matthias Rebbe 
matthias_livecode_150...@m-r-d.de:


Hi,

i noticed the following strange behaviour. Although i´m building for IOS7, LC 
6.5.1 and also 6.5.2 uses the plist template from 6.1.

How i found out?

I changed the settings.plist in Runtime/iOS/Device-7_0 to set  the 
UIApplicationExitsOnSuspend key to false, but the created iOS app still exits 
on suspend.

I looked into the app bundle and detected that although the changes are present 
in the settings.plist within the Runtime folder, the settings.plist in the app 
bundle

sorry i meant the info.plist in the app bundle.




still shows the livecode placeholder ${APPLICATION_EXITS_ON_SUSPEND}.

I removed all folders (device and simulator) except the device-7_0 from the iOS folder 
and tried to build again. I got an error could not find plist template for 
device

After moving the folder Device-6_1 back to the iOS folder i was able to build 
again. After changing UIApplicationExitsOnSuspend key in the settings.plist for 
6.1,
i was able to create the iOS 7 app with the correct settings.plist.

I can even delete the settings.plist in the device-7_0 folder and still can 
build.

This is not how it should be, isn´t it?

Matthias



Matthias Rebbe


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Matthias Rebbe


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Re: Download LiveCode Server

2014-02-05 Thread Neil Roger

Hi Richard,

You should be able to pick Community Server up from our main downloads 
page here-


http://downloads.livecode.com/livecode/

Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--



On 06/02/2014 06:09, Richard Gaskin wrote:
Where is the link on LiveCode.com to download LiveCode Server 
Community Edition?


This is for a tutorial, so please, no special links you've picked up 
from other sources. I'm looking for the path a new user would take to 
get LC Server when visiting livecode.com.


TIA -




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Re: Sinds yesterday uploading app: Error ITMS-9000: Bundle invalid? Please read on ....

2014-02-04 Thread Neil Roger

Hi William,

Thanks for bringing this to our attention.

If possible could you submit a bug report with RunRev Quality Control 
and we will look into this asap.


http://quality.runrev.com


Kind Regards,


Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


On 04/02/2014 10:15, William de Smet wrote:

Hi there,

My app was finished yesterday and using the latest version of 'Application
Loader' it gives the this error:
ERROR ITMS - 9000: This bundle is invalid. New apps and app updates
submitted to the App Store must be built with Xcode 5 and iOS 7 SDK. at
SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage).

I know that since 01-02-14 all apps and updates need to be build against
Xcode 5 and iOS7.
Could it be an error in LC?
Anyone else seeing this?


My setup is Mavericks 10.9.1, Xcode 5.02 and LC 6.5.2.


Greetings,

William
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Re: Android app signature?

2014-01-27 Thread Neil Roger

Hi Chipp,

This stackoverflow post might give you some leads-

http://stackoverflow.com/questions/19959890/android-app-not-install-an-existing-package-by-the-same-name-with-a-conflicting

Kind Regards,

Neil Roger
--
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—

On 27/01/2014 22:12, Chip Thomas wrote:

I built the standalone for my app update using the same keystore I used
with the original release.

But when I try to run the APK on my device (emailed to myself), I get this
error:

Application not installed. Package with that name and different signature
already installed.

After some research, I used keytool to compare the certificate fingerprints
of the META-INF/*APP*.RSA files of both the original apk and the new one,
and they match.  Would that be a good indicator that these should be the
same signature?

I definitely don't want users to have to uninstall and reinstall the app in
order to get this update.

Any help or insight is greatly appreciated!
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Re: where has Runrevs page with programming offers gone?

2014-01-21 Thread Neil Roger

Hi Tiemo,

I think this is what you are looking for-

http://livecode.com/about/consultants/

Kind Regards,

Neil Roger
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—

On 21/01/2014 09:31, Tiemo Hollmann TB wrote:

Hello,

in the past there has been a page in the runrev web with LiveCode
consultants / developers, offering their capacities.

Does anybody knows, if this page still exists and where it has gone?

Thanks

Tiemo

  

  


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Re: send message in 10 doesn't work properly

2014-01-19 Thread Neil Roger

Hi Richard et al.

