I have moved this discussion over here as there is the possibility to
use pictures here,
while one cannot on the Use-List.
http://forums.livecode.com/viewtopic.php?f=107=33206=184151#p184149
On 10.10.19 22:01, Richard Gaskin via use-livecode wrote:
Three years ago I spent several months
Hi!
I teach a beginners course in programming on highschool level in Norway. Just
like Devin, I have found that the most important thing is what you want your
students to learn. The development environment is not very important. I try to
introduce various components in a way that helps build
Three years ago I spent several months researching both the learner
experience and how to fund, document, and market a UI specifically for
young learners based on LiveCode Community Edition.
Many of the readers here may recall phone conversations and emails with
them during my
RIchmond has an excellent point: your development environment is less important
than your goal.
The reason that all of us immediately typed ’set the userLevel to 5’ in
HyperCard is that you wouldn’t get far in your task until you needed a bump-up
to a higher level of capabilities.
I also
Well: for starters you are going to have to trawl right through LiveCode
and decide
which capabilities fall into which of the 5 levels . . .
Then decide who you are going to block, for instance, access to a button
script at level 4;
or partial blocking as you are going to allow buttons to do
Hi John,
This idea has been discussed over the years, but I don’t know of anyone who has
implemented it.
The userLevels were:
1 - Browsing - the ability to run and explore stacks, but no ability to make
changes.
2 - Typing - added the ability to type and edit text in fields.
3 - Painting -
Good Morning from SoCal,
Quick question, anybody ever develop a simplified LiveCode “developer
interface/tool“ project?
If you’ve been around awhile, you might remember how HyperCard had multiple
development modes. Level one allowed you to use drawing tools create buttons
that would allow you