Hello Judy,
Le 11 mars 09 à 04:09, Judy Perry a écrit :
I like your stack! I really do. And while I know you have
confidence that
we can all be natively reading and writing MIDI-spec code in no
time, I'm
just WA too old for that to be happening anytime soon. ;-)
With a little
In view of what this thread has brought to light I would like to
point out that there seems to be some confusion between:
1. Playing Music in the way that Hypercard did:
http://www.cs.sfu.ca/CC/SW/HyperCard/TeachHC/hcsound/hcmusic.html
2. Playing Music by manipulating sound files imported into
Hiya,
That 'pitch' issue was a showstopper for one of my apps, was told the
best way to do it is to go via MIDI.
The Enhanced QT external was another option, but there's still no
control for that.
Cheers,
Luis.
On 11 Mar 2009, at 09:47, Richmond Mathewson wrote:
In view of what this
Hi René,
You said: Reverb, Tremolo, Phasing, Chorus, ...
What would be best is that Midi functions are implemented into Revolution...
Is this a dream?
To paraphrase a line from the movie Excalibur:
'A dream to some... a nightmare to others!'
(Bwahahahhaha!!!) ;-)
Sorry; couldn't resist. I
Two things I want to mention:
Scott Raney was EXTREMELY helpful to me while I was working with MIDI,
providing me with examples of basic MIDI routines in other languages, and
clarifying how I should use binary encoding methods from within Rev. He was an
excellent teacher in the sense that
Richmond said:
My initial interest was in type 1; and remains so, as I feel it
is the way that allows the most control via coding over PITCH,
LOUDNESS and DURATION. The fact that Runtime Revolution appears
to contain these capabilities seems to contradict the claim that
Scott Rainey did not make
Started wondering about BEEP, so tried a single button stack
with the following code:
on mouseUp
set the beepLoudness to 50
beep
end mouseUp
made with:
1. Runtime Revolution 2.1.1
2. Metacard 2.5
on Ubuntu 8.04.2
NO BEEPS!
Having had no beeps on Mac OS X or Ubuntu I wonder if the
But first review makeSMF, because maybe it does what you request:
http://lists.runrev.com/pipermail/use-revolution/2003-February/013077.html
_
Windows Live™: Life without walls.
Judy,
My english is poor !
I think ALL Midi functions (or controls... best...) ce qui peut le
plus, peut le moins...
Bons souvenirs de Paris
René
Le 11 mars 09 à 14:26, Judy Perry a écrit :
Hi René,
You said: Reverb, Tremolo, Phasing, Chorus, ...
What would be best is that Midi functions
This does a very good job leveraging Quicktime Instruments;
presupposing that:
1. You have Quicktime Installed
and
2. You are running an operating system for which Quicktime is available.
However, what is needed is something native to Runtime Revolution so
that it will travel with either a
Kurt,
Agreed, it would be awesome.
Agreed, too, that there were people who got along with Raney very well, and
those like me who just spit tacks when dealing with him. For example, I
personally have had good communications with Rev; they've always been
helpful to me in my multiple displaced
Hello Kurt,
My need is to send DIRECTLY Midi orders to QT synthesizer rather than
creating a Midi file and play with the QT player. Is this way possible ?
PS : my studies are progressing...
Bons souvenirs de Paris
René
Le 11 mars 09 à 14:28, Kurt Kaufman a écrit :
Two things I want to
René,
My French is positively impoverished!
:-(
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 6:57 AM, René Micout rmic...@online.fr wrote:
Judy,
My english is poor !
I think ALL Midi functions (or controls... best...) ce qui peut le plus,
peut le moins...
Bons souvenirs de
I hear you...
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 7:01 AM, Richmond Mathewson gerada...@yahoo.comwrote:
This does a very good job leveraging Quicktime Instruments;
presupposing that:
1. You have Quicktime Installed
and
2. You are running an operating system for
Kurt Kaufman wrote:
Scott Raney was EXTREMELY helpful to me while I was working with MIDI
I bet he was; after all why spend ages building something when you can
get somebody else to do it for you, for free?
This is another big bone of contention:
While leveraging existing capabilities of
...My need is to send DIRECTLY Midi orders to QT synthesizer rather than
creating a Midi file and play with the QT player. Is this way possible ?...
**I'm not sure**, but my guess is: not without an external (which would mean a
separate external for every platform on which you wish to run
Luis wrote:
That 'pitch' issue was a showstopper for one of my apps, was told the
best way to do it is to go via MIDI.