When using the send command ,with time, you have to specify an object 
that you wish to send the message too.


You should be able to use the to me syntax if you are sending the 
message to the object that is issuing the send command.


I changed your script slightly to something like this and it works as 
expected-


*on mouseUp**

**   if the hilite of button milli is true then**
**  put milliseconds into myTarget**
**   else**
**  put InternetDate into myTarget**
**   end if**

**   Send doit to button myTarget in 10 **

**end mouseUp*

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
---


If you wish to
On 19/01/2014 01:03, Dr. Hawkins wrote:

After fighting this for a couple of hours, I finally found that my message
sending of the form


 send doit   myTarget in 10

doesn't work properly--the in 10 is ignored.

Contrary to the dictionary, it appears that it is necessary to specify a
target--otherwise, it is executed immediately, before the new handler
begins.




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Re: Android SDK Path Again

2013-10-07 Thread Neil Roger

Hi Scott,

Are you trying to use revision 22 of the Android SDK with LiveCode 5.5.5?

If so you will need to update to a more recent version of LiveCode 
(6.0.2+) as 5.5.5 is not compatible with this version of the Android SDK.


You also have the option of using reverting to revision 21 of the 
Android SDK as this should still work with LiveCode 5.5.5


More information on the issue can be found here-

http://quality.runrev.com/show_bug.cgi?id=10904

Kind Regards,

Neil Roger

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--



On 07/10/2013 07:39, Scott Rossi wrote:

I know this horse has been beaten on many occasions, but I'm going to beat
it againŠ

On OS X, reinstalled all Android SDK stuff. When trying to set the SDK
path in LC 5.5.5 Preferences, LC says not a valid SDK.  It's been a long
time since I've done anything Android so I might be forgetting something.

Followed the LiveCode Android Developer lesson.
Made sure Android 2.2 (android-8) is one of the installed platforms.
Tried choosing all folders up and down the SDK folder path.
Been through half a dozen threads in the forums trying to find a solution.

LC continues to say not a valid SDK.

Anything else I can try?  What is LC looking for in the folders?

Thanks  Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




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Re: Android [Push] Icon Size

2013-10-01 Thread Neil Roger

Hi Dan,

The size of the notification icon should be 24 x 24. This is defined in 
the iconography document created by google.


http://developer.android.com/design/style/iconography.html

Kind Regards,

Neil Roger

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--


On 01/10/2013 01:43, Dan Friedman wrote:

Does anyone know what size (and type) image you should use in the Status Bar 
Icon field in the Standalone Builder for Android?  There is no mention of the specs 
for this image in the docs and none that I can find anywhere!

Thanks in advance,

-Dan
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Re: imageData and 6.1.1 and bug ?

2013-09-30 Thread Neil Roger

Hi Ludovic,

The results do look a bit strange via 6.1.1.

Could you please file a report on this issue with RunRev Quality Control 
and we will happily  investigate it further.


Kind Regards,

Neil Roger
--
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--
On 28/09/2013 19:42, Ludovic Thébault wrote:

Hello,

I've a stack created with Livecode 5.
In this stack, i've a script to replace colors in a png image :

 get the imageData of image carte

## in this picture i've several zones, each with one specific color ex : 234,255,255, 
191,255,255,…. and i replace for example the color 191,255,255 with an other color 
with the numtochar function.

the imageData returned with Livecode 5.5.5 is : ### ? = null character
?øˇˇ?™ˇˇ?™ˇˇ?
### with the chartonum function :
0 191 255 255 0 0 0 0 0 170 255 255 0 170 255 255
The script work very well.

an transparent pixel (it's a png picture) have '0 0 0 0' value with chartonum()

the same imageData returned with LiveCode 6.1.1 is :
ˇøˇˇˇ???ˇ™ˇˇˇ™ˇˇˇ
### with the chartonum function :
255 191 255 255 255 0 0 0 255 170 255 255 255 170 255 255 255
so my script doesn't work… some null char aren't null anymore ?

an transparent pixel (it's a png picture) have '0 111 169 69' value with 
chartonum()


What happen ? It's a bug ? Or it's a new comportment and i need to modify my 
script ?

