Re: Draw spokes on a wheel

2006-03-21 Thread Jim Lyons
Mark, I used Revolution a couple of years ago to teach middle school kids interested in programming. Then I discovered NetLogo, an agent-based modelling system that traces its roots back to the original Logo. It is perfect for beginners, and has the advantage of immediate feedback and

Re: Draw spokes on a wheel

2006-03-21 Thread Jerry Muelver
Jim Lyons wrote: Mark, I used Revolution a couple of years ago to teach middle school kids interested in programming. Then I discovered NetLogo, an agent-based modelling system that traces its roots back to the original Logo. It is perfect for beginners, and has the advantage of immediate

Re: Draw spokes on a wheel

2006-03-21 Thread Nicolas Cueto
I think Rev might benefit from the addition of TG-type controls, but it seems like a long shot to me. I have built a tool in Rev to work with NetLogo files if anyone does take an interest. (It needs to be updated -- I can't keep up with them!) Please, Jim, I'm interested in the tool. And if

Re: Draw spokes on a wheel

2006-03-21 Thread Mark Talluto
On Mar 21, 2006, at 5:00 AM, Jim Lyons wrote: I used Revolution a couple of years ago to teach middle school kids interested in programming. Then I discovered NetLogo, an agent- based modelling system that traces its roots back to the original Logo. It is perfect for beginners, and has the

Re: Draw spokes on a wheel

2006-03-21 Thread Mark Talluto
On Mar 21, 2006, at 1:44 PM, Nicolas Cueto wrote: BTW, what is TG? Turtle Graphics. Mark Talluto -- CANELA Software http://www.canelasoftware.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to

Re: Draw spokes on a wheel

2006-03-20 Thread Mark Talluto
On Mar 18, 2006, at 8:11 AM, Jim Hurley wrote: For fun and games with rolling you may want to look at: go url http://home.infostations.net/jhurley/Rolling.rev; This took away a lot of my productivity when I first saw this. Incredible stuff indeed! Run Rev has expressed an interest

Re: Draw spokes on a wheel

2006-03-18 Thread Mark Talluto
On Mar 17, 2006, at 10:26 PM, Dick Kriesel wrote: You're welcome. You didn't note whether it worked for you. Did it? It worked very well. I did end up using Malte's solution because I was able to modify it easily enough to have it rotate as needed. I will be tinkering with the turtle

Re: Draw spokes on a wheel

2006-03-18 Thread Mark Talluto
On Mar 17, 2006, at 10:17 PM, Jim Ault wrote: Happy you found a solution... and I will be tuning in to see what you come up with and add it to my Syntax Lib !! I ended up going back to Malte's solution and borrowed your ideas of setting up the variables for quick manipulation. The

Re: Draw spokes on a wheel

2006-03-18 Thread Jim Hurley
Message: 21 Date: Sat, 18 Mar 2006 00:20:45 -0800 From: Mark Talluto [EMAIL PROTECTED] Subject: Re: Draw spokes on a wheel To: How to use Revolution use-revolution@lists.runrev.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed On Mar 17

Re: Draw spokes on a wheel

2006-03-18 Thread Jim Hurley
Message: 11 Date: Fri, 17 Mar 2006 18:32:17 -0800 From: Dick Kriesel [EMAIL PROTECTED] Subject: Re: Draw spokes on a wheel To: How to use Revolution use-revolution@lists.runrev.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII On 3/17/06 2:24 PM, Mark Talluto

Draw spokes on a wheel

2006-03-17 Thread Mark Talluto
Hello everyone, I need a little help drawing spokes to a wheel. This is actually used in a vision test. I have an image here to help illustrate the madness. I am sure someone like Jim Ault is shaking his head right now. http://www.canelasoftware.com/pub/rev/astig.jpg I have been

