Re: [VirtualGL-Devel] VirtualGL and steam

2016-07-17 Thread DRC
I've reproduced the problem, but I'm clueless as to what's causing it. Symptomatically, what's happening is that, when the VGL faker attempts to load a symbol from libGL using dlsym(), dlsym() returns the interposed symbol from the VGL faker instead. No idea why, but it seems that Steam is somehow

Re: [VirtualGL-Devel] VirtualGL and steam

2016-07-17 Thread DRC
Created a GitHub issue to track this: https://github.com/VirtualGL/virtualgl/issues/25 On 7/17/16 6:21 PM, DRC wrote: > I've reproduced the problem, but I'm clueless as to what's causing it. > Symptomatically, what's happening is that, when the VGL faker attempts > to load a symbol from libGL usi