Thanks !
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Re: imageData and 6.1.1 and bug ?

2013-09-30 Thread Neil Roger

Thanks Colin. I'll add an internal comment to report with this information.

Kind Regards,

Neil Roger

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On 30/09/2013 12:26, Colin Holgate wrote:

Neil, note that the example PNG is 8 bit. That may be a factor.


On Sep 30, 2013, at 4:40 AM, Ludovic Thébault ludovic.theba...@laposte.net 
wrote:


Done yesterday :
http://quality.runrev.com/show_bug.cgi?id=11238

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Re: Developer Preview 1

2013-09-25 Thread Neil Roger

Hi John,

This sounds like the behavior experienced in the following bug report-

http://quality.runrev.com/show_bug.cgi?id=11208

The suggested workaround for now is to try using mobileControlSet to 
set the canCancelTouches property of the scroller to false


Let me know how you get on with this

Kind Regards,

Neil Roger

--
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--


On 25/09/2013 10:59, John Dixon wrote:

They need to update LC as soon as possible... lunchtime today would be good... 
I have an app in the iTunes store that performs perfectly under iOS 6.1.3. Under
  iOS7 it would seem that 'delayTouches' is not working... swiping the
scroller allows the scroller to scroll but at the same time makes a
selection... instead of differentiating between the two... allowing a
scroll instead of making a selection...

Dixie


From: gerry.or...@gmail.com
Subject: Re: Developer Preview 1
Date: Wed, 25 Sep 2013 19:39:26 +1000
To: use-livecode@lists.runrev.com

Richmond wrote:
  
They can just roll that into 6.5.0
  
Yes, but 6.5 isn't imminent and iOS developers need to be able to build for the new iOS ASAP.


Gerry
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Re: Developer Preview 1

2013-09-25 Thread Neil Roger

Hi John,

Leave the 'delayTouches' as is for now and try setting canCancelTouches 
to false. If this does not work, try removing or setting the 
delayTouches to false.


Kind Regards, Neil Roger

 -- RunRev Support Team ~ http://www.runrev.com --



On 25/09/2013 11:16, John Dixon wrote:

Neil...

remove 'delayTouches' completely ? or leave it set to true and set 
canCancelTouches to false ?

Dixie


Date: Wed, 25 Sep 2013 11:10:59 +0100
From: n...@runrev.com
To: use-livecode@lists.runrev.com
Subject: Re: Developer Preview 1

Hi John,

This sounds like the behavior experienced in the following bug report-

http://quality.runrev.com/show_bug.cgi?id=11208

The suggested workaround for now is to try using mobileControlSet to
set the canCancelTouches property of the scroller to false

Let me know how you get on with this

Kind Regards,

Neil Roger

--
RunRev Support Team ~ http://www.runrev.com
--


On 25/09/2013 10:59, John Dixon wrote:

They need to update LC as soon as possible... lunchtime today would be good... 
I have an app in the iTunes store that performs perfectly under iOS 6.1.3. Under
   iOS7 it would seem that 'delayTouches' is not working... swiping the
scroller allows the scroller to scroll but at the same time makes a
selection... instead of differentiating between the two... allowing a
scroll instead of making a selection...

Dixie


From: gerry.or...@gmail.com
Subject: Re: Developer Preview 1
Date: Wed, 25 Sep 2013 19:39:26 +1000
To: use-livecode@lists.runrev.com

Richmond wrote:
   
They can just roll that into 6.5.0
   
Yes, but 6.5 isn't imminent and iOS developers need to be able to build for the new iOS ASAP.


Gerry
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Re: Inaccurate Android Setup Steps in Livecode's Tutorial

2013-09-24 Thread Neil Roger

Hi Ray et al.

Thank you for bringing the in-correct information in the Android lesson 
to our attention. I have amended this to reflect the up to date layout 
of the oracle website.


If you have installed the Java JDK and then configured the Android SDK 
according to the how-do-i-become-an-android-developer lesson then you 
should receive no errors when attempting to set LiveCodes mobile support 
preferences.