Re: Draw spokes on a wheel

2006-03-17 Thread Jim Ault
Could you take a single line png, make copies, and rotate.positionAboutTheCenter them? Jim Hurly and Scott Rossi are far ahead of me in doing this sort of work (ballClock, windowShape, bezier curves, circles, polygon offsets) More than shaking my head, I'm rattling my brain and rolling my

Re: Draw spokes on a wheel

2006-03-17 Thread Mark Talluto
On Mar 17, 2006, at 11:01 AM, Jim Ault wrote: Could you take a single line png, make copies, and rotate.positionAboutTheCenter them? Jim Hurly and Scott Rossi are far ahead of me in doing this sort of work (ballClock, windowShape, bezier curves, circles, polygon offsets) More than shaking

Re: Draw spokes on a wheel

2006-03-17 Thread Malte Brill
Hi Mark, here is a quicky. Make sure that the style of the grc accepts points (e.g=curve or line) on mouseUp put item 1 of the loc of this cd into centerX put item 2 of the loc of this cd into centerY put 40 into isRadius put 60 into spokeLength repeat with isAngle=0 to 360 step 15

Re: Draw spokes on a wheel

2006-03-17 Thread Jim Ault
just recalled that there was a very good exchange about points on a polygon in the archives relating to the Rossi ballclock and the last revision I think is ballclock4.rev This could still be on his download site. Jim Ault Las Vegas On 3/17/06 10:26 AM, Mark Talluto [EMAIL PROTECTED] wrote:

Re: Draw spokes on a wheel

2006-03-17 Thread Jim Hurley
Message: 10 Date: Fri, 17 Mar 2006 10:26:30 -0800 From: Mark Talluto [EMAIL PROTECTED] Subject: Draw spokes on a wheel To: Revolution use Revolution use-revolution@lists.runrev.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed Hello everyone

Re: Draw spokes on a wheel

2006-03-17 Thread Dick Kriesel
On 3/17/06 10:26 AM, Mark Talluto [EMAIL PROTECTED] wrote: I need a little help drawing spokes to a wheel. This is actually used in a vision test. I have an image here to help illustrate the madness. I am sure someone like Jim Ault is shaking his head right now.

Re: Draw spokes on a wheel

2006-03-17 Thread Mark Talluto
Wow! Thanks for the quick help on this. Man...my math is really lacking. I'll be dissecting all the solutions below for some time. For the time being, I decided to bring all the solutions together for others to use and manipulate for your needs. One things is for sure, I owe each of

Re: Draw spokes on a wheel

2006-03-17 Thread Dick Kriesel
On 3/17/06 2:24 PM, Mark Talluto [EMAIL PROTECTED] wrote: One things is for sure, I owe each of you a drink of your choice at the RevCon in Monterey this year. With positive reinforcement like that, I'll do even better: on mouseUp drawAstig 50,200,225,2 end mouseUp on drawAstig

Re: Draw spokes on a wheel

2006-03-17 Thread Mark Talluto
On Mar 17, 2006, at 6:32 PM, Dick Kriesel wrote: On 3/17/06 2:24 PM, Mark Talluto [EMAIL PROTECTED] wrote: One things is for sure, I owe each of you a drink of your choice at the RevCon in Monterey this year. With positive reinforcement like that, I'll do even better: on mouseUp

Re: Draw spokes on a wheel

2006-03-17 Thread Jim Ault
One note of caution: you might want to make the first three lines of the script repeat with x = the number of graphics down to 1 delete graphic x end repeat otherwise redoing/redrawing will keep adding graphics and give slower and slower performance. Happy you found a solution... and I

Re: Draw spokes on a wheel

2006-03-17 Thread Dick Kriesel
On 3/17/06 8:01 PM, Mark Talluto [EMAIL PROTECTED] wrote: I hope this means you are coming. Yes, as a fine southern gentleman I know said, God willin' and the creek don't rise. Thanks for taking another stab at this. You're welcome. You didn't note whether it worked for you. Did it?