The Enhanced QT external was another option, but there's still no
control for that.
Trevor's external could address that is RunRev would provide an
enhancement to their
I have been trying to construct a pen-drawing stack that allows me to
paint kaleidoscopic figures--without success. (I am able to DRAW them.)
But Bernd Niggemann has found a way that works wonderfully well.
But I need to understand the difference. It appears that one cannot
use the
Judy wrote:
And I for one don't think that it's because he wasn't smart enough
to know otherwise.
Perhaps you overestimate Dr. Raney. He's quite smart, but not
flawlessly so.
For example, there was one time that Scott told me a certain Mac API
call didn't exist. I managed to turn it up
On Wed, Mar 11, 2009 at 8:25 AM, Richard Gaskin
ambassa...@fourthworld.comwrote:
I'd risk the same for you if ever anyone dared to question your
character while I'm around. You're my SoCal homey; I got yer back. :)
Someone would have to work very hard to prove to me that you've ever been
Judy wrote:
--You don't remember Shakobox? See Jacque's site. I'm not
being rude in this; you really don't remember Shakobox?
Ah! Yes, everyone knows Shakobox. :) I just didn't know that was
Rebecca's work. Nice.
I'm so up to my armpits in productivity apps that I rarely get a chance
Richard,
Well what's not working isn't exactly not working, but somebody else noted
that an extra space in the notestring makes Shakobox execute incorrectly (if
you check earlier threads, what I was doing was retranscribing what I had
done in HC notation for Bach's Tocatta Fuge in D-Minor into
Judy Perry wrote:
Because Scott Raney had absolutely no use for it and lied that sound
channels and/or HC-like musical scripting couldn't be supported under
Windows IIRC.
And then later, about Shakobox, you said:
If you don't have a Mac, you're kinda out of luck AFAIK because
while there
Maybe...
Or maybe Rebecca Scott Raney...
Who knows?
I know *I* don't.
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 9:59 AM, J. Landman Gay jac...@hyperactivesw.comwrote:
Judy Perry wrote:
Because Scott Raney had absolutely no use for it and lied that sound
channels and/or
But clearly not impossible.
As abcCode amply demonstrates.
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 9:59 AM, J. Landman Gay jac...@hyperactivesw.comwrote:
So maybe it's harder than we think to implement sound channels on Windows
after all.
--
Jacqueline Landman Gay
Recently, J. Landman Gay wrote:
If you don't have a Mac, you're kinda out of luck AFAIK because
while there is a Windows version, I've never actually come across
anyone who was able to make it work under Windows.
So maybe it's harder than we think to implement sound channels on
Windows
Scott Rossi wrote:
Recently, J. Landman Gay wrote:
If you don't have a Mac, you're kinda out of luck AFAIK because
while there is a Windows version, I've never actually come across
anyone who was able to make it work under Windows.
So maybe it's harder than we think to implement sound
I mean, really, it clearly exists in PC gaming.
It does. Even if I as a complete know-nothing can't figure out how to do it
in Rev. Or in any language. Somebody, no, clearly, MULTIPLE somebodies out
there in the game programming universe know how to make it happen. On a PC.
They probably
To quote myself [err . . . this reminds me of something else]:
It is, frankly, an easy, albeit tedious, piece of work to churn out
individual sound files from some program that produces notes (c.f.
Sibelius) for each semitone on the musical scale; and then import
them into a stack, and then code
To be truly Multimedia (remember when PCs had that prefix...) I'd opt
for embedding something like irrKlang: http://www.ambiera.com/irrklang/
There was another one, but the name escapes me.
Cheers,
Luis.
On 11 Mar 2009, at 17:17, J. Landman Gay wrote:
Scott Rossi wrote:
Recently, J.
Hi Scott and all,
Recently, J. Landman Gay wrote:
If you don't have a Mac, you're kinda out of luck AFAIK because
while there is a Windows version, I've never actually come across
anyone who was able to make it work under Windows.
So maybe it's harder than we think to implement sound
James Hurley wrote:
But it appears that mouseMove is not functional when using the curve
tool. Am I interpreting this correctly? What is there about the
mouseMove handler that I am missing?
A lot of system messages are blocked when using paint and draw tools.
The IDE catches them, which is
Right. I agree with both of you here.
It clearly IS POSSIBLE. Profitable? Maybe for Adobe, maybe not so much for
Rev (but then, what does that say about Rev?).
Other than he who makes me see purple and shall not be named again, I'm
really not trying to diss anyone.