We recently created an general setup video for one of our academies. I 
have extracted the Android lesson from this and uploaded it here-


http://www.youtube.com/watch?v=83qrKr9bR3Mfeature=youtu.be

Although this video has been created on the Mac platform, the only major 
difference is not needing to install the JDK when working on a Mac. The 
remaining setup is almost identical across platforms.


Let me know how you get on with the video and if you still experience 
issues with Android Setup


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--




 In
On 24/09/2013 16:55, Ray Horsley wrote:
I'm attempting to follow these steps to set up my system for some 
Android dev work:


http://lessons.runrev.com/s/lessons/m/2571/l/27385-how-do-i-become-an-android-developer-on-a-pc#!prettyPhoto 



The first is this link to install the Java SDK:

http://www.oracle.com/technetwork/java/javase/downloads/index.html

but there's no way to click the first button in a row of four since 
there's no row of four buttons.  Evidently the web page has changed.  
There's an icon of a coffee cup but no icon of only the word Java as 
per the Livecode tutorial steps.


I guessed and went with the Java Platform (JDK) 7u40 download and on 
the following screen I chose the Windows x64 variant of Java SE 
Development Kit 7u40 for my 64 bit machine.  This download did not 
give me an installer or a wizzard as Livecode's steps detail. It 
simply gave me compressed files.  I decompressed them and continued 
'guessing around' on my own.  In doing so I was able to create a 
virtual Android, but when I try to set the Location of my Android 
development SDK root in Livecode's preferences it complains the 
folder I've chosen is not a valid Android SDK folder regardless of 
which folder in that area I choose.


Any suggestions?

Thanks,

Ray

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Re: LC and iOS 7 icons

2013-09-13 Thread Neil Roger

Hi Alain,

We are aware of the changes Apple made to iOS icon sizes. There is a bug 
report on the issue here-


http://quality.runrev.com/show_bug.cgi?id=11139

We will shortly be providing a fix for this.

Kind Regards,

Neil Roger

--
RunRev Support Team ~ http://www.runrev.com
--



On 13/09/2013 15:12, Alain Vezina wrote:

Hi All,

The last time I upgraded two of my iOS apps, which were not rejected by Apple, 
I received this message for the iPhone one
Missing recommended icon file - The bundle does not contain an app icon for iPhone 
/ iPod Touch of exactly '120x120' pixels, in .png format.

and that for the iPad one
Missing recommended icon file - The bundle does not contain an app icon for 
iPad of exactly '76x76' pixels, in .png format.
Missing recommended icon file - The bundle does not contain an app icon for iPad of 
exactly '152x152' pixels, in .png format.

I found on Internet ( 
http://blog.manbolo.com/2013/08/15/new-metrics-for-ios-7-app-icons ) that is 
related to iOS7.

I am wondering if LiveCode team knows that problem and if it will be fixed 
before Apple rejects apps for these missing icons.

Anyone else has encountered that problem?

I am wondering if using the Copy Files option in Standalone Application Setting 
(to add the missing icons) could be a good solution.

Alain Vézina, directeur
Logilangue
514-596-1385
alain.vez...@logilangue.com
http://www.logilangue.com

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Re: eBook Academy Set-up

2013-09-06 Thread Neil Roger

Hi Klaus et al.

No new multimedia engine yet :) This code snippet does require that 
QuickTime player be installed.


We do have a list of all the project we are working on here

http://livecode.com/community/roadmap/

Multimedia is currently in the queued section.

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


This code snippet still required Quicktime to be installed.
On 06/09/2013 14:02, Klaus major-k wrote:

Hi friends,

just received the new LC Newsletter and took a lolok at the eBook Academy 
Set-up page,
where I saw this script snippet:
...
on openCard
if the environment is mobile then
   send playMobileVideo to me in 0 milliseconds
else

### DESKTOP 
   play videoClip (specialfolderpath(desktop) 
/BitterRevenge/Video/Intro.mp4)
### 

end if
end openCard
...

Hm, did the new multimedia engine already find its place into the last version 
of LC and I missed it?
I highly doubt this does work on Windows this way. But I would love to be wrong 
;-)

This will work with QuickTime installed on the Win machine and when using a 
PLAYER object.
Not?


