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On 15 mei 2010, at 18:02, Paul D. DeRocco wrote:
In my program, I write the location of my stack (among other things)
to a
text file on exit
On Sun, May 16, 2010 at 2:42 PM, J. Landman Gay jac...@hyperactivesw.comwrote:
Jeff Massung wrote:
Oh, please, RunRev gods working on the roadmap... can we *please* get this
fixed finally? Menus - like unicode - should just work out of the box.
I've never had much trouble with it, aside
Jeff Massung wrote:
Summary: menus are a feature in Rev that needs completely revamped and
fixed.
I wouldn't mind that, of course, since it does come up often, but I'm
not sure what the answer would be. Menus work as expected on Windows and
Linux; we'd need a cross-platform way to implement
Jacque-
Monday, May 17, 2010, 8:59:41 AM, you wrote:
As far as I can see, the confusion comes from those who don't understand
the scrolling behavior. Once they get that, it falls into place.
Sorry, I'm with Jeff on this. There are (at least) three things I
never use in the rev IDE: the menu
On Mon, May 17, 2010 at 10:59 AM, J. Landman Gay
jac...@hyperactivesw.comwrote:
Perhaps menus should be independent objects? Then the engine could manage
them. There would still be issues with the space at the top of the stack,
where menus show on two platforms but not on the other. How would
On Mon, May 17, 2010 at 11:40 AM, Jeff Massung mass...@gmail.com wrote:
In Win32 (and Linux), you can make a window and put any controls in there
you want. 0,0 is always the upper-left corner of the _usable_ client area in
the window. If you were - at runtime - to attach a menu to the window,
Mark Wieder wrote:
Jacque-
Monday, May 17, 2010, 8:59:41 AM, you wrote:
As far as I can see, the confusion comes from those who don't understand
the scrolling behavior. Once they get that, it falls into place.
Sorry, I'm with Jeff on this. There are (at least) three things I
never use in
Jeff Massung wrote:
On Mon, May 17, 2010 at 10:59 AM, J. Landman Gay
jac...@hyperactivesw.comwrote:
Perhaps menus should be independent objects? Then the engine could manage
them. There would still be issues with the space at the top of the stack,
where menus show on two platforms but not on
Jeff Massung wrote:
In Win32 (and Linux), you can make a window and put any controls in there
you want. 0,0 is always the upper-left corner of the _usable_ client area in
the window. If you were - at runtime - to attach a menu to the window, what
would happen is that the usable client area
Jacque-
Monday, May 17, 2010, 9:54:58 AM, you wrote:
I'm not disagreeing, I'm just wondering what better way would be
available. I don't personally have any trouble with menu builder, I've
found it to be solid and reliable, but I won't argue if others do. I use
menu builder in virtually
Mark Wieder wrote:
Point taken. The fact that there needs to be an explanation at all,
though, and that it's something that comes up frequently on the list,
is an indicator that something needs work.
Perhaps what it's telling us is that we should take Steve Jobs' advice
and stop making
On Mon, May 17, 2010 at 2:28 PM, Richard Gaskin
ambassa...@fourthworld.comwrote:
I can think of no solution for adding something to a window in a way that
doesn't add it to the window.
I can't think of way to eat a burger without eating a burger.
Richard, I usually love your insightful
Jeff Massung wrote:
On Mon, May 17, 2010 at 2:28 PM, Richard Gaskin
ambassador at fourthworld.comwrote:
I can think of no solution for adding something to a window in a way that
doesn't add it to the window.
I can't think of way to eat a burger without eating a burger.
Richard, I usually
From: Sarah Reichelt
I'm guessing your stack has a menu. On Mac stacks, Rev does some funny
business to hide the menu buttons off the top of the stacks window and
create a real Mac menu. But this doesn't happen immediately.
If you set the loc in a preOpenStack or startup handler, the menu
On 16/05/2010, at 4:34 PM, Paul D. DeRocco pdero...@ix.netcom.com wrote:
From: Sarah Reichelt
I'm guessing your stack has a menu. On Mac stacks, Rev does some funny
business to hide the menu buttons off the top of the stacks window and
create a real Mac menu. But this doesn't happen
You could also hide the stack on preOpenStack then do your business and show
the stack on openStack.
Best,
Jerry Daniels
Create iPad web apps with Rodeo:
http://rodeoapps.com
On May 16, 2010, at 3:22 AM, Sarah Reichelt sarah.reich...@gmail.com wrote:
On 16/05/2010, at 4:34 PM, Paul D.
From: Sarah Reichelt
No, in that case, it should work fine, except that your users
will see the window flash up and then move.
A compromise might be to set the loc in both handlers. Then it
will appear almost in the right place and then shuffle a little bit.
Alternatively, is there a way
From: Jerry Daniels
You could also hide the stack on preOpenStack then do your
business and show the stack on openStack.
That sounds like it's worth a try. Thanks.
--
Ciao, Paul D. DeRocco
Paulmailto:pdero...@ix.netcom.com
I'm not positive it will work...maybe openStack won't get sent if the stack
isn't visible. You could send your own custom message, tho, on preOpenStack. I
do stuff like that on startUp to give libURL time to load.
Best,
Jerry Daniels
Create iPad web apps with Rodeo:
http://rodeoapps.com
On
Alternatively, is there a way to know in advance how much to twiddle the
vertical location by? It's 12 in my system, and I assume that's half the
height of the non-existent menu bar, but I expect that varies depending upon
the screen resolution or something-or-other, just as it would under
Paul D. DeRocco wrote:
Alternatively, is there a way to know in advance how much to twiddle the
vertical location by? It's 12 in my system, and I assume that's half the
height of the non-existent menu bar, but I expect that varies depending upon
the screen resolution or something-or-other, just
Oh, please, RunRev gods working on the roadmap... can we *please* get this
fixed finally? Menus - like unicode - should just work out of the box.
Jeff M.
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Jeff Massung wrote:
Oh, please, RunRev gods working on the roadmap... can we *please* get this
fixed finally? Menus - like unicode - should just work out of the box.
I've never had much trouble with it, aside from the known bug where
stacks with destroystack set don't always scroll correctly
In my program, I write the location of my stack (among other things) to a
text file on exit, and then read it and set the location on startup. This
works correctly on Windows, but on the Mac, the window moves up by 12 pixels
every time. This happens both when I run the .rev file or when I run my
if
there is a difference in height between the stack and the card. If
they are the same, then the menu has not yet drawn and you need to
compensate for this manually.
Cheers.
Sarah
On Sunday, May 16, 2010, Paul D. DeRocco pdero...@ix.netcom.com wrote:
In my program, I write the location of my stack
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