But for how many years have
Absolutely. I'd buy it in a heartbeat.
And I don't sell anything!
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 10:17 AM, J. Landman Gay
jac...@hyperactivesw.comwrote:
Scott Rossi wrote:
Recently, J. Landman Gay wrote:
If you don't have a Mac, you're kinda out of luck AFAIK
The funny thing about this, Richmond, is that latency is actually much MUCH
MUCH! worse using layered player objects than faked sound channels in
Shakobox, especially on lower-end machines!
Ask Thierry again about the latency on his little game -- I remember: it
was 3 to 4 SECONDS. That's WA
Judy wrote:
I mean, really, it clearly exists in PC gaming.
So does real-time 3D, isometric grid management, and scriptable opponent
AI, but I can't blame RunRev for prioritizing these below features
that would be used by a larger number of developers.
For myself I'd sooner see isometric
Okay, before this ventures into unknown territory, let me state what I think
is hopefully obvious (and, for the love of g*d, don't be looking to my blog
for any solutions anytime soon... mostly because I LIKE Rev and want more
educators and game developers to adopt it... though, in the distant
Judy wrote:
But for how many years have we all bought, and CONTINUE to buy into the
rationale that 'it can't be done on Windows?
Just to clarify, I'm not hearing anyone saying that it's definitely not
possible on Windows today.
As for the past, modern Win systems are very, very different
Recently, Luis wrote:
To be truly Multimedia (remember when PCs had that prefix...) I'd opt
for embedding something like irrKlang: http://www.ambiera.com/irrklang/
Exactly my point. fmod is another one. There are dozens of these out there
-- it's not like they're hard to find. I know the
On Wed, Mar 11, 2009 at 11:15 AM, Richard Gaskin ambassa...@fourthworld.com
wrote:
Judy wrote:
But for how many years have we all bought, and CONTINUE to buy into the
rationale that 'it can't be done on Windows?
Just to clarify, I'm not hearing anyone saying that it's definitely not
But Rev users will only hear it when and if they implement multiple sound
channels ;-)
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 11:28 AM, Scott Rossi sc...@tactilemedia.comwrote:
snip
Anyway, if/when Rev gets up to speed, applause will be heard on several
channels.
Somebody, somewhere has a particularly warped sense of humour:
soundChannel
Has no effect and is included in Transcript for compatibility with imported
HyperCard stacks.
what gets me is the word 'compatibility' as there is no compatibility;
HyperCard stacks that are imported that use sound
PortMedia is both Open Source and Cross-Platform:
http://portmedia.sourceforge.net/
sincerely, Richmond Mathewson.
A Thorn in the flesh is better than a failed Systems Development Life Cycle.
Le 11 mars 09 à 19:45, Judy Perry a écrit :
On Wed, Mar 11, 2009 at 11:15 AM, Richard Gaskin
ambassa...@fourthworld.com
--Not having modern audio handling capacity is likely costing the
company
users.
Judy,
I want modern audio handling capacity !!!
René from
René:
Hugs!
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 11:59 AM, René Micout rmic...@online.fr wrote:
Le 11 mars 09 à 19:45, Judy Perry a écrit :
On Wed, Mar 11, 2009 at 11:15 AM, Richard Gaskin
ambassa...@fourthworld.com
--Not having modern audio handling capacity is
Richmond Mathewson wrote:
Somebody, somewhere has a particularly warped sense of humour:
soundChannel
Has no effect and is included in Transcript for compatibility
with imported HyperCard stacks.
what gets me is the word 'compatibility' as there is no compatibility;
HyperCard stacks that
I want modern audio handling capacity!
However, I would be perfectly satisfied with the type of
old-fashioned audio handling capacity available in
HyperCard :)
Come to think of it, I am fairly easy to please; I would be
happy with a 4 sound channel system like that on the BBC Micro
with ways
J. Landman Gay wrote:
so it won't throw an error when imported scripts use it.
Ahah! So one gets a surprise later on when one tries to use
the imported stack.
Surely the point of throwing an error is so the programmer can see
that something is wrong and/or won't work?
sincerely, Richmond
Richmond Mathewson wrote:
on Ubuntu 8.04.2
NO BEEPS!
Having had no beeps on Mac OS X or Ubuntu I wonder if the statement:
Sounds the system beep. isn't simply a lie?