Best

Klaus
--
Klaus Major
http://www.major-k.de
kl...@major-k.de


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Re: eBook Academy Set-up

2013-09-06 Thread Neil Roger

Hi Mark,

This sounds like a possible bug as the videos I replied with previously 
show the code snippet running on Windows 7 and Mac OSX 10.8


http://techsupport.on-rev.com/test/windows.mp4
http://techsupport.on-rev.com/test/mac.mp4

If possible, could you submit a bug report with our quality control team 
on the issue and we will be happy to investigate it further.


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--

On 06/09/2013 15:37, Mark Schonewille wrote:

Neil,

Just in case it makes a difference, I'd like to assert that Klaus is right. I 
tested it and the results are at least (or maybe at most) dubious on Windows 8.

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

Use Color Converter to convert CMYK, RGB, RAL, XYZ, H.Lab and other colour 
spaces. http://www.color-converter.com

We have time for new software development projects. Contact me for a quote.






On 6 sep 2013, at 16:31, Klaus major-k wrote:


Hi Neil,

Am 06.09.2013 um 16:29 schrieb Neil Roger n...@runrev.com:


Hi Klaus et al.

No new multimedia engine yet :) This code snippet does require that 
QuickTime player be installed.
We do have a list of all the project we are working on here
http://livecode.com/community/roadmap/
Multimedia is currently in the queued section.

I know this, Neil, but that is not the point!

It just does not work on the desktop (with or without QuickTIme) this way!

MP4 is NOT supported with PLAY VC xy at least not on WIndows and it does not 
works
as exspected on a Mac, too!

Please try it by yourself! Do it, please!


Kind Regards,

Neil Roger

Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major-k.de


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Re: eBook Academy Set-up

2013-09-06 Thread Neil Roger

Hi Klaus,

I made sure to test the playback of mp4 files when creating the ebook 
academy, with the play videoClip command on both mac and windows and 
could do so without any issues.


Please see the below video that a sample mp4 file working as expected.

http://techsupport.on-rev.com/test/windows.mp4
http://techsupport.on-rev.com/test/mac.mp4

Is this not what you experience?

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--



On 06/09/2013 15:31, Klaus major-k wrote:

Hi Neil,

Am 06.09.2013 um 16:29 schrieb Neil Roger n...@runrev.com:


Hi Klaus et al.

No new multimedia engine yet :) This code snippet does require that 
QuickTime player be installed.
We do have a list of all the project we are working on here
http://livecode.com/community/roadmap/
Multimedia is currently in the queued section.

I know this, Neil, but that is not the point!

It just does not work on the desktop (with or without QuickTIme) this way!

MP4 is NOT supported with PLAY VC xy at least not on WIndows and it does not 
works
as exspected on a Mac, too!

Please try it by yourself! Do it, please!


Kind Regards,

Neil Roger

Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major-k.de


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Re: iOS and the defaultfolder

2013-08-28 Thread Neil Roger

Hi Ralph,

I have responded to your support request in regards to this matter. 
Please let me know if you did not receive this response.


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-

On 28/08/2013 05:41, Ralph DiMola wrote:

This works in the simulator but not on the device..
---
Set the defaultfolder to the documents folder
---
There is nothing in the result but==the defaultfolder  to the documents
folder

This does work
---
Set the defaultfolder to the engine folder
---

I can also read/write/delete files in the documents folder. I just can't set
the defaultfolder there.
Is this an iOS security restriction or a bug?

Thanks!

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net




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Re: snapshot - iOS - upload image

2013-08-26 Thread Neil Roger

Hi Jim,

Could you try something like the following to see if you are able to 
upload then view an image -


on mouseUp
--this just makes sure the pic is of a reasonable size to work with
   set the width of the templateImage to 250
   set the height of the templateImage to 250
   set the lockLoc of the templateImage to true
--take the picture
   mobilepickphoto library
--upload to FTP
   put the last image into url 
(ftp://username:password@host/newimage.jpg;)

--Informs of successful or unsuccessful upload
   if the result is not empty then
  answer url put failed:  the result
   else
  answer success!
   end if
end mouseUp

I ask this as I have used the above script previously to successfully to 
upload an image that is then viewable when downloaded.


