On Fri, Mar 28, 2014 at 08:06:17AM -0400, Frantisek Kobzik wrote:
> Dear VDSM devels,
>
> I've been working on refactoring graphics devices in engine and VDSM for some
> time now and I'd like know your opinion of that.
>
> The aim of this refactoring is to model graphics framebuffer (SPICE, VNC)
From: "Frantisek Kobzik"
To: vdsm-devel@lists.fedorahosted.org
Sent: Friday, March 28, 2014 1:06:17 PM
Subject: [vdsm] Modeling graphics framebuffer device in VDSM
Dear VDSM devels,
I've been working on refactoring graphics devices in engine and VDSM for some
time now and I'd
l 1, 2014 1:53:36 PM
Subject: Re: [vdsm] Modeling graphics framebuffer device in VDSM
I remember there was a discussion about this.
https://lists.fedorahosted.org/pipermail/vdsm-devel/2013-November/002727.html
I don't remember what came of it in the end though.
- Original Message -
> Sent: Friday, March 28, 2014 3:06:17 PM
> Subject: [vdsm] Modeling graphics framebuffer device in VDSM
>
> Dear VDSM devels,
>
> I've been working on refactoring graphics devices in engine and VDSM for some
> time now and I'd like know your opinion of that.
&
Dear VDSM devels,
I've been working on refactoring graphics devices in engine and VDSM for some
time now and I'd like know your opinion of that.
The aim of this refactoring is to model graphics framebuffer (SPICE, VNC) as
device in the engine and VDSM. This which is quite natural since libvirt tr