No. On Linux systems, the beep sound is sent directly to the internal
sound card. I don't understand Linux well enough
Judy wrote:
On Wed, Mar 11, 2009 at 11:15 AM, Richard Gaskin wrote:
Just to clarify, I'm not hearing anyone saying that it's definitely not
possible on Windows today.
--Really? 'Cause I could swear that I just heard Jacque say it maybe wasn't
so easy... implying not so possible.
Maybe is
Richmond,
Even though I absolutely have no personal need for unicode, my hand is up as
well! Both of them, in fact ;-)
Judy
http://revined.blogspot.com
On Wed, Mar 11, 2009 at 12:08 PM, Richmond Mathewson gerada...@yahoo.comwrote:
I want modern audio handling capacity!
However, I would be
2. To the degree that there is a need for this, there is a golden
opportunity for a third-party solution which could capitalize on
this right now with no need to wait for RunRev to finish their other
priorities. Who among us recognizes this opportunity and wants to
make some money?
I'm trying to get a count of open photoshop image files. They do not
show up using terminal and lsof. Therefore I am undergoing an exercise
that always reinforces how much I like using Rev - using
applescript. :-P
The following result will tell me how many image files are open in
Sims,
if exists document x then set z to z + 1 else exit repeat
Almost like in Revolution.
--
Best regards,
Mark Schonewille
Economy-x-Talk Consulting and Software Engineering
http://economy-x-talk.com
http://www.salery.biz
Dutch forum: http://runrev.info/rrforum
Snapper Screen Recorder is
On Mar 11, 2009, at 9:27 PM, Mark Schonewille wrote:
if exists document x then set z to z + 1 else exit repeat
Bless you Mark.
Loong day here today.
-- THIS WORKS!
set z to 0
set x to 0
repeat
tell application Photoshop Elements 4.0
set x to x + 1
if
...I do agree that the sound people have been neglected. I think if
Kurt could get his MIDI stack to interpret HC-sytle notation it would be
a big hit. The support queue periodically gets questions about MIDI
support, and I usually point them to Kurt's work, but having notation
options in
Brian,
What would be the basic requirement that would get people off the
ground, without growing into a monster sound effect library?
if you gave me methods to play .wav and .aif files (.ogg would be a
plus) on at least 8 different channels with the ability to set the
playloudness,
Hi Jim,
you could try:
tell application Photoshop Elements 4.0
set x to count of documents
end tell
I dont have Photoshop Elements but to get the count of documents is pretty
standard applescript. I tested it with safari and it works, it gives the
number of open documents.
Interesting thread.
If we want to smoothly play simultaneous sounds in Rev, couldn't
Trevor's super QTExternal be used to create (on the fly) multiple
track movies?
Let QT handle the sound channels. Works on Mac and windows.
Jim Lambert
___
rOr you could do one of these
-- A ONE LINER
tell application Adobe Photoshop CS3 to return (the number of
documents)
-- A FEW LINER
tell application Adobe Photoshop CS3
set the docAsItemList to every document
--now we have a
Richard wrote:
I don't mean to belabor the point, but I do think it's helpful to put to
rest any suggestion of willful dishonesty here. The Win3.1+Win32s
configuration may well explain Raney's claim, and Jacque qualified hers
appropriately with maybe.
We're all professionals here, just doing
Recently, Jim Lambert wrote:
If we want to smoothly play simultaneous sounds in Rev, couldn't
Trevor's super QTExternal be used to create (on the fly) multiple
track movies?
Let QT handle the sound channels. Works on Mac and windows.
While some folks would prefer a non-QT solution, it should
Thought folks might like to know about the release of two plugin updates for
Revolution: tm|gradient2 and tm|color2. Both tools have been updated with
new features and take advantage of Revolution 3.
Both tools sport one of the most professional interfaces we've ever built in
Revolution.
Each
Jim Lambert wrote:
Interesting thread.
If we want to smoothly play simultaneous sounds in Rev, couldn't
Trevor's super QTExternal be used to create (on the fly) multiple
track movies?
Let QT handle the sound channels. Works on Mac and windows.
Jim Lambert
Benchmarking fiend that I am, I was curious about the overhead of
calling a hander in a behavior script in v3.5 as opposed to the closest
approximation in 3.0 and earlier, a backScript which differentiates
which objects it works on based on a custom property value.
For those unaware that v3.5
Thanks Bernd and Jim Ault! The List is awesome.
The following is exceptional, thanks.
Complete Sainthood will apply if you can do one that returns the path
to those files ;-)
I'm sure I asking way too much now.
sims
On Mar 11, 2009, at 11:13
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