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--


On 26/08/2013 04:47, Jim sims wrote:

*I'm using the following code in iOS to:*

* select an image from the library*

*reduce it in size as set by the templateimage*

*import snapshot of that image from my card*

*then upload it to my server *

*-- btw  WE NEED A SAFER FTP!*

*
*

*It seems to do all these things but the image that lands on the server
cannot be viewed in Preview when retrieved from the server.*

*
*

*Am doing this via the iOS Simulator which will upload viewable images that
are not  from a snapshot but just the last image after selecting via
   mobilepickphoto library
*

*
*

*Any idea why the snapshot image that is uploaded is no good?*

*
*

*on* mouseUp

   *set* the width of the templateImage to 80

   *set* the height of the templateImage to 30

   *set* the lockLoc of the templateImage to true

  mobilepickphoto library



*put* the rect of the last image into tRect

*import* snapshot from rectangle tRect

*
*

  *put*  the last image into url (
ftp://me:passw...@ftp.ezpzapps.com/public_html/1AX.jpg;)


*if* the result is not empty *then*

   *answer* url put failed:  the result

*else*

   *answer* success!

*end* *if*

*end* mouseUp
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Re: mobilePickPhoto camera - unstable on android

2013-08-22 Thread Neil Roger

Hi Paul,

If possible, could you submit a bug report on this issue with RunRev 
Quality Control and we will be happy to investigate it further.


You will be able to submit a report here-

http://quality.runrev.com

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--

On 22/08/2013 04:41, Paul Kocsis wrote:

At present time, testing with community 6.1.1rc2.

I'm finding that on android, mobilePickPhoto camera is NOT stable.  On a
4.1.3 galaxy s2, about 1 out of 30-ish (sometimes more) calls to
mobilePickPhoto camera will not return (I.E. mobilePickPhoto camera' is
called, camera comes up, photo is taken, 'save' is tapped, then app crashes
and immediately restarts).  I know that when a crash occurs, it is
inside mobilePickPhoto camera as the next statement after mobilePickPhoto
does not get called.  It is MUCH worse on a Motorola Atrix 2.3.5.  I can
fairly easily get this crash to occur (maybe 1 out of 5 or 10 attempts).

(grasping at straws, but...) It almost seems like the older the
phone/android, the more often it happens...but although not the latest, a
galaxy s2 running 4.1.3 experiences the problem too (just not as often)...I
have tried to put a wait for 100 milli with messages before and after the
mobilePickPhoto camera command but it has not affected the crashes (can't
*really* put a wait for 100... immediately after since if I do I lose the
result from mobilePickPhoto, so I do a 'put the result into tresult' and
then do my waitbut no matter.doesn't make things better or worse).

Is there anyone out there that has had more than a cursory use of
mobilePickPhoto camera on android than can either deny or confirm what I
am seeing?

Thanks!

Paul K.
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Re: unable to start simulation on iOS

2013-08-07 Thread Neil Roger

Dear Malte,

You could also try resetting the iOS simulator to its default state via 
the reset content an Settings option from the iOS Simulators 
application bar.


iOS simulatorReset Content and Settings

Please note that this will clear currently installed iOS applications 
from the simulator.


Kind Regards,

Neil Roger,
--
RunRev Support Team ~ http://www.runrev.com
--


On 07/08/2013 00:05, Malte Brill wrote:

I wanted to work I created a while back. It fails to open in the simulator with 
the following error:

unable to start Simulation: Could not install the app (in german, so the 
english wording might be a little different). A vanilla new stack launches just 
fine in the Simulator. I already deleted the standalone settings custom 
property, but to no avail. Anybody got an idea what is happening here?
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Re: The wonderful, bog standard Answer dialog

2013-08-02 Thread Neil Roger

Dear Cal Homer,

By default, the Answer Dialog is programatically set to display in a set 
position depending on the size of the screen.


You will be able to adjust the position of the dialog box by using the 
suspendStack message.


