Re: iOS SDK Version in AIR 27

2018-01-04 Thread Tom Chiverton
Hopefully PhoneGap / Cordova figures out a work around... On 4 January 2018 21:16:26 GMT+00:00, Dave Fisher wrote: >Hi - > >If you are building a MacOS, tvOS or iOS app then Apple wants you to >use xCode. > >Adobe is being treated like every other Apple Developer. >

Re: Event when app regains focus

2018-01-04 Thread bilbosax
Thanks for the info Erik, it was exactly what I was looking for! I have one last question for you that is a little unrelated, but you mentioned in an earlier post that you use a webview ANE and StageWebView so I thought that you might have run into this. Do you know if any of these browsers have

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Dave Fisher
Hi - If you are building a MacOS, tvOS or iOS app then Apple wants you to use xCode. Adobe is being treated like every other Apple Developer. Regards, Dave Sent from my iPhone > On Jan 4, 2018, at 1:11 PM, Tom Chiverton wrote: > > "it is a manual step and requires a

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Tom Chiverton
"it is a manual step and requires a mac & xcode9" What the heck do Adobe think they are doing? Why doesn't AIR just build a correctly packaged app?!? No sign from their docs this will be temporary. Another project that let non-Apple owners write for Mac is killed off. But this is probably

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Greg Dove
'I wonder how adobe plans to get around the asset catalog requirement. Do you suppose they create an asset catalog during the build' At the moment that is not the case - see the section titled 'iOS SDK Upgrade' in the air28 release notes. I don't know if this will change or not. but for now it is

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Linqto
Hey Greg that’s perfect. Thanks for the info. I wonder how adobe plans to get around the asset catalog requirement. Do you suppose they create an asset catalog during the build? Sent from my iPhone > On Jan 4, 2018, at 11:35 AM, Greg Dove wrote: > > Hi Erik, > > iOS

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Greg Dove
Hi Erik, iOS SDK version is 'bundled' with Air SDK, but there is a way to specify an external location for iOS SDK to point to a different external sdk version when packaging. AIR 28 sdk will be the first one that has iOS11 by default and will therefore have the new requirements. You can read

Re: iOS SDK Version in AIR 27

2018-01-04 Thread Erik J. Thomas
Or perhaps iOS SDK is packaged with the Flex SDK? If so, what version? I can't find anything on the web that explains how an iOS app is compiled using FlexSDK or AIRSDK. I understand there is the runtime component but I do not configure my project to use an external XCode iOS SDK to build (I

iOS SDK Version in AIR 27

2018-01-04 Thread Erik J. Thomas
Apple recently started enforcing the use of an asset catalog for app icons if the app was compiled using iOS 11 SDK. If the icons are not inside an asset catalog that's compiled into the binary itself iTC will refuse your build with this message: "Apps built with iOS 11 or later SDK must