Maybe I'm missing something obvious :
I have a 500 frame 720 x 480 video that I want to deposit
Realsoft CGI into . However , when I load the video as an
'Image Object' so that I can have the video available as
a 'Camera Backdrop' Realsoft wants to raytrace the whole
500 frame video for my
Matthias
- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Sunday, February 18, 2007 9:27 AM
Subject: Why Raytrace a Video ?
Maybe I'm missing something obvious :
I have a 500 frame 720 x 480 video that I want to deposit
Realsoft CGI into
mee again.
is this set correctly? see image
Matthias
- Original Message -
From: Matthias Kappenberg [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Sunday, February 18, 2007 10:47 AM
Subject: Re: Why Raytrace a Video ?
Matthias
- Original Message -
From: studio
Yep, it has no effect.
On 18/02/07, Chris Sellars [EMAIL PROTECTED] wrote:
Hello Timo,
Try the properties window for the particles and open the geometry tab.
Select angle, then try changing the value. When I do this, nothing happens.
Also try using vertex paint, to paint a new angle value onto
Hello Matthias,
Yes this works, but it also distributes the particles all over the surface,
which I don't want. I also had my hierachy different than yours. I had left
it as it had been created by Realsoft. With this, all other controls and
pointwise settings work, except for the angle.
I will
Hi listmembers,
Does anyone know how to reduce the amount of reflectivity in the glass
material from Real's standard material library?
Reflection is defined as follows: Reflection=Op(1-1p)(Angle)
Angle is an absolute value, derived from the Ray and the Bumpnormal, I
think.
So how do I change