This is a message that is sent when something makes its stack no longer 
the active window..


The following code is something that could be used-

on suspendStack
   if answer dialog is among the lines of the openStacks then
  set the topLeft of stack answer dialog to 250,300
   end if
end suspendStack

A list discussion on this can be viewed here-

http://search.gmane.org/search.php?group=gmane.comp.ide.revolution.userquery=location+answer+dialog

Kind Regards,

Neil Roger,
--
RunRev Support Team ~ http://www.runrev.com
--

On 02/08/2013 08:17, Cal Horner wrote:

Simple question:

If you can do this,
set the backgroundcolor of stack Answer Dialog to whatever.

Why can't you do this?

set the location stack Answer Dialog to whatever.
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Re: Greenhorn Question

2013-07-31 Thread Neil Roger

As Peter has mentioned... something like this will work.

on mouseEnter
   set the lockCursor to true
   set the cursor to hand
end mouseEnter

on mouseLeave
   set the lockCursor to false
end mouseLeave

Kind Regards,

Neil Roger
-
RunRev Support Team ~ http://www.runrev.com
--


On 31/07/2013 15:48, Ruediger Wilhelm wrote:

I hardly dare to ask this most likely trivial
question to this list.
Why does the cursor not change on my
button script:

on mouseEnter
set the cursor to hand
end mouseEnter

Thanks to somebody who cares to help!

Ruediger



-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Robert Mann
Sent: Mittwoch, 31. Juli 2013 15:49
To: use-revolut...@lists.runrev.com
Subject: Re: revOnline and Open Source

Oups! i'm surprised. I thought the opposite would be true :: if nothing
specified, it's deemed public knowledge?

As far as patents are concerned, once a mechanism is documented on line, it
is deemed to be public knowledge and thus no more patentable (one could do
it but anybody knowing the prior publication and proving it would be able to
challenge the patent).

Now it is true that copyrights protect the actual wording you use in a
document, and is applicable to softwares. And copyright applies whether or
not you actually put the copyright logo name and year.

On the frontier :: if the name of the author is not specified in the stack,
then it'll be hard to argue against common knowledge.

Clearly it would simplify to be able to add at the publication step a
corresponding OSS declaration.

I strangely assumed so far that contributions at revOnline were for the
common good, thus freely re-usable common knowledge. Are there any other
folks around who though so?



--
View this message in context:
http://runtime-revolution.278305.n4.nabble.com/revOnline-and-Open-Source-tp4
668100p4668171.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: [OT] Google Math Fun

2013-07-10 Thread Neil Roger

On 10/07/2013 07:47, Scott Rossi wrote:

When working in LiveCode, I often use the message box to do quick
operations and avoid switching out to another application, say a math
problem for example.  Tonight I needed to do some quick operations while
searching the Web and I had just a feeling in my gut that Google had taken
care of this.  This might be old news to some, but sure enough, I typed
1136 divided by 2 into the browser search field, and Google returned a
javascript calculator pre-filled with the answer.

Nice one, Google.

(I now expect the day will come when Google will return a page containing
a picture of a large camera lens and will speak to me in a synthesized
voice:  I'm sorry, Scott. I'm afraid I can't do that.)

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




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If your on the Mac platform you can also use the spotlight search for 
simple calculations (e.g. 6*3, 1934+443). This has saved me a lot of time :)


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--

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Re: 6.1 Installer Ubuntu

2013-07-08 Thread Neil Roger

On 07/07/2013 04:41, Mike Kerner wrote:

Is anybody else having trouble with the 6.1 installer in Ubuntu?  I checked
the executable checkbox, but for some reason it won't run as an admin or
root.  I've tried downloading it a couple of times.  In the past all I had
to do was check the executable box and double-click the installer.  I've
tried running it from the command line and I'm getting command not found.

BTW, the file says its an executable.


Hi Mike,

I have successfully installed LiveCode 6.1 on one of our test machines 
running Ubuntu 12.04 LTS via the method you described.


Could you let me know what version of Ubuntu you are running and I will 
attempt to re-create the installation issue?


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
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